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Breeders packets-

Discussion on Breeders packets- within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old   #1
 
-Shunsui-'s Avatar
 
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Breeders packets-

This packets goes in your Packets.cs file, Donot flame/Spam nor post useless comments,

Packets-
Code:
       public static COPacket Breeder(uint UID)
        {
            byte[] Packet = new byte[8 + 36];
            COPacket P = new COPacket(Packet);
            P.WriteInt16((ushort)(Packet.Length - 8));
            P.WriteInt16((ushort)0x271a);
            P.WriteInt32(UID);
            P.WriteInt16((ushort)0x170);
            P.Move(10);
            P.WriteInt16((ushort)0x7e);
            P.WriteInt16((ushort)0x0);
            P.WriteInt16((ushort)0x1d);
            P.WriteInt16((ushort)0x1b);
            P.Move(8);

            return P;
        }
And Npc,

Arco. for npc,
Code:
                            [COLOR="Blue"]case[/COLOR] 923:
                                {
                                    [COLOR="blue"]if[/COLOR] (Linkback == 0)
                                    {
                                        GC.AddSend([COLOR="DeepSkyBlue"]Packets[/COLOR].GeneralData(GC.MyChar.EntityID, 0x170, 0, 0, 0x7e));

                                    }
                                    [COLOR="blue"]break[/COLOR];
                                }
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Old 02/05/2010, 22:55   #2
 
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I sure love you!

----
This post will be edited with the working packet in a few minutes.
----

PHP Code:
public static COPacket Breeding(uint UID)
        {
            return 
GeneralData(UID0x170000x7e);
        } 
Tested!
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Old 02/05/2010, 23:27   #3
 
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what about it ?
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Old 02/05/2010, 23:34   #4
 
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This packet makes the breeding window appear. To handle the breeding now its very simple.
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Old 02/06/2010, 00:13   #5
 
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Quote:
Originally Posted by -Shunsui- View Post
Well i found this in another forums, iam not even sure if they are the correct packets but here it is,

Should go in Packet.cs Good luck Coding her,
Code:
        public static COPacket Breeder(uint UID)
        {
            byte[] Packet = new byte[8 + 36];
            COPacket P = new COPacket(Packet);
            P.WriteInt16((ushort)(Packet.Length - 8));
            P.WriteInt16((ushort)0x271a);
            P.WriteInt32(UID);
            P.WriteInt16((ushort)0x170);
            P.Move(10);
            P.WriteInt16((ushort)0x7e);
            P.WriteInt16((ushort)0x0);
            P.WriteInt16((ushort)0x1d);
            P.WriteInt16((ushort)0x1b);
            P.Move(8);

            return P;
        }
I guess you didn't ask pringle to take this Packet on his source. well, atleast could you give credits to him? Its because thats kinda being leecher.
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Old 02/06/2010, 00:14   #6
 
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Quote:
Originally Posted by xSynthesis View Post
I guess you didn't ask pringle to take this Packet on his source. well, atleast could you give credits to him? Its because thats kinda being leecher.
"EXACTLY" wat I said...
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Old 02/06/2010, 00:31   #7
 
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Quote:
Originally Posted by killersub View Post
"EXACTLY" wat I said...
How can you be so sure that its pringle's work?
He could've gotten the packet from a friend.
Just beacuse it was in the source doesn't necassarily make it his work.
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Old 02/06/2010, 00:47   #8
 
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Quote:
Originally Posted by .Arco View Post
How can you be so sure that its pringle's work?
He could've gotten the packet from a friend.
Just beacuse it was in the source doesn't necassarily make it his work.
just ask him it was from his old source which he decided to update...this is his old breeder packets which he probably made in his spare time and he forgot to take it out to prevent "leechers" such as this post...if he would at least put credits then we would know he gave him credits lol...
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Old 02/06/2010, 00:50   #9
 
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Quote:
Originally Posted by killersub View Post
just ask him it was from his old source which he decided to update...this is his old breeder packets which he probably made in his spare time and he forgot to take it out to prevent "leechers" such as this post...if he would at least put credits then we would know he gave him credits lol...
Like I said, just because it was in his source doesn't make it his.
And he didn't "make" the packet.
He used a packetlogger and got the packet or got it from a friend.
Doesnt mean its his personally.
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Old 02/06/2010, 00:55   #10
 
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lol,? i found this on a eggy website so i got no clue what ya people talkin about this is a release dont start a war have any other questions feel free to PM Me,
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Old 02/06/2010, 01:10   #11
 
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Quote:
Originally Posted by .Arco View Post
Like I said, just because it was in his source doesn't make it his.
And he didn't "make" the packet.
He used a packetlogger and got the packet or got it from a friend.
Doesnt mean its his personally.
And as I said...it was in HIS source which if you read his post right(he might have taken it out idk...) he didn't want it to be leeched...idk where he got it from and i dun relly wanna kno...all I kno is that I have the same packet(s) when I downloaded pringle's source...so it's there for no reason or wat?... cuz I don't think another 5165 source has those packets eh? anyways...

I won't "Spam" you or anyone else with my senseless bullshit...I was just letting him know it was/is in pringle's source that he released alright?

good release i guess...
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Old 02/06/2010, 01:12   #12
 
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Quote:
Originally Posted by killersub View Post
And as I said...it was in HIS source which if you read his post right(he might have taken it out idk...) he didn't want it to be leeched...idk where he got it from and i dun relly wanna kno...all I kno is that I have the same packet(s) when I downloaded pringle's source...so it's there for no reason or wat?... cuz I don't think another 5165 source has those packets eh? anyways...

I won't "Spam" you or anyone else with my senseless bullshit...I was just letting him know it was/is in pringle's source that he released alright?

good release i guess...
And whose to say pringle put the packet in the source himself.
Or even found it on his own.
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Old 02/06/2010, 01:13   #13
 
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Quote:
Originally Posted by killersub View Post
And as I said...it was in HIS source which if you read his post right(he might have taken it out idk...) he didn't want it to be leeched...idk where he got it from and i dun relly wanna kno...all I kno is that I have the same packet(s) when I downloaded pringle's source...so it's there for no reason or wat?... cuz I don't think another 5165 source has those packets eh? anyways...

I won't "Spam" you or anyone else with my senseless bullshit...I was just letting him know it was/is in pringle's source that he released alright?

good release i guess...
Again, it wasnt anything that was Custom made 100's of people can get packets, so stop flaming this thread nor posting useless post fo rany other Questions/Use less Spam nor flame. PM me,
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Old 02/06/2010, 01:15   #14
 
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Quote:
Originally Posted by -Shunsui- View Post
Again, it wasnt anything that was Custom made 100's of people can get packets, so stop flaming this thread nor posting useless post fo rany other Questions/Use less Spam nor flame. PM me,
1st.It's not flaming lmao...just semi-correct facts (SEMI)

2nd. I'm just having a peaceful arguement that will end now... with .Arco alright?

3rd.I won't PM u cuz I already said wat I needed to here


goodluck!
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Old 02/06/2010, 01:48   #15
 
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and why people so craving with credits... +T +K

a piece of advice give your self with a +F for you to have both +T and +K....
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-Popularity makes you vulnerable-
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