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Old 02/07/2012, 08:26   #31
 
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Quote:
Originally Posted by Fаng View Post
......

Code:
[Header]
GroupAmount=1
Group1=GroupPic10

[Group1]
ServerAmount=1

Server1=ServerName
Ip1=192.168.0.2
Port1=9958
ServerName1=ServerName
HintWord1=Insert Rude Insult Here.
Pic1=servericon01


yeah. no it doesnt work... still same error i did this too and it wont work.



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Old 02/07/2012, 16:48   #32
 
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Quote:
Originally Posted by ph03nixx View Post
yeah. no it doesnt work... still same error i did this too and it wont work.
I checked that myself.
You're doing something else wrong.


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Old 02/07/2012, 17:35   #33
 
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Quote:
Originally Posted by Fаng View Post
I checked that myself.
You're doing something else wrong.
Well, ive used the hamachi IP, Localhost and 127.0.0.1 (yeh they are the same dont preach me) Database Root Password are the same in the config.ini and server.dat file. the source has nothing with the IP so dont ask that cus its LOTF and 5095 is when it really started about the config being in the Gamerserver and AuthServer.

im stumped
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Old 02/07/2012, 18:00   #34
 
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Quote:
Originally Posted by ph03nixx View Post
Well, ive used the hamachi IP, Localhost and 127.0.0.1 (yeh they are the same dont preach me) Database Root Password are the same in the config.ini and server.dat file. the source has nothing with the IP so dont ask that cus its LOTF and 5095 is when it really started about the config being in the Gamerserver and AuthServer.

im stumped
Did you read the first post of this thread?
Reading things can be so helpful.

Edit: Did you figure it out?


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Old 02/07/2012, 20:56   #35
 
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So why in the world are you messing around with the server.dat when it's hell of a lot easier to use Nullable's loader?
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Old 02/07/2012, 22:01   #36
 
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Quote:
Originally Posted by Fаng View Post
Did you read the first post of this thread?
Reading things can be so helpful.

Edit: Did you figure it out?
no didnt read really ill do that now

Quote:
Originally Posted by Kiyono View Post
So why in the world are you messing around with the server.dat when it's hell of a lot easier to use Nullable's loader?
cus i cant find nullables loader
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Old 02/07/2012, 22:10   #37
 
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Originally Posted by ph03nixx View Post
no didnt read really ill do that now



cus i cant find nullables loader
There's a link in the first post of this thread.
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Old 02/07/2012, 22:30   #38
 
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Quote:
Originally Posted by Kiyono View Post
There's a link in the first post of this thread.
yeah just found it. didnt work.

Quote:
Originally Posted by Fаng View Post
Did you read the first post of this thread?
Reading things can be so helpful.

Edit: Did you figure it out?
no i used the nullable loader and still wont work.
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Old 02/07/2012, 23:24   #39
 
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The loader is already in the client (if you read how to use it). What part of it isn't working? Displaying the server.dat that I sent you? Are you running it from ConquerLoader like I mentioned in the first post? Also, Server.dat doesn't change the ip and port info. LoaderSet.ini does.
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Old 02/08/2012, 09:14   #40
 
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Quote:
Originally Posted by Fаng View Post
The loader is already in the client (if you read how to use it). What part of it isn't working? Displaying the server.dat that I sent you? Are you running it from ConquerLoader like I mentioned in the first post? Also, Server.dat doesn't change the ip and port info. LoaderSet.ini does.
well ive changed the server.dat and Loaderset.ini to have the exact same info but the loader still says that the Server.dat is broken and i have to re-install the game
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Old 02/08/2012, 09:18   #41
 
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The problem is your server.dat is decrypted, while the conquer.exe is not cracked to bypass the decryption. You need to get a clean server.dat, whom is not decrypted. (Not sure if they were even encrypted at that patch?)
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Old 02/08/2012, 10:56   #42
 
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Originally Posted by I don't have a username View Post
The problem is your server.dat is decrypted, while the conquer.exe is not cracked to bypass the decryption. You need to get a clean server.dat, whom is not decrypted. (Not sure if they were even encrypted at that patch?)
no the original server.dat that was in the client, was decrypted and showed all server names, ips and ports.
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Old 02/08/2012, 13:01   #43
 
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Originally Posted by ph03nixx View Post
no the original server.dat that was in the client, was decrypted and showed all server names, ips and ports.
Which is the problem, it has to be encrypted or you would need a cracked exe. Use CIDLoader, if you can. Not nullables, unless you get an original server.dat which is encrypted.
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Old 02/08/2012, 14:55   #44
 
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Originally Posted by I don't have a username View Post
Which is the problem, it has to be encrypted or you would need a cracked exe. Use CIDLoader, if you can. Not nullables, unless you get an original server.dat which is encrypted.
5017 definitely does not have an encrypted Server.dat, because the encryption wasn't added until 5078.
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Old 02/08/2012, 16:23   #45
 
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Originally Posted by nTL3fTy View Post
5017 definitely does not have an encrypted Server.dat, because the encryption wasn't added until 5078.
Yeah I wasn't sure about it, thanks for clearing up.


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