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CoEmu and the Gaurds
Discussion on CoEmu and the Gaurds within the CO2 Private Server forum part of the Conquer Online 2 category.
07/01/2009, 10:03
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#1
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CoEmu and the Gaurds
Hello This is TwiztedKid and I have a problem with the guards in CoEmu V2 Source. I tried to change there names and it didn't work and i now know thats the reason why the hit me is cause they are not programed to have their names changed, so they go wild. lol. But umm if u could please help me. My MSN is
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07/01/2009, 10:18
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#2
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Join Date: Jul 2005
Posts: 9,193
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Quote:
Originally Posted by xXxTwiztedKidxXx
Hello This is TwiztedKid and I have a problem with the guards in CoEmu V2 Source. I tried to change there names and it didn't work and i now know thats the reason why the hit me is cause they are not programed to have their names changed, so they go wild. lol. But umm if u could please help me. My MSN is
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I had the same problem when I changed their names. From what I've read on the forum you're best off just changing the names back.
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07/01/2009, 10:23
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#3
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Join Date: Apr 2008
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Just search the source for "Guard" and change it to whatever.
I would recommend using IDs instead of names too btw.
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07/01/2009, 10:42
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#4
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elite*gold: 21
Join Date: Jul 2005
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Quote:
Originally Posted by kinshi88
Just search the source for "Guard" and change it to whatever.
I would recommend using IDs instead of names too btw.
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Works perfectly
Step by step for people
Step 1: Open source Game Server> Entities>Monsters.cs
Search CoEmuGuard, replace with new name, continue searching till you replace all of them (there are only 2)
Here is the code snipets for reference
Code:
if(Info.Name == "CoEmuGuard//CHANGE TO NEW NAME!!//")
{
if(Client.Client.Flashing)
{
CharToAttack = Client.Client.ID;
break;
}
}
and
Code:
if(Info.Name == "CoEmuGuard//CHANGE TO NEW NAME!!//")
ConquerPacket.ToLocal(ConquerPacket.Chat(0, Info.Name, "ALL", "How dare you try to PK here, " + Attacked.Client.Name + ", you must die!", Struct.ChatType.Talk), X, Y, Map, 0, 0);
Step 2: Open Database, go to the monsters table
Search CoEmuGuard, replace with new name
Rinse and repeat for other monsters.
Be sure to restart server/save after modifying database/source
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07/01/2009, 10:46
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#5
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elite*gold: 0
Join Date: Jul 2009
Posts: 178
Received Thanks: 9
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Quote:
Originally Posted by kinshi88
Just search the source for "Guard" and change it to whatever.
I would recommend using IDs instead of names too btw.
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Yea i tried that they still attack me and Kinshi add my Email plz i had u on my old email lol
EDIT:
O well ill just start over lol
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07/01/2009, 11:32
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#6
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elite*gold: 0
Join Date: Jul 2009
Posts: 178
Received Thanks: 9
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Quote:
Originally Posted by pro4never
Works perfectly
Step by step for people
Step 1: Open source Game Server> Entities>Monsters.cs
Search CoEmuGuard, replace with new name, continue searching till you replace all of them (there are only 2)
Here is the code snipets for reference
Code:
if(Info.Name == "CoEmuGuard//CHANGE TO NEW NAME!!//")
{
if(Client.Client.Flashing)
{
CharToAttack = Client.Client.ID;
break;
}
}
and
Code:
if(Info.Name == "CoEmuGuard//CHANGE TO NEW NAME!!//")
ConquerPacket.ToLocal(ConquerPacket.Chat(0, Info.Name, "ALL", "How dare you try to PK here, " + Attacked.Client.Name + ", you must die!", Struct.ChatType.Talk), X, Y, Map, 0, 0);
Step 2: Open Database, go to the monsters table
Search CoEmuGuard, replace with new name
Rinse and repeat for other monsters.
Be sure to restart server/save after modifying database/source
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kk it didnt work for me but ill keep trying
EDIT: Ok I got it working Thx so much dude
#Request Close
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07/01/2009, 12:16
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#7
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elite*gold: 20
Join Date: Jun 2006
Posts: 3,296
Received Thanks: 924
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You could also use ctrl + h (replace all) if you don't feel like searching and retyping the name.
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07/01/2009, 12:19
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#8
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elite*gold: 20
Join Date: Apr 2006
Posts: 1,341
Received Thanks: 886
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Quote:
Originally Posted by xXxTwiztedKidxXx
#Request Close
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