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COPS v6 : Source & Tools [Custom Emulator]
Discussion on COPS v6 : Source & Tools [Custom Emulator] within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
09/07/2013, 13:36
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#121
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Loading the ItemTypes.dat file results in an StackOverflowException being thrown by mscorlib.dll.
I have tried directly loading it from a (decrypted) text file using the LoadFromTxt method, however this gives the same result.
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09/07/2013, 15:59
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#122
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Quote:
Originally Posted by Basser
Loading the ItemTypes.dat file results in an StackOverflowException being thrown by mscorlib.dll.
I have tried directly loading it from a (decrypted) text file using the LoadFromTxt method, however this gives the same result.
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I fixed the issue in the CO2_CORE_DLL. Please update it.
It was related to the ItemType loading.
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09/09/2013, 18:59
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#123
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Some problems occuring:
- As long as I keep moving (jumping), guards won't attack me. Same goes for mobs btw, I can hit and jump and have some time left in between without getting attacked.
- The first log in often gets stuck on the log in screen, second attempt never does.
- Rage didn't work, but that's fixed now.
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09/10/2013, 00:54
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#124
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Quote:
Originally Posted by Basser
Some problems occuring:
- As long as I keep moving (jumping), guards won't attack me. Same goes for mobs btw, I can hit and jump and have some time left in between without getting attacked.
- The first log in often gets stuck on the log in screen, second attempt never does.
- Rage didn't work, but that's fixed now.
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The monster AI is EXTREMELY BAD  I remember the issue with the first log in. I can't remember the cause.
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09/10/2013, 02:39
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#125
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An amazing source; however there are a lot of bad naming conventions as well as a lot of things that needs to be refactored or can be enhanced. also a little bit of redundancies. I still pretty sure that all people will learn from it a lot.
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09/10/2013, 02:57
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#126
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Quote:
Originally Posted by Healian
An amazing source; however there are a lot of bad naming conventions as well as a lot of things that needs to be refactored or can be enhanced. also a little bit of redundancies. I still pretty sure that all people will learn from it a lot.
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Yes, when I worked on the source, I hadn't found a naming convention that I liked... My code is now really more cleaner.
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09/11/2013, 11:51
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#127
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Is there are guide how to setup this source? and how many ppl can this source hold?
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09/30/2013, 22:20
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#128
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Nice Map where i could find it
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09/30/2013, 23:00
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#129
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Quote:
Originally Posted by abdoumatrix
Nice Map where i could find it 
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I took the map from The Warlords.
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11/18/2013, 14:20
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#130
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I'm working to FIX some BUGGES in Source , first i cant see any player ONLY ME
and working in client to make working good xD
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11/18/2013, 17:01
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#131
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Quote:
Originally Posted by !DeX!
I'm working to FIX some BUGGES in Source , first i cant see any player ONLY ME 
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Read the FAQ...
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11/18/2013, 17:23
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#132
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Quote:
Originally Posted by CptSky
Read the FAQ...
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about Updating Files i did it but nothing happen
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04/08/2014, 11:24
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#133
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Is there a register page for this ?? i mean NEWacc isnt to good  ..
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04/08/2014, 16:03
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#134
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Quote:
Originally Posted by Fortzax
Is there a register page for this ?? i mean NEWacc isnt to good  ..
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Ni, but you can do one
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04/08/2014, 18:02
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#135
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Quote:
Originally Posted by CptSky
Ni, but you can do one 
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can you upload MEW Files , Couz i Read the FAQ but i stell cant see THE PLayer i dont know what WONG or EXplain To ME What i Should DO
Thanks
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