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Lottery Packet Type

Discussion on Lottery Packet Type within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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Lottery Packet Type

Any1 know the packet Type of Lottery ?
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Old 02/07/2012, 18:32   #2

 
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Lottery is not a packet.
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Old 02/07/2012, 19:41   #3
 
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Lottery is just a bunch of NPCs.
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Old 02/07/2012, 20:11   #4
 
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Quote:
Originally Posted by Kiyono View Post
Lottery is not a packet.
Quote:
Originally Posted by Fаng View Post
Lottery is just a bunch of NPCs.
guyz Iam talkin About when u Pick up lottery Box GUI Open and Alot of items Come till it Stops on the item that u wins...if no1 understand Tell me
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Old 02/07/2012, 20:17   #5

 
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Sounds like the Eudemons system, CO doesn't use that method unless they changed it in the last few months.
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Old 02/07/2012, 20:22   #6
 
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they changed lottery, you have now 5 boxes inside lotto, you pick on and it starts moving items till it stops on one, if you dont want that item you can add a lotto jade or something to try again, and yea it was added few months ago
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Old 02/07/2012, 20:36   #7
 
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Gr8 Seems Everybody now Understand So Surely its Either Data Packet 10010 Subtype or Just Separated packet Type ...So what is it ?? i've seen it in Angelic Co and i Liked it Alot
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Old 02/07/2012, 21:43   #8

 
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Well if you think it's a 10010 subtype, start testing.
Example command:
Code:
        private static bool Command_Test(Player user, string[] data)
        {
            if (user.Permission < PlayerPermission.Player) return false;
            for (uint i = 0; i < 10000; i++)
            {
                 for (ushort x = 155; x < 500; x++)
                 {
                      user.Send(Packet.DataPacket.test(user.UID, i, x, user.X, user.Y));
                 }
            }
            return true;
        }
Code:
        public static byte[] test(uint id, uint subtype, ushort action, ushort x, ushort y)
        {
             byte[] Packet = new byte[8 + 37];
             Packets.WriteUInt16(37, 0, Packet);
             Packets.WriteUInt16(10010, 2, Packet);
             Packets.WriteUInt32(id, 4, Packet);
             Packets.WriteUInt32(subtype, 8, Packet);
             Packets.WriteUInt16(0, 12, Packet);
             Packets.WriteUInt16(0, 14, Packet);
             Packets.WriteUInt32(0, 16, Packet);
             Packets.WriteUInt16(action, 20, Packet);
             Packets.WriteUInt16(0, 22, Packet);
             Packets.WriteUInt32(0, 24, Packet);
             Packets.WriteUInt32(0, 28, Packet);
             Packets.WriteUInt32(0, 32, Packet);
             Packets.WriteByte(0, 36, Packet);
             return Packet;
        }
Don't use it like this though, will crash the server.
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Old 02/07/2012, 21:46   #9
 
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Log packets.
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Old 02/07/2012, 23:59   #10
 
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What patch did it change in? If It's a newer client then you're using then you're out of luck really.
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Old 02/08/2012, 00:07   #11
 
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Quote:
Originally Posted by pro4never View Post
What patch did it change in? If It's a newer client then you're using then you're out of luck really.
Well i've Asked Friends About this ..They said it have been working 5 Months ago Which means it was 5530+ i guess ..But Angelic Co Got it Fully Working ...Maybe he used Updated Packet sniffer ????

Anyways all i want is Packet Type Or its subtype Number And Handling issue is Mine
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Old 02/08/2012, 00:09   #12
 
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May I ask if it's something like this?


Why don't you packetsniff Angelic?
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Old 02/08/2012, 00:33   #13
 
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Quote:
Originally Posted by I don't have a username View Post
May I ask if it's something like this?


Why don't you packetsniff Angelic?
well Hell Yea same Concept ...i thought so but is there any released Packet sniffer that Support 5517 - 5528 or i have to update them ?
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Old 02/08/2012, 00:37   #14
 
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Quote:
Originally Posted by shadowman123 View Post
well Hell Yea same Concept ...i thought so but is there any released Packet sniffer that Support 5517 - 5528 or i have to update them ?
Yep. Chris's and my proxy both can handle it. Use Chris's though. My proxy is from ages ago.
Also, it's probably it's own packet if you can do things with the window. It should be brought up using 10010... so if you can guess the window's id, you might be able to wing it from there.
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Old 02/08/2012, 09:10   #15
 
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Quote:
Originally Posted by Fаng View Post
Yep. Chris's and my proxy both can handle it. Use Chris's though. My proxy is from ages ago.
Also, it's probably it's own packet if you can do things with the window. It should be brought up using 10010... so if you can guess the window's id, you might be able to wing it from there.
i Created Command by which i can check the Windows IDs i tried from 1- 700 and just got the ChangeName WIndow and Degrade Item too nothing more
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