Loading the ItemTypes.dat file results in an StackOverflowException being thrown by mscorlib.dll.
I have tried directly loading it from a (decrypted) text file using the LoadFromTxt method, however this gives the same result.
Loading the ItemTypes.dat file results in an StackOverflowException being thrown by mscorlib.dll.
I have tried directly loading it from a (decrypted) text file using the LoadFromTxt method, however this gives the same result.
I fixed the issue in the CO2_CORE_DLL. Please update it.
It was related to the ItemType loading.
Some problems occuring:
- As long as I keep moving (jumping), guards won't attack me. Same goes for mobs btw, I can hit and jump and have some time left in between without getting attacked.
- The first log in often gets stuck on the log in screen, second attempt never does.
- Rage didn't work, but that's fixed now.
Some problems occuring:
- As long as I keep moving (jumping), guards won't attack me. Same goes for mobs btw, I can hit and jump and have some time left in between without getting attacked.
- The first log in often gets stuck on the log in screen, second attempt never does.
- Rage didn't work, but that's fixed now.
The monster AI is EXTREMELY BAD I remember the issue with the first log in. I can't remember the cause.
An amazing source; however there are a lot of bad naming conventions as well as a lot of things that needs to be refactored or can be enhanced. also a little bit of redundancies. I still pretty sure that all people will learn from it a lot.
An amazing source; however there are a lot of bad naming conventions as well as a lot of things that needs to be refactored or can be enhanced. also a little bit of redundancies. I still pretty sure that all people will learn from it a lot.
Yes, when I worked on the source, I hadn't found a naming convention that I liked... My code is now really more cleaner.
COPS v3 - Reborn Edition : Source & Tools [LOTF Emulator] 10/22/2012 - CO2 PServer Guides & Releases - 29 Replies I was cleaning my hard drive and I found an old source. The source is based on LOTF. I used it during COPS v3 (August 2008 - June 2009). After, I worked on my custom source, but I was too lazy, so I reworked a bit on this one for a short private server: COPS v3 - Reborn Edition.
The base is bad. After all, it's LOTF... The parts I coded/recoded during 2008/2009 are really bad, maybe worst than the original :rolleyes: I was learning. And the parts I recoded during the few months I worked on...
COPS v3 - Source & Tools [LOTF Emulator] 09/25/2012 - CO2 PServer Guides & Releases - 4 Replies I reformatted a USB Key and found an old source dating of January 2009. The source is based on LOTF. I used it during COPS v3 (August 2008 - June 2009). It is the base of my previous release of the COPS v3 - Reborn Edition emulator. So, it's really not good... Anything to say, except that nobody should use it? Anyway, some people who have played COPS might be interested to see the source, or some special feature. The test emulator is from January 17th, 2009. So it doesn't contains the final...
Custom source 04/03/2012 - CO2 Private Server - 4 Replies #Never mind, solved.
To those who replied, thanks.