alfredico
Senior Member |
Mentions
07/19/2018 |
23:06 - Nick mentioned alfredico in post Fiery Flyff - Midrate Server ...elden müssen, um von meinen gelben Kollegen vertreten zu werden, die in einem solchen Fall sehr wahrscheinlich rigoroser vorgehen würden, als ich es vielleicht tun würde.
alfredico Please contact me via private message, providing information about the server's status and future.
#closed |
04/18/2018 |
16:19 - Minotaurr mentioned alfredico in post How do I make Admin text bold? ...IsAuthHigher(AUTH_GAMEMASTER))
pFont->DrawText( (FLOAT)( point.x + 1 ), (FLOAT)( point.y ), dwColor, szName );
Fixed it, the second option was the right option.
Thanks alfredico |
16:19 - Deleted Posts |
12/29/2016 |
16:04 - raventh1984 mentioned alfredico in post little bug Rift System ... }
int nRand = rand() % vecSpawn.size();
return vecSpawn[nRand].vPos;
}
Output is still 3! it should be 2. Cause only 2 SpawnPoints exists with the same WorldId.
alfredico i will tag you to cause you already have helped me an lot in understanding vectors. but i can't seem to solve this one.
With kind regards/. |
12/28/2016 |
21:45 - raventh1984 mentioned alfredico in post [Show] Rift System( Almost Finished) Hi Elitepvpers,
With an big thanks to alfredico and some other players xD
i have managed to create an Diablo 3 ish Rift game for flyff
What it does?
First speak to an NPC
Players will see this
http://image.prntscr.com/ima... |
11/30/2016 |
20:12 - raventh1984 mentioned alfredico in post Creating array with vector ...id = rand() % m_vecRndInfo.size();
nWorldId = m_vecRndInfo[id];
}
Oops missed that one big time. haha.
Thanks i will test it.
[Test]
Ok implanted the way you have done it alfredico.
its saying that m_vecRndInfo has no suitable conversion from __RANDOM_WORLD to int Exist.
Its about this line
nWorldId = m_vecRndInfo[id];
so if i do this nWorldId = m_vec... |
17:37 - raventh1984 mentioned alfredico in post Creating array with vector ...", nWorldId); to see if its returning an id.
However its giving an NULL as return.
Now is the code i produce correct? espacialy the part to set an Variable nWorldId?
alfredico you have some experience according to your post can you take an look at it?
With kind regards |
08/15/2016 |
13:14 - doominator09 mentioned alfredico in post Help! alfredico what does this do? |
Quotes
05/14/2020 |
21:44 - Deleted Posts |
04/29/2020 |
20:11 - B1ackSnow quoted alfredico in post [Fix] Create item with Guild Cloak To be honest, I don't understand the mocking part about me in your post and judging my capabilities, you could've kept that part for yourself. I truly know you have way more knowledge i... |
16:37 - ZeroTwo02 quoted alfredico in post [Fix] Create item with Guild Cloak CDPSrvr::OnGuildLogo() and it checks for limits.
if( dwLogo > CUSTOM_LOGO_MAX )
return;
if( dwLogo > 20 && !pUser->IsAuthHigher( AUTH_GAMEMASTER ) )
return;
Then we hav... |
04/26/2020 |
11:20 - It looks intentional, having someone crashing your server.
We have the dpid with 4294967295 which is max number for a DWORD also with a packet size too big I guess, since the ptr is nu... |
03/30/2019 |
12:50 - ♪Chiqupon♫ quoted alfredico in post Source Shop Some new systems, available in website soon. For now you can PM me for buying.
Teleporter with dungeon cooldown 80€ 65€
https://i.imgur.com/46pdSbK.gif
Badge 120€ 100€
https://i... |
12/07/2018 |
17:29 - RedBuIl quoted alfredico in post Function problem map<DWORD, vector<DWORD> something> m_aTeleportItem;
Yes with space, but not working |
12/03/2018 |
20:35 - Add on StdAfx.h of Worldserver project:
#include <unordered_set>
Ok i tried it but that wont work... can you help me please? |
10/17/2018 |
13:17 - tedfailon quoted alfredico in post [Release] Beautiful Itemfilter/Petfilter ...!ewp0DSKB!ylyiuqyJkxH5elQps1iQ5MDfTMHlegXfshw5gbuBnpE
NOTE to the guy who downgrades sources to vs2003. It won't work on that visual studio, I'm not very sorry.
Hey alfredico, i was once a client of yours, can i have your skype again? I have something to ask and buy. Please reply bro |
08/15/2018 |
11:52 - elitemember21 quoted alfredico in post Make all pang's buff active even after dying CMover::Dodie
Remove:
if( GetType() == OT_MOVER )
{
RemoveCommonBuffs();
g_UserMng.AddRemoveAllSkillInfluence( this );
}
Thanks for the reply. How about i want a c... |
08/01/2018 |
14:22 - Deleted Posts |
14:18 - Deleted Posts |
06:09 - Yes I changed. You used the wipe to stole a players name and cause problems to that person, to the community thinking it was him and eventually to me.
Even if they are a troll I have... |
07/25/2018 |
02:39 - Random box is only read by server. Or you add to client too or send values from server to client.
I mean when you hover your mouse in a random box it will show you what's the list it... |
06/28/2018 |
19:11 - Deleted Posts |
14:26 - Deleted Posts |
06/24/2018 |
15:39 - Deleted Posts |
14:11 - Deleted Posts |
06/22/2018 |
15:18 - xToffer quoted alfredico in post [Release] Beautiful Itemfilter/Petfilter You can start by changing the lambda expressions used on functions std::find_if and std::remove_if by for loop expressions.
There is also the unordered_set used on server, which previo... |
11:06 - xToffer quoted alfredico in post [Release] Beautiful Itemfilter/Petfilter It's possible to make it compatible with visual studio 2003, you only need to change around 30% of code. It requires C++ knowledge, but I'm not interested on doing.
where do i start ... |
06/19/2018 |
15:53 - Minotaurr quoted alfredico in post Database Error when disconnecting game " the order must be same "
Omg it works :O Never thought of that, thank you !
Changed:
#ifdef __USER_OWN_TITLE
bOK[++j] = qry->BindParameter(++i, SQL_PARAM_INPUT, SQL_C_CHAR, SQL_V... |