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[Question]Best thing you have ever coded (for CO ofcourse)?

Discussion on [Question]Best thing you have ever coded (for CO ofcourse)? within the CO2 Programming forum part of the Conquer Online 2 category.

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Old   #1
 
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[Question]Best thing you have ever coded (for CO ofcourse)?

So what have you guys coded? And what do you think is the best thing you did?
Please don't lie about what you coded to look more experienced, because it doesn't really prove that.

The best thing I've ever coded is my source, how ever it's not complete and I didn't spent time getting the packet structures, just got them from other sources and that stuff.

~Bas
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Old 11/20/2009, 19:01   #2
 
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Map viewer thing
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Old 11/20/2009, 20:21   #3
 
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Is it public?
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Old 11/20/2009, 22:24   #4
 
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Quote:
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Map viewer thing
What do you mean by "Map viewer thing"?
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Old 11/20/2009, 22:51   #5
 
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Not the most current version, but I kinda passed the project onto Hyberkill, who has added height mapping, minimaps etc. Although nothing new has been added in a while, it's on hold.
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Old 11/20/2009, 22:57   #6
 
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Not the most current version, but I kinda passed the project onto Hyberkill, who has added height mapping, minimaps etc. Although nothing new has been added in a while, it's on hold.
that looks pro dude.
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Old 11/20/2009, 23:11   #7
 
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Quote:
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Not the most current version, but I kinda passed the project onto Hyberkill, who has added height mapping, minimaps etc. Although nothing new has been added in a while, it's on hold.
That is ways more advanced than my source.
Good work! However, I didn't expect it to be easier.
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Old 11/20/2009, 23:14   #8
 
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nobility
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Old 11/20/2009, 23:27   #9
 
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IPhone application.
for co: Nothing!
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Old 11/20/2009, 23:34   #10
 
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nobility
Lol, how complete was it?
I've got it working, including the Character Info packet, the Button fully working, also saying how much you donated and the current ranks, and everything kinda works at nobility, what have u gotten?
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Old 11/21/2009, 03:58   #11
 
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copy and paste, that was so fuN!
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Old 11/21/2009, 04:09   #12
 
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GuildWar for my server (LOTF) LOL
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Old 11/21/2009, 10:23   #13
 
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half of a pk system

half of a random event system

90 pct of monster hunter quest (on a 1.0 source)

80 pct of a customizable database controlled quest system (finished all the sql functions, jut never coded any of the actual quests)

Nothing all that impressive, just fun random coding.
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Old 11/21/2009, 11:11   #14


 
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My FusionOrigins Source, which is version 4 of my server sources.

Ive written probably 90% of all features in a co server at one stage or anouther.

And probably my monster respawn system from my Version 3 server source which could kill 14k monsters and respawn them in any length of time i specified from 3 seconds upwards, i had it set to 9 seconds because thats how long it takes in real CO.

I once wrote in the crafting system for CO on a server i was working on, although i never bothered implementing it fully.
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Old 11/21/2009, 11:53   #15
 
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the only thing i've written is Jonquer in my sig.
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