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An offline Dark Orbit?
Discussion on An offline Dark Orbit? within the DarkOrbit forum part of the Browsergames category.
05/25/2011, 17:31
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#31
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itsall in the coding...
i was using c++ but when i noticed something wrong happening i decided to use visual basic
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05/25/2011, 17:38
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#32
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Quote:
Originally Posted by assbut
i was using c++ but when i noticed something wrong happening i decided to use visual basic
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If you have the coding and everything working as my software is now, then please publicly describe the process in which to go through to get the client connected to custom, local server software. Then I will believe you.
Until then, your comments are just making me LOL.
You actually tried to put visual basic code into C++?... Just wow.
~deHackerOwnz~
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05/25/2011, 18:01
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#33
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LOL... Quite literally copy and pasted, even down to the commented lines :P
You are such a noob at coding it is unbelievable. By the way, by process, I didn't mean the code itself.
I can almost guarantee, you have not got the client connected to my code. I was clever, I kept the hardest part of the whole project, outside of the code. They are stored in separate files on my HDD.
Post a screenshot of the server software working, with the client.
This is where you are un-masked for the true liar that you are.
Thank you for co-operating and proving me correct.
~deHackerOwnz~
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05/25/2011, 18:07
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#34
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How it works in the background?
With a Database similar to SQL?
If yes I can help you much more than only with the front.
Quote:
Originally Posted by deHackerOwnz.
I have considered running the project as open source, and I am still thinking about it. This is kind of what I actually wanted to do since I am running very low on time at the moment. The donations are near to useless because very few people ever donate, but I'm not in it for the money so that doesn't matter.
The trouble with open source is, it takes a lot of organisation else it just falls apart and people just end up stealing the code. If I did make it as an open source project then I'd preferably like a central code database which anyone can contribute to (code modifications will require an admin verification and approval before it is made public). Anyone can then download this central code database and compile/edit as they wish. I would hate for the project to have months of work put in it from a group of people, to then have someone at the end take the source, re-brand it and claim it as theirs.
The ultimate answer is, yes, I am really considering it. Just need to organise it all before anything can happen.
~deHackerOwnz~
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Yeah, thats great, but noone can make a hack for the source without knowing it.
Or does i missunderstand it?
and PS
Sry for my bad english.
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05/25/2011, 18:20
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#35
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not making this a competition or anything,
just wanted to make my own private server aswell, and again, once im finish coding, i will be hapy to make a video
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05/25/2011, 18:23
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#36
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Quote:
Originally Posted by assbut
just wanted to make my own private server aswell, and again, once im finish coding, i will be hapy to make a video
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First you make GG bot(no evidence) and second you wan't to make a private server?Your a fail man a fail
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05/25/2011, 18:44
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#37
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Quote:
Originally Posted by assbut
do i look like i ******* care? i can make whatever i want its not your right to judge me, its not like im working for the ******* dark orbit website, i might aswell get some help on my gg bot, i mean it wont be completed as fast with one person working on it, and besided this is way easier to do, so **** off
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You asked for it.
Stop trashing my thread.
~deHackerOwnz~
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05/25/2011, 19:10
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#38
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# Reported
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05/25/2011, 19:17
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#39
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Wow U RE INSANE!
When it will be relased?
Can u send me version from film? I want only test
@Edit
Is there some way, to make server what will respond packets without learning some C++?
Like some program. Then it will be easy
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05/25/2011, 19:32
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#40
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nobody gets this
dehacker is keeping it a secret from everyone, and so am i, the only reason i copied him is because i want a private server of my own for ME to play nobody else, i am not sharing this code and will never share it till dehacker had made his final release
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05/25/2011, 20:05
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#41
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when will it be ready??
I want to play it NOW!!
please! it doesn't matter that the aliens and false players don't move, I just want to play it NOW
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05/25/2011, 20:14
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#42
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ask dehacker
im not the personal owner of this, im just making my own, all credits do go to dehacker, no question about it
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05/25/2011, 20:29
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#43
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good work bro!
But I have some questions:
1) Do you make a login page and the gui (the part in php and not flash where you can buy ships and equip)?
2) Is it possible to play with friends online or host a server myself?
3) Can I change the rates? (uridium x100 or credits x1000)
4) When you will realize it?
5) Is the server open source?
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05/25/2011, 22:01
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#44
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Join Date: May 2011
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Good jooob i love you and i wait this offline darkorbit
thank youu <333
if you will make lot of time to do I.A, you can give it to me without it plz ?
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05/26/2011, 13:26
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#45
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Join Date: May 2011
Posts: 110
Received Thanks: 7
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question: can we put it on a dedicated server, and play with our friends ? ( with replace localhost with ip of dedi server )
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