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[Release] Breeder NPC (Impulse's source)

Discussion on [Release] Breeder NPC (Impulse's source) within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old   #1
 
_DreadNought_'s Avatar
 
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[Release] Breeder NPC (Impulse's source)

Hello,

I am very very pleased and proud of myself that I managed to do this FIRST time trying to send a packet via npc so I'm happy

SPECIAL THANKS TO: .Arco's thread . That gave me the packet id's.

all it is, is this npc in dialog.cs
Code:
#region Breeder
                case 13118:
                    {
                        switch(npcRequest.OptionID)
                        {
                            case 0:
                                {
                                    Conquer_Online_Server.Network.GamePackets.GeneralData Packet = new Conquer_Online_Server.Network.GamePackets.GeneralData(true); //Crate new packet.
                                    Packet.UID = client.Entity.UID; //ID to send packet to.
                                    Packet.ID = 0x7e; //Packet ID
                                    Packet.dwParam = 0x170; //Packet Value
                                    client.Send(Packet);//Send packet to client.
                                    break;
                                }
                        }
                        break;
                    }
                #endregion
I commented it all out for you lot.

Thanks,
Eliminationn
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Old 07/24/2010, 13:36   #2
 
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The first day that I had the sourceI did that. But of course, (well maybe you don't know this), this is juts the GUI.
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Old 07/24/2010, 16:15   #3
 
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I know it's just the GUI (as it says its just the NPC.)
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Old 07/25/2010, 07:27   #4
 
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Guess my thread was of use eh?
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Old 07/25/2010, 15:40   #5
 
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Yea was a very big help in this.
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