Korvacs you dont need to as the source has a 10ms timer on it.
but yh it woulda decrease the delay
@newdawn
That code should just work
Well yah, the code does work, but it's client side. If it goes off, nobody else can see it. I want it so that if someone sets off I firework or gets married (or gets an effect as part of a quest even) everyone else can see it.
if (Cmd[0] == "/effect")
{
Game.World.Effect = Cmd[1];
foreach (Game.Character Player in Game.World.H_Chars.Values)
{
Player.MyClient.AddSend(Packets.String(Player.EntityID, 10, Game.World.Effect));
}
}
Hows this? I just removed the try catch and added brackets for the foreach.
Well, that does make it cleaner but it's still client sided.
Quote:
Originally Posted by pro4never
Do a loop through clients who can see the player and display the same effect to them (except at the x/y of the person using it)
How would I do a loop that would do that?
If I created a loop, wouldn't it just do it for the client it's coming from?
Quote:
Originally Posted by ~Yuki~
i woulda set it to PointDistance as i would not want ppl to see the effect if they arent in range / on other maps
How would I do that? =\
Can someone give me an example? This effect command is just a simple code that I can test it on. I have so many ideas but I really need help... so if anyone has an idea... PM me or respond please.. =s
The side effect of No-Crc... 01/02/2009 - Dekaron Exploits, Hacks, Bots, Tools & Macros - 8 Replies Is apparently everyone going out and loading up on Nebular's bot. To be honest this is getting crazy annoying and looks much worse for the game. It might even be the cause of these connect problem everyone is having. I don't mind that a no-crc isn't out, but public updates to the bot should be stopped too imo.
The side effect of No-Crc... 01/01/2009 - Dekaron - 3 Replies Is apparently everyone going out and loading up on Nebular's bot. To be honest this is getting crazy annoying and looks much worse for the game. It might even be the cause of these connect problem everyone is having. I don't mind that a no-crc isn't out, but public updates to the bot should be stopped too imo.
The humorous side of making a PvP or Leveling server! 10/16/2008 - CO2 Private Server - 9 Replies Well, if you run a PvP server; Odds are the only people playing are;
* Yourself
* Friends
* People who lack the capability to connect to AcidCO
* People who haven't heard of AcidCO
And if you run a leveling ser-- oh wait, nobody competent enough is around anymore to code one of these properly (Except maybe Marcus on QO, I really don't know how good he is, so I won't say anything, but never the less he has Q/Steve helping him), never mind.