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Change in Encryption
Discussion on Change in Encryption within the CO2 Programming forum part of the Conquer Online 2 category.
02/03/2013, 19:32
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#16
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Quote:
Originally Posted by CptSky
CO2 is still profitable... They'll shutdown the game as they did for M&M when it was no longer profitable due to bots... So, they won't invest money in protection. Maybe for CO3 ?
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Definitely.
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02/04/2013, 00:20
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#17
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Quote:
Originally Posted by CptSky
CO2 is still profitable... They'll shutdown the game as they did for M&M when it was no longer profitable due to bots... So, they won't invest money in protection. Maybe for CO3 ?
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M&M... oh ***. That's ancient. I think the site still works.
#Edit nope
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02/04/2013, 11:27
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#18
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i did not found any tutorial about how to get the encryption,
and when ask some people say's learn ! some people says lol lol lol lol !
where to start ?
im sure i will got bad replies.
(((thanks to every one want to help me)))
lol
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02/04/2013, 21:38
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#19
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You'll need the following knowledge (learned outside of conquer programming)
-Significant Reverse Engineering Knowledge. You need to be comfortable with reversing entire client systems using olly and other programs.
-Reasonable level of general programming knowledge (chances are once you reverse it, it's a pretty small change and the public cryptography libraries will handle the rest but you need to be comfortable making those changes.)
-General knowledge of various cryptography systems (lets you implement the correct encryption algorithms others have written + whatever changes you discover)
After that if you want to do anything with the new encryption you'll need a higher level of general programming knowledge as well as being comfortable with network systems and packet structuring.
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02/05/2013, 02:50
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#20
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Quote:
Originally Posted by pro4never
You'll need the following knowledge [...]
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Very nice answer, just a push on the right direction.
Quote:
Originally Posted by Super Aids
M&M... oh ***. That's ancient. I think the site still works.
#Edit nope
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If with M&M you mean Heroes of Might an Magic online, I think besides bots the main reason to close the international server was related to license with Ubisoft. Some players moved to one of the chinese servers (since august), and we are working to translate the interface to english. That's why I'm studying inner file structures, very similar to the Conquer ones, when not equal.
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02/05/2013, 03:02
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#21
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Quote:
Originally Posted by urgabel
[...]If with M&M you mean Heroes of Might an Magic online, I think besides bots the main reason to close the international server was related to license with Ubisoft. Some players moved to one of the chinese servers (since august), and we are working to translate the interface to english. That's why I'm studying inner file structures, very similar to the Conquer ones, when not equal.
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No. Monsters & Me. The first real MMO that launched TQ Digital.
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02/08/2013, 04:50
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#22
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I think I am just too dumb for not being able to get the encryption correctly. Tried Ollydbg but it is like an alien to me. Hope someone will pm or show me more clue  ... Thanks.
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02/08/2013, 10:09
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#23
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02/08/2013, 13:05
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#24
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Thanks a lot guys, my proxy is now running and kicking. Thanks a million times angelius, hopefully next time when TQ will change the encryption I will have a full grasp of the reverse engineernig.
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02/09/2013, 22:42
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#25
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Good luck!
Quote:
Originally Posted by urgabel
Very nice answer, just a push on the right direction.
If with M&M you mean Heroes of Might an Magic online, I think besides bots the main reason to close the international server was related to license with Ubisoft. Some players moved to one of the chinese servers (since august), and we are working to translate the interface to english. That's why I'm studying inner file structures, very similar to the Conquer ones, when not equal.
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M&M stands for Monster and me and it was back in like 2001.
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