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CoEmu and the Gaurds

Discussion on CoEmu and the Gaurds within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
xXxTwiztedKidxXx's Avatar
 
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CoEmu and the Gaurds

Hello This is TwiztedKid and I have a problem with the guards in CoEmu V2 Source. I tried to change there names and it didn't work and i now know thats the reason why the hit me is cause they are not programed to have their names changed, so they go wild. lol. But umm if u could please help me. My MSN is
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Old 07/01/2009, 10:18   #2
 
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Quote:
Originally Posted by xXxTwiztedKidxXx View Post
Hello This is TwiztedKid and I have a problem with the guards in CoEmu V2 Source. I tried to change there names and it didn't work and i now know thats the reason why the hit me is cause they are not programed to have their names changed, so they go wild. lol. But umm if u could please help me. My MSN is
I had the same problem when I changed their names. From what I've read on the forum you're best off just changing the names back.
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Old 07/01/2009, 10:23   #3
 
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Just search the source for "Guard" and change it to whatever.

I would recommend using IDs instead of names too btw.
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Old 07/01/2009, 10:42   #4
 
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Quote:
Originally Posted by kinshi88 View Post
Just search the source for "Guard" and change it to whatever.

I would recommend using IDs instead of names too btw.
Works perfectly

Step by step for people


Step 1: Open source Game Server> Entities>Monsters.cs

Search CoEmuGuard, replace with new name, continue searching till you replace all of them (there are only 2)

Here is the code snipets for reference

Code:
if(Info.Name == "CoEmuGuard//CHANGE TO NEW NAME!!//")
							{
								if(Client.Client.Flashing)
								{
									CharToAttack = Client.Client.ID;
									break;
								}
							}
and

Code:
if(Info.Name == "CoEmuGuard//CHANGE TO NEW NAME!!//")
					ConquerPacket.ToLocal(ConquerPacket.Chat(0, Info.Name, "ALL", "How dare you try to PK here, " + Attacked.Client.Name + ", you must die!", Struct.ChatType.Talk), X, Y, Map, 0, 0);
Step 2: Open Database, go to the monsters table

Search CoEmuGuard, replace with new name

Rinse and repeat for other monsters.

Be sure to restart server/save after modifying database/source
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Old 07/01/2009, 10:46   #5
 
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Quote:
Originally Posted by kinshi88 View Post
Just search the source for "Guard" and change it to whatever.

I would recommend using IDs instead of names too btw.
Yea i tried that they still attack me and Kinshi add my Email plz i had u on my old email lol

EDIT:
O well ill just start over lol
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Old 07/01/2009, 11:32   #6
 
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Quote:
Originally Posted by pro4never View Post
Works perfectly

Step by step for people


Step 1: Open source Game Server> Entities>Monsters.cs

Search CoEmuGuard, replace with new name, continue searching till you replace all of them (there are only 2)

Here is the code snipets for reference

Code:
if(Info.Name == "CoEmuGuard//CHANGE TO NEW NAME!!//")
							{
								if(Client.Client.Flashing)
								{
									CharToAttack = Client.Client.ID;
									break;
								}
							}
and

Code:
if(Info.Name == "CoEmuGuard//CHANGE TO NEW NAME!!//")
					ConquerPacket.ToLocal(ConquerPacket.Chat(0, Info.Name, "ALL", "How dare you try to PK here, " + Attacked.Client.Name + ", you must die!", Struct.ChatType.Talk), X, Y, Map, 0, 0);
Step 2: Open Database, go to the monsters table

Search CoEmuGuard, replace with new name

Rinse and repeat for other monsters.

Be sure to restart server/save after modifying database/source
kk it didnt work for me but ill keep trying


EDIT: Ok I got it working Thx so much dude

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Old 07/01/2009, 12:16   #7

 
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You could also use ctrl + h (replace all) if you don't feel like searching and retyping the name.
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Old 07/01/2009, 12:19   #8
 
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Quote:
Originally Posted by xXxTwiztedKidxXx View Post

#Request Close
.
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