Hey guys i finaly figured out the mob spawns for the 5165 source rofl, And i thot i release them here on epvp
Im not sure if its been released for it but i did it :P
Ill allso have the NPC so lets start with the NPC
Code:
#region Simon
case 1152:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Great rewards will attract many brave poeple. I am looking for brave poeple to help me take my patrimony back. Can you help me? The rewards are handsome."));
GC.AddSend(Packets.NPCLink("Pleas tell me more.", 2));
GC.AddSend(Packets.NPCLink("What rewards?", 1));
GC.AddSend(Packets.NPCLink("I got SunDiamonds.", 3));
GC.AddSend(Packets.NPCLink("I got MoonDiamonds.", 4));
GC.AddSend(Packets.NPCLink("I got StarDiamonds.", 5));
GC.AddSend(Packets.NPCLink("I got CloudDiamonds.", 6));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
GC.Agreed = false;
}
else if (Control == 1)
{
GC.AddSend(Packets.NPCSay("SunDiamond, MoonDiamond and CloudDoamond are kept by deferent monsters.If you get them for me, i will give you some rewards"));
GC.AddSend(Packets.NPCLink("What rewards?.", 9));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 3)
{
if (GC.MyChar.InventoryContains(721533, 17))
{
for (int i = 0; i < 17; i++)
GC.MyChar.RemoveItem(GC.MyChar.NextItem(721533));
for (int i = 0; i < 2; i++)
GC.MyChar.AddItem(1088001);
GC.AddSend(Packets.NPCSay("Congration you have 2 Meteors for 17 SunDiamonds"));
GC.AddSend(Packets.NPCLink("OK Thx", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("Sorry you dont have 17 SunDiamonds"));
GC.AddSend(Packets.NPCLink("OK i see.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 4)
{
if (GC.MyChar.InventoryContains(721534, 17))
{
for (int i = 0; i < 17; i++)
GC.MyChar.RemoveItem(GC.MyChar.NextItem(721534));
for (int i = 0; i < 4; i++)
GC.MyChar.AddItem(1088001);
GC.AddSend(Packets.NPCSay("Congration you have 4 Meteors for 17 MoonDiamonds"));
GC.AddSend(Packets.NPCLink("OK Thx", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("Sorry you dont have 17 MoonDiamonds"));
GC.AddSend(Packets.NPCLink("OK i see.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 5)
{
if (GC.MyChar.InventoryContains(721535, 17))
{
GC.MyChar.AddItem(700012);
for (int i = 0; i < 17; i++)
GC.MyChar.RemoveItem(GC.MyChar.NextItem(721535));
GC.AddSend(Packets.NPCSay("Congration you have [R]DragonGem for 17 StarDiamonds"));
GC.AddSend(Packets.NPCLink("OK Thx", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("Sorry you dont have 17 StarDiamonds"));
GC.AddSend(Packets.NPCLink("OK i see.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 6)
{
if (GC.MyChar.InventoryContains(721536, 17))
{
GC.MyChar.AddItem(1088001);
for (int i = 0; i < 17; i++)
GC.MyChar.RemoveItem(GC.MyChar.NextItem(721536));
GC.AddSend(Packets.NPCSay("Congration you have AncestorBox for 17 CludDiamonds"));
GC.AddSend(Packets.NPCLink("OK Thx", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("Sorry you dont have 17 CludDiamonds"));
GC.AddSend(Packets.NPCLink("OK i see.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 9)
{
GC.AddSend(Packets.NPCSay("2 mets for 17 SuntDiamonds, 4 mets for 17 MoonDiamonds, normal gem for 17 StarDiamonds and AncestorBox for 17 CloudDiamonds."));
GC.AddSend(Packets.NPCSay(" If you are enought, you will get surise from thx box."));
GC.AddSend(Packets.NPCLink("i see. Thanks", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 2)
{
GC.AddSend(Packets.NPCSay("My ancestors built a Labyrinth long before. Many treasures were stored there like SunDiamonds, MoonDiamons, StarDiamonds and so on. But it was occupied by fiece monsters soon. They expelled our clansmen and kept the treasure."));
