|
You last visited: Today at 00:32
Advertisement
[Release] Fix Client become Hell Slow at big spawns!
Discussion on [Release] Fix Client become Hell Slow at big spawns! within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
09/17/2010, 19:21
|
#1
|
elite*gold: 20
Join Date: Oct 2008
Posts: 328
Received Thanks: 43
|
[Release] Fix Client become Hell Slow at big spawns!
Fix Client become Hell Slow at big spawns!
Q:Why do the FPS go to 00-01-02?
A: Because there are to many items to load.
Q: How to fix that?
A: Easily make them disapear faster cause 90 seconds is extreme long, you could also decrease loot rate. But we do the first way in this Release/Tutorial.
5017
Search for
Code:
DestroyTimer.Interval =
Change the amount what ever it is to about 15000 , like this
PHP Code:
DestroyTimer.Interval = 30000;
This should be good enough to have spawns with about 150 monsters in one screen.
I don't know if this works in other sources, look if there is a DroppedItems.cs there, if it is you have to search for a time.interval and then you'll find it fast
|
|
|
09/17/2010, 19:58
|
#2
|
elite*gold: 0
Join Date: Nov 2009
Posts: 275
Received Thanks: 142
|
Thank YOu MAn!
|
|
|
09/18/2010, 00:16
|
#3
|
elite*gold: 0
Join Date: Aug 2010
Posts: 452
Received Thanks: 75
|
i dont think this is the fix.
and i never had any problems with fps in 5017.
|
|
|
09/18/2010, 00:23
|
#4
|
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
|
You may have less of a ****** computer.
Main problems..
A: Not splitting game objects per map (more calculations to send screen to client)
B: sending needless information to client (items not actually visible)
C: Dropping too much ****! (do smaller/more spread out spawns, less items, etc)
D: It's lotf...
|
|
|
09/18/2010, 00:27
|
#5
|
elite*gold: 0
Join Date: Aug 2010
Posts: 452
Received Thanks: 75
|
Quote:
Originally Posted by pro4never
D: It's lotf...
|
/win
|
|
|
09/18/2010, 08:52
|
#6
|
elite*gold: 20
Join Date: Oct 2008
Posts: 328
Received Thanks: 43
|
Quote:
Originally Posted by pro4never
You may have less of a ****** computer.
Main problems..
A: Not splitting game objects per map (more calculations to send screen to client)
B: sending needless information to client (items not actually visible)
C: Dropping too much ****! (do smaller/more spread out spawns, less items, etc)
D: It's lotf...
|
Quote:
Originally Posted by ☆★Zuper★☆
/win
|
I think a 6 core 3.4 GHz PC isn't ****** and never if it has SSD, and a perfect GPU 
And i can show every source get this bug if you hunt long on one spot with much drops.. This is how I fixed it..
C<- Is the problem yea, but the spawn i made, was meant so you don't have to move,, you also can change drop rate, but then we'll have to less drops
Now a drop time of 90 secs is even higher than in real co, and when i tested it 15000 was more than enough.
|
|
|
09/18/2010, 12:19
|
#7
|
elite*gold: 20
Join Date: Mar 2006
Posts: 6,126
Received Thanks: 2,518
|
Seems to me that 90 seconds wasnt enough if your hunting and not picking everything up in that amount of time, 15 seconds is no way near enough time, if something decent drops and you jump off screen its gone, you wont be back in time to pick it up.
Conquer's drops stay for around 60 seconds i beleive, however i agree with pro4never, ive personally never had an issue like this with dropping too many items (and ive a screenshot which would blow your mind from a bugged proxy) but my pc could handle it, something tells me your "6 core 3.4ghz PC SSD with 'perfect GPU'" PC is complete BS, since my pc is slightly lower spec and has no issues with large numbers of items.
|
|
|
09/18/2010, 12:22
|
#8
|
elite*gold: 0
Join Date: Aug 2010
Posts: 452
Received Thanks: 75
|
my pc sux and i never had lagged in lotf lmao
|
|
|
09/18/2010, 17:10
|
#9
|
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
|
the only time I've seen any fps lag is when you are loading mass numbers of mobs/items at the same time... thing is if you go much past that level I'm fairly sure you can crash the client from too many packets being sent in the same amount of time (I remember crashing w/ my proxy once from fs updating client too much lol)
That being said... if your drops are such that the floor is getting COATED in items then there is a serious problem.
