ActionMoverState2.cpp i guess.
look for "AddAngle" in ActionMoverstate.cpp, and add this function to the MoverState2.
This should fix it, but im not quite sure.
WASD Movement + 3rd Person Camera + Camera Follow Mouse / World Of Warcraft Style 10/18/2013 - League of Legends - 5 Replies Imagine how FRICKEN LEGIT SWEET SICK that would be if the Camera was behind you, not overhead, you could move around using WASD and then remap all Spells to the Number Keys and also remap the Items to other keyboard keys or just the top number line, THEN LASTLY ON TOP OF ALL OF THAT, the Camera follows your mouse like a first person shooter, OR you left click and hold to adjust the mouse.
For skills that are directional, I don't think there is a way normally to just show where that spell is...