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Conquer Theories

Discussion on Conquer Theories within the CO2 Guides & Templates forum part of the Conquer Online 2 category.

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Old   #1
 
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Conquer Theories-Only on ElitePvpers! (report if stolen) (thanks drascodude for correcting my typo on theories)

Tq is probably the worst gamemakers out there, there ideas are wonderful, but there game sucks.

First of all, they dont have a random generator, and this can be proven...

Ever been told that a socket in anything other than a weapon can be made during a certain period of time? Or, a Moonbox will contain a socket, if you open a certain amount at a time, well, some of these facts may not be true, but I am here to prove some!

You ever have worked hard, for a long time in the same sky pass level, trying to get 1 token! And when you kill 2 at once 2 drop at the same time! Ever been hunting in the same map as your friend, and then tell him that you?ve found a met, and he did too! It has said to be a coincidence, and CO uses a ?Random Generator? But I can prove you wrong!

I?m sure you have heard the silly fact about ?socket chances are higher after maintenance? but maybe, it isn?t so silly after all, as discussed above, 2 of the same things, usually happen at once? So my guess is, an old rumor by some newbie was passed saying ?socket chances are higher after maintenance.? It has been proven, and it does work, ever thought why?

After the rumor was heard, people started trying it, and they started by buying the normal boots, necklaces, rings, etc from the npc in twin city?. Nowadays, there is a chance of up to 5 people, trying to up the SAME item as you, after maintenance (if bought in the store) it appears, the way the CO random generator works is, it splits things between the people doing something, if 5 people are putting the same item into the upgrading machine, and 2 click improve at the same time, maybe the socket will be randomly given too, 1 of the 2

If you are in sky pass, and 2 people kill 2 monsters at the EXACT same chance, there is a MUCH higher chance of 1 of the killed monsters will drop a token, the prize was generated between 1 of you, TRY IT!

I was in dis city one day, my friend and I were killing the wraiths, so then we both kill them at the same time, and BOTH get night devils, COINSIDENCE? I THINK NOT!


It has also been said, that the more people in a map, the worse the chances are, this can also prove the maintenance theory, but I can prove, the more people in a map, the worse the chances are!

#1 have you ever been in a sky pass with more than 1 person? And have to wait in line for your turn, have you noticed it takes up to 15 minutes or MORE! For 1 guy to get a token, when by your self in a sky pass, it takes less than 5! This was obviously made to avoid mass production of tokens, by others using ?Teamwork? to gain a large amount, which obviously was stupid.

#2 If you are hunting in ac, and it is after maintenance, you notice your drops are a lot better? Maybe is this because the map is more empty?

So we have learned, that when a map is more full, luck is reduced, when more than 1 are doing the same thing, desired prize is randomly generated between them all, the more people the better luck.

Now I am going to talk about ?speed? the faster you are doing something, the higher your luck is.

When you rapidly improve your items in the upgrading machine, your socket chances may increase to as much as 5%, which isn?t much, but that chance of a socket can be reduced to as much as 0.5%, if you are doing something wrong. So maybe, if you were to rapidly put meteors, in the same item at the same time as 5 friends, at the same speed, after maintenance, when the map is empty, maybe your chances can increase to as much as 30%? Which would help a lot, try it you?ve got nothing to lose!

Theory #4 ? The more the better

Have you ever noticed, your last minutes of hunting are usually your best? Maybe if you use more meteors before logging out, your luck will be increased?

What I am saying is, maybe there is a luck bar, the more hours of work you put into something, the higher your luck is increased, Maybe, whenever you login you start with the number ?1? and this number is increased by, the longer you play, the more kills you have, the more meteors you have put into a machine. If you were to put 200 meteors into a machine, maybe your number will be increased to 4, the max is 10, and if u killed about 5000 monsters, it?ll be 6, and if you play for 30 hours straight, it?ll be 8, this theory is probably very untrue, compared to my others, but it may be true.

A proven FACT

Meteors are probably the number 1 needed items in Conquer Online, have you ever wondered, if they have there own effect?

These are PROVEN facts, that I will show below!

- It is MOST unlikely to get meteors from meteor zone to upgrade hats, Caps, Helmets, Coronets!
- It is MOST unlikely to get meteors from skypass to upgrade armor.
- Meteors from lab work well on weapons rings, bags and necklaces.

