Couple of questions , (1) is this pretty much the same steps I can use on any game?(2) will you be making any other tutorials on this topic because it's the only one I have ever seen on the net that actually shows the steps you need to take. The hard part for me is wrighting the code by hand cause IM still learning c# but it will take me some time to get use to the syntax.
Utterly fantastic series of tutorials! Unfortunately, Kernel32 is never called now, so I have no means of patching the protection (is this possibly due to updated protection on TQ's part?).
Couple of questions , (1) is this pretty much the same steps I can use on any game?(2) will you be making any other tutorials on this topic because it's the only one I have ever seen on the net that actually shows the steps you need to take. The hard part for me is wrighting the code by hand cause IM still learning c# but it will take me some time to get use to the syntax.
1- Yes its pretty much the same except that it might be a little easier/harder depending on the nature of the exe you are debugging and its level of protection. However I am only teaching the basics here.
2- I am not sure.. I don't have much time to spend on tut's recording lately and if i do have time I am not in the mode for it :P
3- I know its not a question... But i have uploaded the source code for each and every tutorial so all you have to do is download it and try to study the code just look at/read it the way you do c# code and you will be surprised how simple it is.
Quote:
Originally Posted by DeathByMoogles
(is this possibly due to updated protection on TQ's part?).
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1- Yes its pretty much the same except that it might be a little easier/harder depending on the nature of the exe you are debugging and its level of protection. However I am only teaching the basics here.
2- I am not sure.. I don't have much time to spend on tut's recording lately and if i do have time I am not in the mode for it :P
3- I know its not a question... But i have uploaded the source code for each and every tutorial so all you have to do is download it and try to study the code just look at/read it the way you do c# code and you will be surprised how simple it is.
Yes you are right..
Thank you for the advice, I appreciate it!
Unfortunately, double clicking, or clicking and then pressing enter on the TQAnp call does nothing. I'm going to try an older version of Olly and see if that changed anything.
Edit: I have no problems when using Olly 1.1, so I guess I'm going to be using that!
Maybe you haven't got a clue Smaehtin and just thought about trolling?
You asked a question, he gave you an honest response, and then you got mad.
If you can't handle the truth, then don't ask for it.
On another note, TQ has lately been implementing a plethora of new anti-bottings security measures, the majority of these being server-sided. TQAnp is a required part of the client authentication process now, and if you disabled/rewrote the assembly allowing this authentication to happen, then expect nothing in return. You're going to have to figure out how to bypass the anti-hook without tampering with/disrupting the full functionality of their security measures.
Yup this IS the "new" account so I'll give you that one lol. The fact he just gave the response that he did is just a little childish and at thirty six I really don't need such childish immature responses.
Thank you for YOUR response which basically explained what I was asking for.
[Guide/FAQ] Lets make a custom source! 09/01/2012 - CO2 PServer Guides & Releases - 16 Replies Ok so I'm really bored atm and have an hour or two to kill. This post will NOT be useful to very many people as I am NOT going to be like "paste this code in this file etcetc and BOOM you have a custom source!", I'm simply going to go through some basic steps to create a workable source. Eg: you can log in... if I bother getting even that far.
USUAL DISCLAIMER: I'm far from good at this stuff and am just learning it myself. If I make a mistake I request that you bring it to my attention and...
[SkillerSluwt]Memory based bot. 05/30/2009 - CO2 Bots & Macros - 140 Replies SkillerSluwt
What is SkillerSluwt?
SkillerSluwt is a memory based bot, to put it simple, you can bot on an account without the need that client needs to have focus.
SkillerSluwt has a range of skills that can be leveled with a click of a button, while you play on another account, sleep, eat breakfast or make love to your wife, or all at the same time for all i care.
SkillerSluwt is easy to use, blonde proof, and moron free.
SkillerSluwt is no racist, this Sluwt does what you want,...
memory based bot 08/17/2008 - Guild Wars - 28 Replies hi hab nur ne kurze frage:
und zwar ist es möglich, wenn man 2 accs hat einen memory based zB monk folis farmen lässt, und den anderen "normale" bot hfff farmen lässt? mit dem multi client kann ich schonma 2x guild wars starten, aber will sicher gehen, dass wenn ich mir nen 2ten bot kaufe, der auch keine probleme mit dem anderen bot macht.. ty schonma für die antworten:)
MfG