If your spawns are large enough that the floor is COATED in monsters then there is a serious problem.
Those are simply signs the balance of your server is off... re-tool things so there is less monsters/items needed (raise exp rates but lower spawn rates... lower cost of things but also lower drop rates... etc)
Again... the only time I've seen this become an issue is during massive, MASSIVE amounts of objects being spawned by the client all at once. The client does not handle large, fast updates effectively.
|
|
|
09/18/2010, 17:25
|
#10
|
elite*gold: 20
Join Date: Oct 2008
Posts: 328
Received Thanks: 43
|
Quote:
Originally Posted by pro4never
the only time I've seen any fps lag is when you are loading mass numbers of mobs/items at the same time... thing is if you go much past that level I'm fairly sure you can crash the client from too many packets being sent in the same amount of time (I remember crashing w/ my proxy once from fs updating client too much lol)
That being said... if your drops are such that the floor is getting COATED in items then there is a serious problem.
If your spawns are large enough that the floor is COATED in monsters then there is a serious problem.
Those are simply signs the balance of your server is off... re-tool things so there is less monsters/items needed (raise exp rates but lower spawn rates... lower cost of things but also lower drop rates... etc)
Again... the only time I've seen this become an issue is during massive, MASSIVE amounts of objects being spawned by the client all at once. The client does not handle large, fast updates effectively.
|
I can't say else than "you're totally right."
But 90 seconds of Destroy time is much.
|
|
|
09/18/2010, 22:01
|
#11
|
elite*gold: 0
Join Date: May 2006
Posts: 297
Received Thanks: 58
|
Realco= 30 seconds..(dropped)
b4 dissapear  ..
|
|
|
09/19/2010, 11:16
|
#12
|
elite*gold: 20
Join Date: Oct 2008
Posts: 328
Received Thanks: 43
|
Quote:
Originally Posted by pintser
Realco= 30 seconds..(dropped)
b4 dissapear  ..
|
30 second should be fine and i changed it to that on my server,, i will edit this thread
|
|
|
 |
Similar Threads
|
Coputer Become Slow and Lag after a while if opening more than 2 client
03/12/2012 - Conquer Online 2 - 12 Replies
Hi there, I dont know is anyone face this or not, I found that my computer become slow and lag after a while say 5 hours if I open more than 2 Client which it never happen before.
I have tried to format my PC but still it will lag after the said hours.
Thanks in advance if anyone of you could provide any solution.
|
[Release]Lab NPC and Spawns 5165
02/15/2011 - CO2 PServer Guides & Releases - 21 Replies
Hey guys i finaly figured out the mob spawns for the 5165 source rofl, And i thot i release them here on epvp
Im not sure if its been released for it but i did it :P
Ill allso have the NPC so lets start with the NPC
#region Simon
case 1152:
{
|
[Release]lab1-4 mob spawns
02/18/2010 - CO2 PServer Guides & Releases - 13 Replies
added to my labnpc for 5165 thread
http://www.elitepvpers.com/forum/co2-pserver-guide s-releases/404465-release-labnpcs.html
|
[Release] GMS V73 summon slow no delay
01/04/2010 - MapleStory - 4 Replies
Okay, here is what I will release now after working hard on finding and tweaking no delay to not a/b. This is my own version which I've developed yesterday. Thanks to everyone who donated test accounts.
Code:
======
READ ME
======
This trainer requires certain wz edits to work along with.
==========
|
Full time miners slow the hell down
02/21/2006 - Conquer Online 2 - 22 Replies
you guys need to slow down or at least not put so many of the gems you get up for sale.... its becoming a huge problem ever other mechant is selling gems to the point that ref rains are going for 2mil... your making the gems worthless.. hang on to them and dont worry about trying to sell them all right away.. TQ is gonna do something to stop it if you dont learn to control yourselves.... just alittle word to the wise.. take it or leave it......
|
All times are GMT +1. The time now is 00:32.
|
|