public void AddBuff(Buff B)
{
Buff ExBuff = BuffOf(B.Eff);
if (ExBuff.Eff == B.Eff)
Buffs.Remove(ExBuff);
foreach (Game.Character CC in Game.World.H_Chars.Values)
{
if (CC.Loc.Map == MyClient.MyChar.Loc.Map && MyMath.InBox(MyClient.MyChar.Loc.X, MyClient.MyChar.Loc.Y, CC.Loc.X, CC.Loc.Y, 100))
{
if (B.Eff == SkillsClass.ExtraEffect.Transform)
{
switch (B.Transform)
{
case 2000:
case 2001:
case 2002:
case 2003:
case 2010:
case 2011:
case 2012:
case 2013:
CC.MyClient.AddSend(Packets.Status(MyClient.MyChar.EntityID, Status.Mesh, (ulong)2141000000)); /// golem
break;
case 2005:
case 2006:
case 2007:
case 2008:
case 2009:
case 2040:
case 2041:
case 2042:
case 2043:
CC.MyClient.AddSend(Packets.Status(MyClient.MyChar.EntityID, Status.Mesh, (ulong)2131000000)); /// water elf
break;
case 2020:
case 2021:
case 2022:
case 2023:
case 2024:
CC.MyClient.AddSend(Packets.Status(MyClient.MyChar.EntityID, Status.Mesh, (ulong)2071000000)); /// divine hare
break;
case 2030:
case 2031:
case 2032:
case 2033:
case 2034:
CC.MyClient.AddSend(Packets.Status(MyClient.MyChar.EntityID, Status.Mesh, (ulong)2171000000)); /// night devil
break;
default:
CC.MyClient.AddSend(Packets.Status(MyClient.MyChar.EntityID, Status.Mesh, (ulong)(B.Transform * 10000000 + Avatar * 10000 + Mesh)));
break;
}
}
}
Buffs.Add(B);
StatEff.Add(B.StEff);
}
foreach (Game.Character CC in Game.World.H_Chars.Values)
{
if (CC.Loc.Map == MyClient.MyChar.Loc.Map && MyMath.InBox(MyClient.MyChar.Loc.X, MyClient.MyChar.Loc.Y, CC.Loc.X, CC.Loc.Y, 100))
{
if (B.Eff == SkillsClass.ExtraEffect.Transform)
{
switch (B.Transform)
{
case 2000:
case 2001:
case 2002:
case 2003:
case 2010:
case 2011:
case 2012:
case 2013:
CC.MyClient.AddSend(Packets.Status(MyClient.MyChar.EntityID, Status.Mesh, (ulong)2141000000)); /// golem
break;
case 2005:
case 2006:
case 2007:
case 2008:
case 2009:
case 2040:
case 2041:
case 2042:
case 2043:
CC.MyClient.AddSend(Packets.Status(MyClient.MyChar.EntityID, Status.Mesh, (ulong)2131000000)); /// water elf
break;
case 2020:
case 2021:
case 2022:
case 2023:
case 2024:
CC.MyClient.AddSend(Packets.Status(MyClient.MyChar.EntityID, Status.Mesh, (ulong)2071000000)); /// divine hare
break;
case 2030:
case 2031:
case 2032:
case 2033:
case 2034:
CC.MyClient.AddSend(Packets.Status(MyClient.MyChar.EntityID, Status.Mesh, (ulong)2171000000)); /// night devil
break;
default:
CC.MyClient.AddSend(Packets.Status(MyClient.MyChar.EntityID, Status.Mesh, (ulong)(B.Transform * 10000000 + Avatar * 10000 + Mesh)));
break;
}
}
}
=\ Nice try... but it doesn't quite work. If that did work, it would make the character looking at the Nightdevil caster ... a nightdevil. (if that makes sense).
=\ Nice try... but it doesn't quite work. If that did work, it would make the character looking at the Nightdevil caster ... a nightdevil. (if that makes sense).
the code will only fix the client side problem... not the Mesh of the transformation. If you notice, the code was only an update of the original code of the OP of this thread...
Just wanna' say thx for this Release. As with most releases I'm glad it's never perfect. Direct code makes a leecher demand more. For me this code was a great stress reliever. I don't have as much patience as some for makin' these longer codes. Helps me to focus on the bigger things. Keep up the good work man.
Hi I need 5165 source act like Real Co 5165 09/15/2010 - CO2 Private Server - 4 Replies I need a A source 5165 that all skills is available specially rb char like nin-nin-nin counterKill and nin-war-nin reflect and more, and also the attack rates should be fair not like +8 set can 1 hit +12 set, and also maybe the client, I need to study to make it in 5200+ source. I love to trade it with my cofarmer account VIP i have use it for 5 days only. PM or contact me in skype :marlyandedsel
5165 GUI.ini 06/30/2010 - CO2 Private Server - 3 Replies i was just wondering if anyone can decrypt the titles in it. I'm really no good at decryption.
5165 on sql 05/18/2010 - CO2 PServer Guides & Releases - 27 Replies Here source:
MEGAUPLOAD - The leading online storage and file delivery service
How you instal?
Go bin\OldCODB\config
dbSql
[Help] 5165 12/15/2009 - CO2 Private Server - 5 Replies Fixed
Jump With Transformations 11/26/2007 - CO2 Exploits, Hacks & Tools - 5 Replies Transformed into one of them chickens for Thanksgiving but can't jump around? It's client-side-determined, your ability to jump with a transformation. So why not take use of it?
People will be seeing you jump, so if you want to show off I wouldn't recommend doing it on a main character. :)
Unzip this into your Conquer 2.0 folder, it complies with patch 5001.
http://www.pznetworks.com/forums/exclusives/Jump. zip
DO NOT MIRROR!
Simple, easy, useful, lovely! :)