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[RELEASE] General Data Types.

Discussion on [RELEASE] General Data Types. within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old   #1
 
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[RELEASE] General Data Types.

This is just a tiny release with the correct sub-types for the General Data [PacketType 1010 or 10010].
This will be a part of the things I will be dumping after I formatted my PC without being prepared. I'm sorry for all other info I still had on the CO2 PServer development, it is not available for my any more. I was going to release it all though, but not just yet.



NinjaStep = 0x9C,
EndFly = 0x78,
GUIDialog = 0x7E,
SetLocation = 0x4A,
SetMapColor = 0x68,
Jump = 0x89,
RequestEntity = 0x6C,
GuardJump = 0x82,
LevelUp = 0x5C,
FriendInfo = 0x8C,
eleport = 0x56,
GetSurroundings = 0x72,
RemoveEntity = 0x87,
ChangePkMode = 0x60,
Revive = 0x5E,
RequestEntity = 0x66,
ChangeAction = 0x51,
ChangeDirection = 0x4F,
Hotkeys = 0x4B,
ConfirmAssociates = 0x4C,
ConfirmProficiencies = 0x4D,
ConfirmSpells = 0x4E,
ConfirmGuild = 0x61,
Login = 0x84,
ChangeAvatar = 0x97,
EnterPortal = 0x55,
DeleteCharacter = 0x5F,
Switch = 0x74,
RequestFriendInfo = 0x94,
EndTransform = 0x76,
Mining = 0x63,
StartVend = 0x6F,
SpawnEffect = 0x86,


I am willing to convert this to decimal if anyone would like me to do that.

Thanks are always appreciated.
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Old 05/06/2010, 16:15   #2
 
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thanks for that release
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Old 05/06/2010, 22:46   #3
 
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this one changes often. Wich patch u took as reference?
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Old 05/07/2010, 04:42   #4
 
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i think 10010...
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Old 05/07/2010, 12:50   #5
 
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yes
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Old 05/08/2010, 10:35   #6
 
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Old 05/08/2010, 11:39   #7
 
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Quote:
Originally Posted by QuickCo View Post
thanks for that release
No problem, I hope you like it.

Quote:
Originally Posted by 12tails View Post
i think 10010...
Patch 10010, that's going to take a while to be reached.
No I mean't the PacketType, every Packet looks like this:
[ushort]PacketLength
[ushort]PacketType
[variables]Structure
[(ASCII)string]TQServer

Quote:
Originally Posted by ~Yuki~ View Post
this one changes often. Wich patch u took as reference?
This should work at most patches around patch 5200.
But honestly, it doesn't change that often, if implemented correctly, it will work on 5165 as well, and with small edits on many patches.
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Old 05/08/2010, 11:45   #8
 
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Thanks dude
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Old 05/08/2010, 12:22   #9
 
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lol i mean general packet not the patch -.-''
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Old 05/08/2010, 13:09   #10
 
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Quote:
Originally Posted by 12tails View Post
lol i mean general packet not the patch -.-''
ima quote myselfe:

Quote:
this one changes often. Wich patch u took as reference?
-_-"
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Old 05/08/2010, 13:10   #11


 
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Yeah, but Yuki asked which patch, not packet, why would you reply with a packet ID when they were asking for a patch number? lol.

Also ive updated the wiki with these, i had almost all of them anyway, but cheers.
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Old 05/08/2010, 14:45   #12
 
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Quote:
Originally Posted by Korvacs View Post
Yeah, but Yuki asked which patch, not packet, why would you reply with a packet ID when they were asking for a patch number? lol.

Also ive updated the wiki with these, i had almost all of them anyway, but cheers.
I know, so I tried to explain him what he was confused with, and what the difference is.

Also, I'm glad these reached your wiki, your wiki is great.
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