[Question] General Data Subtype 310 10/22/2010 - CO2 Private Server - 8 Replies Question:
Hey everyone!
I've figured most* (not all) of the General Data Subtypes; however, this one is confusing me to high hell. I'm not sure what it does. I did tests on 310 but with no luck in finding out anything.
I've tried the following combinations as tests:
0 0 0 0 0 310
1 0 0 0 0 310
2 0 0 0 0 310
1 2 0 0 0 310
[Guide/Rant] Figure out packet subtypes YOURSELF 09/17/2010 - CO2 PServer Guides & Releases - 21 Replies Ok so title is rather fucked but I couldn't think of a better way to describe the thread...
I'm focusing a bit on CoEmu but it will work on any source, you just need to change the commands a bit.
Basically I just saw the whole interactions thing for Lotf and after having just gone through CoEmu logging packet subtypes (general data and attack types mostly) it really kinda pissed me off how NO ONE seems to know how to figure out this stuff themselves.
Basically, you wanna make a...
5065 General Data Packet 07/08/2010 - CO2 Private Server - 8 Replies Well I'm currently upgrading Hybrid's to 5065.
I successfully got it logged into a 5065 client, updated the characterinfo packet, iteminfo packet, and now I'm working on GeneralData packet.
I'm trying to turn this dump into a structure.
18 00 F2 03 8E A0 49 00 F2 D4 4C 00 00 00 00 00 00 00 00 00 00 00 4A 00 54 51 43 6C 69 65 6E 74
As much as Nullable taught me about dumps, all I got from that is
0x18 = 24, which is the length.
0x3F2 = 1010, which is the packet id.
It's the rest...
[RELEASE] General Data Types. 05/08/2010 - CO2 PServer Guides & Releases - 11 Replies This is just a tiny release with the correct sub-types for the General Data .
This will be a part of the things I will be dumping after I formatted my PC without being prepared. I'm sorry for all other info I still had on the CO2 PServer development, it is not available for my any more. I was going to release it all though, but not just yet.
NinjaStep = 0x9C,
EndFly = 0x78,
GUIDialog = 0x7E,
SetLocation = 0x4A,
SetMapColor = 0x68,
Jump = 0x89,