Register for your free account! | Forgot your password?

You last visited: Today at 16:08

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Lottery packet.

Discussion on Lottery packet. within the CO2 Private Server forum part of the Conquer Online 2 category.

Reply
 
Old   #1
 
diedwarrior's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 611
Received Thanks: 195
Lottery packet.

So uhm, any one ever did this ?
The lottery packet, which is
Code:
Packet 90 -- TQClient -- Length: 24 | 32 -- Type: 1314
18 00 22 05 03 01 01 00 00 00 03 00 31 00 00 00 ;    "    1   
FF 0A 0B 00 00 00 00 00 54 51 53 65 72 76 65 72 ;   ÿ
     TQServer
obviously the length is 24, after removing the TQ server bytes, ( no **** its written over there ) but uhm i guess it should have the hero id and the item id, and the x and y and the mapid maybe ? but after turning the hex into normal numbers and trying if its ushort or uint etc, i just got huge numbers, maybe one is the entityid, got another two huge one, tried them as the itemid but failed, so meh, any one got any information that would save my time or should i just keep on trying ?
diedwarrior is offline  
Old 06/06/2012, 23:41   #2
 
shadowman123's Avatar
 
elite*gold: 0
Join Date: Aug 2007
Posts: 1,525
Received Thanks: 230
I Completely Coded its system .. Add jades , Continue , Leave and everything.. it took me More than 20 Trial And Error To know The Right Values ..GL with that..BTW it doesnt contains either X Or y or even MapID
shadowman123 is offline  
Old 06/06/2012, 23:43   #3
 
diedwarrior's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 611
Received Thanks: 195
add jades is just a check and a remove items, continue would just remove the window and make you choose again i guess, leave would just tele you to somewhere, but **** cant you gimme a little support, i cba to do 20 trial and error X_X.
diedwarrior is offline  
Old 06/06/2012, 23:46   #4
 
shadowman123's Avatar
 
elite*gold: 0
Join Date: Aug 2007
Posts: 1,525
Received Thanks: 230
The Information would Save u lots and lots of Time is .. it Contains Alot of Byte Offsets ...GL became too much easier Now it took me Long time to realize That
shadowman123 is offline  
Old 06/06/2012, 23:47   #5
 
diedwarrior's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 611
Received Thanks: 195
**** lmao, so there's 24 bytes without the first 4 makes it 20, *** ill have a lot of trial and error to do X_X.
diedwarrior is offline  
Old 06/06/2012, 23:49   #6
 
shadowman123's Avatar
 
elite*gold: 0
Join Date: Aug 2007
Posts: 1,525
Received Thanks: 230
Dude thank *** u got this information it took me week or so to realize that ... GL btw its System isnt hard to be coded So once u know the Right offsets its considered Done
shadowman123 is offline  
Thanks
1 User
Old 06/06/2012, 23:53   #7
 
diedwarrior's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 611
Received Thanks: 195
Cant you just give me em (angel face), i seriously wont bother to trial and error that much, so plox :P.
diedwarrior is offline  
Old 06/07/2012, 00:11   #8
 
shadowman123's Avatar
 
elite*gold: 0
Join Date: Aug 2007
Posts: 1,525
Received Thanks: 230
Sry dude .. i dont Give Codes ...i gave u what would save u lots of Trial & Error Good luck
shadowman123 is offline  
Old 06/07/2012, 00:30   #9
 
diedwarrior's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 611
Received Thanks: 195
who said anything about giving codes, its a pretty easy to do it once you figure out the offsets, aight , can you tell me all the stuff the packet contains ?
diedwarrior is offline  
Old 06/07/2012, 00:34   #10
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,383
.... take 5 minutes and run through the offsets using commands. Problem solved!

Why are people so **** lazy when it comes to packet structuring? It's quite simple and there's TONS of public information about it. IMO it's an essential skill for anyone trying to work on a conquer private server to have.
pro4never is offline  
Old 06/07/2012, 00:40   #11
 
diedwarrior's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 611
Received Thanks: 195
i already made a command and testing atm, just cant be asked to really just trial and error through the whole packet, but meh guess ill have to, btw i couldnt find any public source with the offsets of the lottery packet :3, so yeah ill go bust my *** in trying now.
diedwarrior is offline  
Old 06/07/2012, 00:46   #12
 
{ Angelius }'s Avatar
 
elite*gold: 0
Join Date: Aug 2010
Posts: 992
Received Thanks: 1,110
Just because i said i wold help you...

ushort length
ushort 1314
Byte 3
Byte boxid
Byte boxid
Byte socket 1
Byte socket 2
Byte plus
Byte 3
Byte JadesAdded
ushort how many times you can still use the lotto today
ushort 0
uint ItemID

Good luck.
{ Angelius } is offline  
Thanks
1 User
Old 06/07/2012, 00:57   #13
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,383
Quote:
Originally Posted by diedwarrior View Post
i already made a command and testing atm, just cant be asked to really just trial and error through the whole packet, but meh guess ill have to, btw i couldnt find any public source with the offsets of the lottery packet :3, so yeah ill go bust my *** in trying now.
Well you already have the struct now but... really it's about 20 bytes of testing to do.

You need to test 2-3 values per offset. That means typing a command MAYBE typing 1 number and pushing enter ~30-40 times

Congratz, you now spent all of 5 minutes structuring a packet.
pro4never is offline  
Thanks
2 Users
Old 06/07/2012, 01:13   #14
 
shadowman123's Avatar
 
elite*gold: 0
Join Date: Aug 2007
Posts: 1,525
Received Thanks: 230
DiedWarrior Lucky u dude .. once i Posted Same Request Here No1 Could Answer Me Rofl ..I Envy u ahaahahah .. Start Working on its System
shadowman123 is offline  
Old 06/07/2012, 01:23   #15
 
diedwarrior's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 611
Received Thanks: 195
Thanks a lot Angelius, ill go do it now .

#request close, and thanks a lot Angelius, you too pro4never.

Also its Accept = 0, AddJade = 1, Continue = 2 for the people who wanna do this, if you need more help pm me and ill be glad to help.
Cheers,
Kratos (:.
diedwarrior is offline  
Reply


Similar Threads Similar Threads
Lottery Packet Type
02/08/2012 - CO2 Private Server - 19 Replies
Any1 know the packet Type of Lottery ?



All times are GMT +2. The time now is 16:09.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.