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City Gaurds
Discussion on City Gaurds within the CO2 Private Server forum part of the Conquer Online 2 category.
08/22/2010, 16:33
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#1
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City Gaurds
hey guys i recently downloaded the so called clean unedited 5165 which tbh it totaly edited,i noticed the city gaurd have been changed to like orcs with twin axes :/ can any1 please tell me how to return them to normal? thx.
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08/22/2010, 16:57
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#2
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Mobs.txt -> Guard -> Mesh to 900 or 910 and ur done
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08/22/2010, 17:59
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#3
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to elaborate slightly. That's server side. NOT client side.
Change the monster mesh and the server will spawn the correct one (900 by default for guard)
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08/22/2010, 18:46
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#4
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This actually could be client-side, it is not certain that its not, however I do expect its server-side.
I would follow Yukis advise.
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08/22/2010, 18:58
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#5
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is this the line i have to change?
97 Guard 6 2168 250 50000 2500 70 10000 0 0 100 70 21 8036 0 False 18 100000 500000 500 3 False
if so what extactly i need to change?
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08/22/2010, 19:32
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#6
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97 Guard 6 900 250 50000 2500 70 10000 0 0 100 70 21 1100 0 False 18 100000 500000 500 3 False
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08/22/2010, 19:37
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#7
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open oldcodb.
open the winrar archive called oldcodb.
replace mobspawns.txt and mobinfo.txt.
done
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08/22/2010, 19:39
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#8
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Quote:
Originally Posted by BLASTER!!!!
open oldcodb.
open the winrar archive called oldcodb.
replace mobspawns.txt and mobinfo.txt.
done 
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**EDIT**
Whoops didnt read it properly
If he is using the mobinfos.txt from the original file that he downloaded then the backup will be no different.
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08/22/2010, 19:40
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#9
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Quote:
Originally Posted by mattyc2580
Question BLASTER!!!! why replace the mobspawns.txt and replace them with what exactly?
I have given him his answer. It was simple there was no need for your post at all.
If you are not going to say anything constructive don't say anything.
**EDIT**
Whoops didnt read it properly
If he is using the mobinfos.txt from the original file that he downloaded then the backup will be no different
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there is an archive in oldcodb, wich contains all files without edits.
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08/22/2010, 19:46
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#10
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Quote:
Originally Posted by BLASTER!!!!
there is an archive in oldcodb, wich contains all files without edits.
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That depends on what source he is using. Some sources delete the backup files.
But he has his answer so I am saying bye bye to this thread.
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08/22/2010, 19:47
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#11
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I would guess his the original as the guards model are like that there.
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08/22/2010, 20:22
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#12
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Quote:
Originally Posted by BLASTER!!!!
open oldcodb.
open the winrar archive called oldcodb.
replace mobspawns.txt and mobinfo.txt.
done 
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cheers dude worked a treat +rep xD
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