GC.AddSend(Packets.NPCLink("It's a pity.", 7));
GC.AddSend(Packets.NPCLink("I have no interest.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 7)
{
GC.AddSend(Packets.NPCSay("You need level 70+ and 2.000 Cps"));
GC.AddSend(Packets.NPCLink("Yes i have", 8));
GC.AddSend(Packets.NPCLink("Sorry, That is to tough for me.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 8)
{
if (GC.MyChar.Level >= 70)
{
if (GC.MyChar.CPs >= 2000)
{
GC.MyChar.CPs -= 2000;
GC.MyChar.Teleport(1351, 20, 130);
}
else
{
GC.AddSend(Packets.NPCSay("Sorry you dont have 2.000 cps"));
GC.AddSend(Packets.NPCLink("See you again.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else
{
GC.AddSend(Packets.NPCSay("Sorry you are not level 70"));
GC.AddSend(Packets.NPCLink("Ok I see", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
break;
}
#endregion
Make sure to build it then debug it and itll work like wonders :P
Thats for the NPC and for the mob spawns go to
Hey guys i finaly figured out the mob spawns for the 5165 source rofl, And i thot i release them here on epvp
Im not sure if its been released for it but i did it :P
Ill allso have the NPC so lets start with the NPC
Code:
#region Simon
case 1152:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Great rewards will attract many brave poeple. I am looking for brave poeple to help me take my patrimony back. Can you help me? The rewards are handsome."));
GC.AddSend(Packets.NPCLink("Pleas tell me more.", 2));
GC.AddSend(Packets.NPCLink("What rewards?", 1));
GC.AddSend(Packets.NPCLink("I got SunDiamonds.", 3));
GC.AddSend(Packets.NPCLink("I got MoonDiamonds.", 4));
GC.AddSend(Packets.NPCLink("I got StarDiamonds.", 5));
GC.AddSend(Packets.NPCLink("I got CloudDiamonds.", 6));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
GC.Agreed = false;
}
else if (Control == 1)
{
GC.AddSend(Packets.NPCSay("SunDiamond, MoonDiamond and CloudDoamond are kept by deferent monsters.If you get them for me, i will give you some rewards"));
GC.AddSend(Packets.NPCLink("What rewards?.", 9));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 3)
{
if (GC.MyChar.InventoryContains(721533, 17))
{
for (int i = 0; i < 17; i++)
GC.MyChar.RemoveItem(GC.MyChar.NextItem(721533));
for (int i = 0; i < 2; i++)
GC.MyChar.AddItem(1088001);
GC.AddSend(Packets.NPCSay("Congration you have 2 Meteors for 17 SunDiamonds"));
GC.AddSend(Packets.NPCLink("OK Thx", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("Sorry you dont have 17 SunDiamonds"));
GC.AddSend(Packets.NPCLink("OK i see.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 4)
{
if (GC.MyChar.InventoryContains(721534, 17))
{
for (int i = 0; i < 17; i++)
GC.MyChar.RemoveItem(GC.MyChar.NextItem(721534));
for (int i = 0; i < 4; i++)
GC.MyChar.AddItem(1088001);
GC.AddSend(Packets.NPCSay("Congration you have 4 Meteors for 17 MoonDiamonds"));
GC.AddSend(Packets.NPCLink("OK Thx", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("Sorry you dont have 17 MoonDiamonds"));
GC.AddSend(Packets.NPCLink("OK i see.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 5)
{
if (GC.MyChar.InventoryContains(721535, 17))
{
GC.MyChar.AddItem(700012);
for (int i = 0; i < 17; i++)
GC.MyChar.RemoveItem(GC.MyChar.NextItem(721535));
GC.AddSend(Packets.NPCSay("Congration you have [R]DragonGem for 17 StarDiamonds"));
GC.AddSend(Packets.NPCLink("OK Thx", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("Sorry you dont have 17 StarDiamonds"));
GC.AddSend(Packets.NPCLink("OK i see.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 6)
{
if (GC.MyChar.InventoryContains(721536, 17))
{
GC.MyChar.AddItem(1088001);
for (int i = 0; i < 17; i++)
