Well I'm currently upgrading Hybrid's to 5065.
I successfully got it logged into a 5065 client, updated the characterinfo packet, iteminfo packet, and now I'm working on GeneralData packet.
Yah sky ftw. End def looked like a seal to me w/o checking it vs anything.
In general, any dumps have the last 8 bytes as seal (tqserver or tqclient) unless the dumper removed them (silly seeing as it's an easy way to tell which direction the packet was going.)
Best of luck with you 5065 server. I know alot of people would love a non bin version on that patch. Just think! Soooo many places to log packets from! Should be eeezz to make a full server seeing as all features from back then are well known and there are like a bilion sources for packets to be logged from.
Well the packet is correct, now the only thing I'm having a problem with is teleporting.
I can't teleport anywhere or else the client freezes. Any ideas?
Well the packet is correct, now the only thing I'm having a problem with is teleporting.
I can't teleport anywhere or else the client freezes. Any ideas?
No, you send back the set location id and not the teleport id.
Drop me a msg sometime and ill help u out with some packets. I made my own logger and need to put it to some use, and tbh id love to have me a 5065 server!
[RELEASE] General Data Types. 05/08/2010 - CO2 PServer Guides & Releases - 11 Replies This is just a tiny release with the correct sub-types for the General Data .
This will be a part of the things I will be dumping after I formatted my PC without being prepared. I'm sorry for all other info I still had on the CO2 PServer development, it is not available for my any more. I was going to release it all though, but not just yet.
NinjaStep = 0x9C,
EndFly = 0x78,
GUIDialog = 0x7E,
SetLocation = 0x4A,
SetMapColor = 0x68,
Jump = 0x89,
[Release]Packet Ids for in game data transfer 05/06/2010 - S4 League Hacks, Bots, Cheats & Exploits - 4 Replies First off, I'd like to say my hobby is s4 league, and since im from North America, I will be playing on the North American Version. My S4 League Contribution will end for Alaplaya once the new game comes out, so heres my special treat.
The packet data comes with port it is attached to and what it contains.
1008 port 28013 contains your character name, and data regarding your characters score
796 dc packet, it contains the player name and connection time, edit and send to dc other...
[Question] Packet data , packet editing ?? 10/13/2009 - 9Dragons - 2 Replies I would like to know :
What is packet data?
How do i get the address for hacking a item in game?
How to use it ??
[help] Max HP/VE packet data 09/03/2009 - 9Dragons - 11 Replies I've been trying for 2 days trying to find the maximum HP/VE in the socket data to no avail. Getting the current HP/VE is no problem. Just trying to find the your current max hp/ve is being tricky. Anyone else figured this out?
I'm beginning to think it is calculated within the client.
[Ask] editing packet data wìth wPe 03/05/2009 - Perfect World - 0 Replies Is it possible to use wpe to edit captured data?
I have tried to record two some actions then recorded them.unfortunately,there were no match data.i made me confuse.i tried to use filter but it was useless.When i sent back the captured data.the client was disconnect.please somebody there help me to edit with wpe.sory 4my bad english