@ppputty - I have this in my _Common/authorization.h
#define AUTH_OBSERVER 'D' // °üÂûÀÚ °èÁ¤ ; ¹æ¼Û¿ë, ¸ð´ÏÅ͸µ, °¨½Ã¿ë
#define AUTH_GENERAL 'F' // ÀÏ¹Ý »ç¿ëÀÚ À¯Àú
#define AUTH_LOGCHATTING 'G' // äÆÃ·Î±×¸¦ ³²±æ ÀϹÝÀ¯Àú
#define AUTH_JOURNALIST 'H' // °ÔÀÓÀ» ÃëÀçÇϱâ À§ÇÑ ±âÀÚ ±ÇÇÑ
#define AUTH_HELPER 'J' // ÁØ ¿î¿µÀÚ ±ÇÇÑ ; »ç¿ëÀÚ¸¦ µ½±â À§ÇÑ °ÔÀÓ ¸¶½ºÅÍ
#define AUTH_GAMEMASTER 'L' // °ÔÀÓ ¸¶½ºÅÍ ; °ÔÀÓ ÀüüÀÇ ÁøÇàÀÌ °¡´ÉÇÑ °èÁ¤ GM_LEVEL_1
#define AUTH_GAMEMASTER2 'M' // °ÔÀÓ ¸¶½ºÅÍ ; °ÔÀÓ ÀüüÀÇ ÁøÇàÀÌ °¡´ÉÇÑ °èÁ¤ GM_LEVEL_2
#define AUTH_GAMEMASTER3 'N' // °ÔÀÓ ¸¶½ºÅÍ ; °ÔÀÓ ÀüüÀÇ ÁøÇàÀÌ °¡´ÉÇÑ °èÁ¤ GM_LEVEL_3
#define AUTH_OPERATOR 'O' // ´õ¹Ì °èÁ¤ ; ÇöÀç´Â AUTH_ADMINISTRATOR°ú °°Àº ±â´ÉÀ¸·Î ¼¼ÆÃ GM_LEVEL_4
#define AUTH_ADMINISTRATOR 'P' // °ü¸®ÀÚ °èÁ¤ ; ¸ðµç ±â´ÉÀ» »ç¿ëÇÒ ¼ö ÀÖÀ½. GM_LEVEL_4
But when im going to Change the Letters in my SQL/Database none of them Works except for the "Admin".
When i looked at my MoverRender.cpp i think there's something missing.
#if __VER >= 13 // __HONORABLE_TITLE
if( IsChaotic() )
{
dwColor = prj.m_PKSetting.dwChaoColor;
}
else if( IsPKPink() )
{
dwColor = prj.m_PKSetting.dwReadyColor;
}
else if( m_dwAuthorization >= AUTH_ADMINISTRATOR )
{
dwColor = COLOR_ADMINISTRATOR;
}
else if( m_dwAuthorization >= AUTH_GAMEMASTER )
{
dwColor = COLOR_GAMEMASTER;
}
else
{
dwColor = prj.m_PKSetting.dwGeneralColor;
}
CString strFameName = GetTitle();
if( strFameName.IsEmpty() == FALSE )
{
CString strName;
strName = "[";
strName += strFameName;
strName += "] ";
strName += m_szName;
strcpy( szName, (LPCTSTR)strName );
}
// GM / Admin tag
if(m_dwAuthorization >= AUTH_GAMEMASTER)
{
CString strName;
strName = szName;
if(m_dwAuthorization >= AUTH_ADMINISTRATOR)
{
strName += " [Admin]";
}
else
{
strName += " [GM]";
}
strcpy( szName, (LPCTSTR)strName );
}
There's only Admin and GM in the TAG. How can i edit or add some names like Developer, Event GM or what? Just give me an Example or a Little Tutorial, and i will try my best to make it work.
Thanks again in Advance.