Register for your free account! | Forgot your password?

You last visited: Today at 12:13

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[Release] Custom Source - HepX_CO

Discussion on [Release] Custom Source - HepX_CO within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

Reply
 
Old 05/14/2010, 07:57   #31
 
Nullable's Avatar
 
elite*gold: 0
Join Date: Nov 2009
Posts: 390
Received Thanks: 321
Looks good except for some cumbersome parts, as the thread per client model, and the PacketCreate(i could be wrong about the name, but you get it :P) creates a buffer of 800 bytes everytime, which is not needed most of the time(ever seen a packet that exceeds 400 - 500 bytes?) so it is quite a resources hog, allocate dynamically in the constructor or however you would do it
Nullable is offline  
Thanks
1 User
Old 05/14/2010, 08:33   #32
 
elite*gold: 0
Join Date: Oct 2009
Posts: 768
Received Thanks: 550
Quote:
Originally Posted by HydroFury View Post
It don't matter now i won't let me download it <.<
Quote:
Originally Posted by .Arco View Post
Well maybe someone will upload it to another site.
-impulse- is offline  
Thanks
1 User
Old 05/14/2010, 11:50   #33
 
elite*gold: 0
Join Date: Sep 2008
Posts: 1,683
Received Thanks: 506
Quote:
Originally Posted by .Arco View Post
What's up with teh random custom src's popping up lol.
I thought I was the first to release this (apart form tanel and andyd), but I've been inactive, so not sure.

Quote:
Originally Posted by HydroFury View Post
I'm about to download it
Got a question tho is it flatfile?

#Edit
NUU Can't download rapidshare being a meany saying only can be downloaded 10 times ;(
No, it's not flatfile, as I mentioned a SQL file =P

So don't pick rapidshare, multiupload gives you a link to multiple mirrors, why not choose another one? =P

Quote:
Originally Posted by Nullable View Post
Looks good except for some cumbersome parts, as the thread per client model, and the PacketCreate(i could be wrong about the name, but you get it :P) creates a buffer of 800 bytes everytime, which is not needed most of the time(ever seen a packet that exceeds 400 - 500 bytes?) so it is quite a resources hog, allocate dynamically in the constructor or however you would do it
I didn't even think of that, thanks =)
Well, I'm working on implementing a new socket system anyway, Ali helps me with it. =) You should check it out when I release the newer version.

Quote:
Originally Posted by -impulse- View Post
Thanks, I appreciate the help =)
Basser is offline  
Old 05/14/2010, 14:44   #34
 
Arcо's Avatar
 
elite*gold: 0
Join Date: Oct 2009
Posts: 8,783
Received Thanks: 5,304
Alex just released a 5165 custom src too so that's what I was talking about lol.
Arcо is offline  
Old 05/14/2010, 20:47   #35
 
elite*gold: 20
Join Date: Jan 2008
Posts: 2,338
Received Thanks: 490
Max. Packetsize on 5165 = 311
~Yuki~ is offline  
Old 05/14/2010, 20:54   #36
 
elite*gold: 0
Join Date: Oct 2009
Posts: 768
Received Thanks: 550
Quote:
Originally Posted by ~Yuki~ View Post
Max. Packetsize on 5165 = 311
Who told you that? lol.

Check a donators packet with all names and data. It's over 311 for sure.
-impulse- is offline  
Thanks
1 User
Old 05/14/2010, 21:15   #37
 
BlueFlame11's Avatar
 
elite*gold: 0
Join Date: Apr 2010
Posts: 116
Received Thanks: 12
Basser it only showed rapid share for me so i have no idea
BlueFlame11 is offline  
Old 05/15/2010, 01:20   #38


 
Korvacs's Avatar
 
elite*gold: 20
Join Date: Mar 2006
Posts: 6,126
Received Thanks: 2,518
Quote:
Originally Posted by ~Yuki~ View Post
Max. Packetsize on 5165 = 311
The max packet size would probably be either 2048 or 4096 depending on the client buffer size.

Using the status packet you can send as many status changes as you like in the same packet, multiple attacks can be done in one packet, that makes these packets pretty long, multiple string packets aswell making that packet particularly long.

But yeah theres no max size as such.
Korvacs is offline  
Old 05/17/2010, 22:33   #39
 
elite*gold: 20
Join Date: Jan 2008
Posts: 2,338
Received Thanks: 490
thanks got it wrong
~Yuki~ is offline  
Old 06/10/2010, 23:53   #40
 
elite*gold: 0
Join Date: Sep 2008
Posts: 1,683
Received Thanks: 506
#Request entire clean-up, including my own posts, or a lock so I can make a new thread, whatever the moderator prefers, I'm going 2 post a very big update 2morrow!
Basser is offline  
Old 06/11/2010, 07:24   #41
 
taylor2846's Avatar
 
elite*gold: 0
Join Date: Aug 2007
Posts: 469
Received Thanks: 94
can u all teach me about packets and sockets?
taylor2846 is offline  
Old 06/11/2010, 10:02   #42
 
sawickas's Avatar
 
elite*gold: 0
Join Date: Sep 2008
Posts: 617
Received Thanks: 38
Big update? Nice xD
sawickas is offline  
Old 06/14/2010, 10:04   #43
 
elite*gold: 0
Join Date: Apr 2008
Posts: 113
Received Thanks: 2
really thanks but i cannot setup the server because is very to hard setup the server in this source thanks again
ramy999 is offline  
Old 06/14/2010, 10:05   #44
 
zblowfish's Avatar
 
elite*gold: 0
Join Date: Jun 2010
Posts: 130
Received Thanks: 18
Quote:
Originally Posted by taylor2846 View Post
can u all teach me about packets and sockets?



#Edit
@Basser
Neat source can't wait for your update xD
zblowfish is offline  
Old 06/15/2010, 09:57   #45
 
elite*gold: 0
Join Date: Sep 2008
Posts: 1,683
Received Thanks: 506
Going to extend the release a bit.
Hopefully you guys don't mind, it is due to me being busy on a proxy too. =P
Basser is offline  
Reply


Similar Threads Similar Threads
[Release] Custom Automatic Restarter for LOTF Source!!!
05/06/2009 - CO2 PServer Guides & Releases - 2 Replies
First in General.cs Search for public static void DoStuff() Above it add this Now go Some were around line 55 in General.cs and Put this!!! Now Goto Line 246 in General.cs and Put this! Hit Thanks if this helped you please
DeathCo's custom lotf source
12/09/2008 - CO2 Private Server - 13 Replies
hi guys its me Death from DeathCo and i just felt like sharing my customized lotf source with yall.... hav fun.... Thanks are greatly appreciated



All times are GMT +1. The time now is 12:16.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.