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[Guide] Lets make a memory based bot

Discussion on [Guide] Lets make a memory based bot within the CO2 Programming forum part of the Conquer Online 2 category.

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Old 05/06/2013, 21:55   #61
 
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Wanted to know if hes gonna continue with the guide
im following it :3 and am trying to learn C++ from it,
and with another few tutorials *-*
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Old 05/08/2013, 07:57   #62
 
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Quote:
Originally Posted by pintinho12 View Post
Wanted to know if hes gonna continue with the guide
im following it :3 and am trying to learn C++ from it,
and with another few tutorials *-*
I am kinda busy with other things for the time being... But i will continue when i have enough free time to record a new tutorial.



Quote:
Originally Posted by go for it View Post
c++ is a programming language and it works for everything
I didn't understand what he meant but i take it you did :P
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Old 05/08/2013, 14:19   #63
 
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Originally Posted by { Angelius } View Post
I didn't understand what he meant but i take it you did :P
he was asking if he can use c++ at coding a private server for conquer
and please keep releasing those tutorials , they are really awesome and i feel addicted to them
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Old 05/09/2013, 16:50   #64
 
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Bone-you (Or how to spell it..) released a source in C++ and there is also a C++ version of Hybrid's source released.
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Old 05/24/2013, 13:59   #65
 
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Thanks bro , i really needed a perfect source like that.Now i can learn about proxy freely.
Awesome tuts too everything is described with details. Thanks + Like
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Old 05/27/2013, 21:43   #66
 
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big thx for this.So im going over the guide and im at the first tutorial.
The protection i think changed a bit with the patches.
Firstly the JNZ from the tqanp.dll changed to a JZ,where it jumps then it executes the calls that exit the process.(which have been moved down).
So i did the common sense thing and set it to JNZ,so it wont jump.inside there was the code that lead it to not exit and go next.
It got to the module entry point.Now here lies the problem.When i run it from there,it quickly terminates with no play pop up.I think some sort of additional bypassing or modifying is needed.
Please help me here,i really want to move on and get to the coding xD
Btw u explain things nicely, do you have some sort of teacher skills?
EDIT:So i happy to say i managed to get around it.
I wont bother to explain it in detail how i found it,just that it turns out i shouldnt have set JNZ there, but instead just fill the line with NOPs.what a stupid mistake i did
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Old 05/30/2013, 05:44   #67
 
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when i m tryin to attach to the conquer.exe (Start New Client button) it shows me the message "please run the play exe... ". is it just me or?
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Old 05/30/2013, 07:27   #68
 
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when I click the start new client it works just fine.(tip: run it as administrator)
also if u do manage to get it to start,Do Not Login until you make sure u got rid of atleast some bot protections.otherwise you will get the 1 day ban thingie rather fast .
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Old 05/30/2013, 12:29   #69
 
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Quote:
Originally Posted by dusica View Post
when i m tryin to attach to the conquer.exe (Start New Client button) it shows me the message "please run the play exe... ". is it just me or?
Blacknull the client.
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Old 05/30/2013, 16:15   #70
 
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Quote:
Originally Posted by Super Aids View Post
Blacknull the client.
what does blacknull mean? never heard of it before

edit: btw i ve had a copy of the game in another folder, just tried to attach there and it works fine
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Old 06/02/2013, 02:30   #71
 
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how can I fixed this error?
I use Visual 2010


------ Rebuild All started: Project: CB_Manager, Configuration: Debug Win32 ------
stdafx.cpp
c:\servidor de conquer area\ddd\cb_manager\cb_manager\stdafx.h(19): fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========
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Old 06/02/2013, 05:49   #72
 
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Quote:
Originally Posted by perfect0 View Post
how can I fixed this error?
I use Visual 2010


------ Rebuild All started: Project: CB_Manager, Configuration: Debug Win32 ------
stdafx.cpp
c:\servidor de conquer area\ddd\cb_manager\cb_manager\stdafx.h(19): fatal error C1083: Cannot open include file: 'afxwin.h': No such file or directory
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========
Do you even understand C++?
Can you even read?

"Cannot open include file: 'afxwin.h': No such file or directory"

The header file afxwin.h does not exist...
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Old 06/02/2013, 20:42   #73
 
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that is due to the vc++ type if it is express it don't support mfc
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Old 06/17/2013, 18:11   #74
 
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Quote:
Originally Posted by { Angelius } View Post
There is no such thing...

The bot path-finds to the given X/Y and then spams the server with a series of jump packets based on the generated path. When its done it sends a teleport packet to the client to adjust player position to the new X/Y..

It also takes advantage of the quest based teleportation to shorten the path sometimes.




Change JE SHORT 6A7F2574 to NOP NOP
hi i've changed JE SHORT 6A7F2574 to NOP NOP but it seemed not work....
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Old 06/18/2013, 13:20   #75
 
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tutorial 2 { Angelius }

Can you explain explained
I did not understand what I write on cb helper .ccp
is possible give me what type
Can you explain pictures
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