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[Release] Finding Point "p"

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Old 09/10/2013, 15:06   #16
 
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So just to clarify,
This is an add-on rather than a different way to program player jumps?



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Old 09/10/2013, 17:37   #17
 
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Originally Posted by CriticallyDev View Post
So just to clarify,
This is an add-on rather than a different way to program player jumps?
No. It's a server modification for displaying jumps.


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Old 01/14/2014, 07:51   #18
 
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^ Explains my Issue. I know i shouldnt use it if i dont know how to use it. You made that very clear, still some more help would be greatly appreciated
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Old 01/15/2014, 01:12   #19
 
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^ Explains my Issue. I know i shouldnt use it if i dont know how to use it. You made that very clear, still some more help would be greatly appreciated
As I stated in a previous post on this thread, the formula is fairly bad. I would actually call it broken. Until I have the time to rewrite it, I wouldn't recommend implementing it. You could try revising the algorithm if you wish. It's nothing too complex - just algebra.


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