Try it, take 50 meteors from sky pass, take a unique level 57 trojan armor, and I dare you to try and upgrade it to level 70, IT WONT WORK!

Try it, take 40 meteors from meteor zone, and try to upgrade a hat and get it to the level closest to 70, IT WONT WORK!

If you used 5 lab meteors on a high level quality weapon I bet your chances will be much higher for upgrading it than every other met.

Now if we know this is true, it probably means each met has its own effect.

Each meteor/dragon ball contains a number for example:

- Makes socket, doesn?t fail 3
- Fails on armor, doesn?t make socket 2
- Fails on Weapons, rings, boots doesn?t make socket 1
- Makes socket on boots?

NEW

The durability theory

Have you ever heard about how the chance of creating a socket is higher when the item is a lower level, this theory has been said to be true, but I would like to introduce this theory properly.

From my opinion, and by the perspective of friends, I think this theory is based more on dura, the lower dura the item, the higher chance of a socket. I'm sure many people have seen a suggestion or 2 on how lower dura makes your mets fail less when upgrading items, and there are ways suggested to help lower the dura. And a proven and obvious fact is that dbs and mets fail less on lower level items, and you then think too yourself, if this works for upgrading level of items, then why not creating sockets?

From my perspective, I think its the dura which really matters, think about some things that are quite suspicious one is, when you reborn an item, the dura stays the same, maybe tq made it like this so people arent just reborning there items and getting there sockets A LOT easier, I suggest when trying to make sockets, you make sure the item isnt at the max dura it can be.




Well you get the point! Now if you were to take all my theories, try them together, I bet you, your chances of luck will increase!

READ BEFORE POSTING ANYTHING!

some moron recently posted the following.

Quote:
Originally posted by masterwow@Jan 30 2006, 16:06
All i can say is LOL,LMAO,ROFL . Alber Einstein(the guy who started this post) is saying that if* you open 10 Moonbox then the chances to get a socet are much higher than if you would open 1 Moonbox. Oh yeah you said meteor zone mets wont work on a coronet? Well dodge this: 1 day ago i used one meteor from met zone to upgrade my lvl 97 super coro to 112 with only one met , then a db to upgrade it to 120 in market . Alber Einstein (the guy who started this post not the RL one) you made the most idiotik theory ever . PS i dont make typos . all the typos and spelling mistakes grammar mistakes and so on were planned and calculated to suit perfectly into this quick reply.
karma -1 for the stupid theory .
well obviously he didnt understand 50% of the crap coming out of his mouth,
if he actually read the entire post, he would of found that all the crap he just submitted was covered.

#1 he said that My theories were wrong when he didnt read the beginning.

Ever been told that a socket in anything other than a weapon can be made during a certain period of time? Or, a Moonbox will contain a socket, if you open a certain amount at a time, well, some of these facts may not be true, but I am here to prove some!

#2 he tried too prove the theory below wrong by saying that he just upgraded his coronet with a met from metzone when...

These are PROVEN facts, that I will show below!

- It is MOST unlikely to get meteors from meteor zone to upgrade hats, Caps, Helmets, Coronets!
- It is MOST unlikely to get meteors from skypass to upgrade armor.
- Meteors from lab work well on weapons rings, bags and necklaces.

Try it, take 50 meteors from sky pass, take a unique level 57 trojan armor, and I dare you to try and upgrade it to level 70, IT WONT WORK!

When I said MOST unlikely I did not mean impossible, he should think before he tries to make a fool out of himself again,

And for those getting angry saying it doesnt work, this thread is not telling you how too ALWAYS get a socket, it is telling you ways that you may get better chances, as I explained near the end....

Well you get the point! Now if you were to take all my theories, try them together, I bet you, your chances of luck will increase!

MORE

Quote:
Very nice work on the topic.* If I may add something, there is also an "invisible" mining statistic.* Every time you swing your pickaxe in CO, the server sends you a packet.* In this packet there is a number.* When you start mining, this numer is around 100.* As you mine, the number starts to drop.* The lower the number gets, the slower it drops.* If you move (or do anything else for that matter) the number is reset to something around 100 again.* Many people believe that returning to the same spot to mine improves your chances and maybe this is the case.* