Quote:
Originally Posted by Basser
Everything we need is out there, but everyone who gave this to us isn't here anymore.
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Now it's your turn to give back.
You people are forgetting it's almost a cycle.
It started with a few good programmers who were interested (Group 1) - these few people cracked things, exploited things, and gained knowledge of the protocols
Next, there's two groups of people
(Group 2a)People who knew general programming, learned the protocols and started doing things
(Group 2b)People interested in Conquer who learned general programming, and then learned the protocols as Group 2a did
Group 1's knowledge directly or indirectly influences Group 2.
Now, group 2 are "good programmers" for Conquer. Of course there's going to be a mass of Group 2b (say Group2b-) who aren't intelligent enough/not persistent enough to accomplish these goals and either quit, or continue to leech off Group 1.
Group 1 grows older, less interested, or any other factors lead to them quitting the community.
Now the members of Group 2 continue the cycle. Group 2 is now Group 1 (albeit less experienced than Group 1 is now), and a new Group 2 emerges.
This will continue (in varying fashion, of course there will be times when there's smaller group 2s and larger group 1s, but most likely conversely) until Conquer is officially dead.
At the moment the emerging members of Group 2 are growing into Group 1 members, who in varying degrees grow less interested. This leads to pessimism about the game (spoken or unspoken) and leads to a low point in development. The community may be slowly dying (as many people have thought for a long time), but it's not dead yet.