Hi! I was wondering, any ideas why the PvE Increase Damage text are not showing up?
Here's some pictures...
I already have this code :
WndField.cpp
else if(m_nJewelID[i] >= II_GEN_MAT_DIAMOND02 && m_nJewelID[i] <= II_GEN_MAT_TOPAZ02) //°ø°Ý·Â »ó½Â
{
dwColorbuf = g_WndMng.dwItemColor[g_Option.m_nToolTipText].dwAddedOpt2;
DstText.Format( "%s", prj.GetText(TID_TOOLTIP_DST_MONSTER_DMG) );
}
tooltip.cpp
else if(m_nAddedJewel[i] >= II_GEN_MAT_DIAMOND02 && m_nAddedJewel[i] <= II_GEN_MAT_TOPAZ02) //°ø°Ý·Â »ó½Â
{
dwColorbuf = g_WndMng.dwItemColor[g_Option.m_nToolTipText].dwAddedOpt2;
DstText.Format( "%s", prj.GetText(TID_TOOLTIP_DST_MONSTER_DMG) );
}