GC.MyChar.RemoveItem(GC.MyChar.NextItem(721536));
GC.AddSend(Packets.NPCSay("Congration you have AncestorBox for 17 CludDiamonds"));
GC.AddSend(Packets.NPCLink("OK Thx", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("Sorry you dont have 17 CludDiamonds"));
GC.AddSend(Packets.NPCLink("OK i see.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 9)
{
GC.AddSend(Packets.NPCSay("2 mets for 17 SuntDiamonds, 4 mets for 17 MoonDiamonds, normal gem for 17 StarDiamonds and AncestorBox for 17 CloudDiamonds."));
GC.AddSend(Packets.NPCSay(" If you are enought, you will get surise from thx box."));
GC.AddSend(Packets.NPCLink("i see. Thanks", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 2)
{
GC.AddSend(Packets.NPCSay("My ancestors built a Labyrinth long before. Many treasures were stored there like SunDiamonds, MoonDiamons, StarDiamonds and so on. But it was occupied by fiece monsters soon. They expelled our clansmen and kept the treasure."));
GC.AddSend(Packets.NPCLink("It's a pity.", 7));
GC.AddSend(Packets.NPCLink("I have no interest.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 7)
{
GC.AddSend(Packets.NPCSay("You need level 70+ and 2.000 Cps"));
GC.AddSend(Packets.NPCLink("Yes i have", 8));
GC.AddSend(Packets.NPCLink("Sorry, That is to tough for me.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 8)
{
if (GC.MyChar.Level >= 70)
{
if (GC.MyChar.CPs >= 2000)
{
GC.MyChar.CPs -= 2000;
GC.MyChar.Teleport(1351, 20, 130);
}
else
{
GC.AddSend(Packets.NPCSay("Sorry you dont have 2.000 cps"));
GC.AddSend(Packets.NPCLink("See you again.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else
{
GC.AddSend(Packets.NPCSay("Sorry you are not level 70"));
GC.AddSend(Packets.NPCLink("Ok I see", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
break;
}
#endregion
Make sure to build it then debug it and itll work like wonders :P
Thats for the NPC and for the mob spawns go to
1) No double posting
2) No Advertising (Sites or other forums)
3) No Posting Virus/Trojans nor Inappropriate stuff
4) No Insults
5) No Spamin
6) No Racism
7) No Pushing old Threads,
What can you do? hmm
1) Pick Nose
2) Grind Teeth
3) Sit on Thumbs
4) Twiddle Thumbs
5) Chat Rubbish
6) Pretend to be someone your not
7) The only other option allowed to do is press Thankyou!
FOR WHAT!?....
OOps sorry Hitsugaya Toshiro wasnt meant to post here :s
but hey... thankyou ^^ I think ive got that already encoded
[RELEASE]TDM 5165 01/31/2012 - CO2 PServer Guides & Releases - 54 Replies Hello, i will show you how to create a team deathmatch tournament for your 5165server (tanels).
What do you need?
-The source
-How to copy + paste :P
Features:
-First blood (Give +5points):P
-4Teams (Red, Blue, Black, White)
-Random choose team
[Release]lab1-4 mob spawns 02/18/2010 - CO2 PServer Guides & Releases - 13 Replies added to my labnpc for 5165 thread
http://www.elitepvpers.com/forum/co2-pserver-guide s-releases/404465-release-labnpcs.html
Mob spawns 5165 01/07/2010 - CO2 Private Server - 3 Replies Does anyone happen to know if there is a place that contains how often mobs spawn? I can't seem to find it, but i'm still going to look.
If its not in here, how would i go about adding it.
other plvl spawns than main spawns 01/15/2009 - Conquer Online 2 - 3 Replies hi there,
im on epvp since 3 years now but this is my first thread so dont kill me for sharing only :)
well what i wanted to know is, since gms work alot by hunting down botters, if someone can give me spawns (in coords) or maybe in the map(s) of serps, alienserps and basi which are not the mains. so noone else would find me afk on bot for plvl :o
thnx for your replies :)