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[CoTunnel] Stress Test
Discussion on [CoTunnel] Stress Test within the CO2 Programming forum part of the Conquer Online 2 category.
09/08/2010, 20:18
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#16
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one question
did you program it in c++?????
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09/08/2010, 21:50
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#17
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What does it do ?
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09/08/2010, 22:13
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#18
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Right now.... nothing really.
But later on here's how it will work.
Run a loader to connect and it will work like so.
Your client > Clints server > Proxy > Conquer
Conquer > Proxy > Clients server > Your client
So proxy never will be on your computer. This will make it undetectable to conquer's scanners (which I think will be the best thing for the end-users) and also should be easier for you guys to use too. (No computer compatibility issues.)
No bot code in it yet
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09/09/2010, 12:42
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#19
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Join Date: Oct 2006
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Quote:
Originally Posted by Ian*
Right now.... nothing really.
But later on here's how it will work.
Run a loader to connect and it will work like so.
Your client > Clints server > Proxy > Conquer
Conquer > Proxy > Clients server > Your client
So proxy never will be on your computer. This will make it undetectable to conquer's scanners (which I think will be the best thing for the end-users) and also should be easier for you guys to use too. (No computer compatibility issues.)
No bot code in it yet 
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one ip to block for TQ?
Not really that effective =p
If TQ relised it would be a problem, they would just start banning everyone from that single IP.
But it were a good show when QO did it, cept it lagged up his PS as hell ^^
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09/10/2010, 06:41
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#20
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Quote:
Originally Posted by Ian*
Right now.... nothing really.
But later on here's how it will work.
Run a loader to connect and it will work like so.
Your client > Clints server > Proxy > Conquer
Conquer > Proxy > Clients server > Your client
So proxy never will be on your computer. This will make it undetectable to conquer's scanners (which I think will be the best thing for the end-users) and also should be easier for you guys to use too. (No computer compatibility issues.)
No bot code in it yet 
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Routing the traffic into a VM running the proxy would avoid scanners and latency
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09/10/2010, 10:24
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#21
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Quote:
Originally Posted by Ian*
SA isn't that strong 
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You serious?
EDIT: Yeah, ur right :O
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09/10/2010, 12:00
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#22
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Quote:
Originally Posted by clintonselke
ummm.... big internet cafe? xD
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Hey clint good to see you still around now warlax q2uit playing  I miss him on my server lol.
Eitherway. So far the big groups comming from internet cafe's change IP every single day. (Egypt) They do change theire ip's every day at the internet cafe's. So might be thinking about a possible way to do that also?
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09/10/2010, 18:34
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#23
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Quote:
Originally Posted by TheBoyWhoLost
Hey clint good to see you still around now warlax q2uit playing  I miss him on my server lol.
Eitherway. So far the big groups comming from internet cafe's change IP every single day. (Egypt) They do change theire ip's every day at the internet cafe's. So might be thinking about a possible way to do that also?
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No you can't. It's a static ip, you wouldn't want your IP to change everyday for something like this anyways
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09/10/2010, 22:13
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#24
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Quote:
Originally Posted by TheBoyWhoLost
Hey clint good to see you still around now warlax q2uit playing  I miss him on my server lol.
Eitherway. So far the big groups comming from internet cafe's change IP every single day. (Egypt) They do change theire ip's every day at the internet cafe's. So might be thinking about a possible way to do that also?
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*Offtopic*
Umnn you played SnowWhite?
*OnTopic*
Nope changing an IP everyday to play CO, would definitely not be worth it, rather liked *M*s idea, hell no if i would know to make it tough ^^
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09/11/2010, 02:24
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#25
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Quote:
Originally Posted by Huseby
*Offtopic*
Umnn you played SnowWhite?
*OnTopic*
Nope changing an IP everyday to play CO, would definitely not be worth it, rather liked *M*s idea, hell no if i would know to make it tough ^^
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Then the users would be kicked off every time IP address changes, and then have to check for the new one.
Also you're only allowed 1 ip unless you want to pay for more
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09/11/2010, 10:32
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#26
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Quote:
Originally Posted by Ian*
No you can't. It's a static ip, you wouldn't want your IP to change everyday for something like this anyways 
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Well thats what the egyptian internet cafe's do each day. Just noticing it.
Quote:
Originally Posted by Huseby
*Offtopic*
Umnn you played SnowWhite?
*OnTopic*
Nope changing an IP everyday to play CO, would definitely not be worth it, rather liked *M*s idea, hell no if i would know to make it tough ^^
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Still am
Dragon -> Cinderella -> Snowwhite
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09/11/2010, 11:43
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#27
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Quote:
Originally Posted by TheBoyWhoLost
Well thats what the egyptian internet cafe's do each day. Just noticing it.
Still am
Dragon -> Cinderella -> Snowwhite
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That's because their IP's are not static.
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09/12/2010, 12:38
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#28
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Quote:
Originally Posted by Ian*
That's because their IP's are not static.
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No **** o.O for real? I have done quiet enough IT study to figure that out myself  **** love the Egy ISP for changing IPs each day. Should have that over here.  Not easy to get IP banned then ^^
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09/12/2010, 22:49
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#29
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Quote:
Originally Posted by TheBoyWhoLost
No **** o.O for real? I have done quiet enough IT study to figure that out myself  **** love the Egy ISP for changing IPs each day. Should have that over here.  Not easy to get IP banned then ^^
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Well anyone can get a static ip anywhere in the world. All you have to do if you don't have a static ip is reset your router and your ISP gives you a new one.
It doesn't change very much, usually just the last few numbers.
So say their IP is 69.392.32.22 you would just ban ips within the range of 69.392.32 and that will take care of them for a while.
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09/12/2010, 23:34
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#30
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Well here in Egypt, we have dynamic IPs, and we can pay like 10 EGP for a static IP, but why? 
I simply restart my router if I want to change my IP
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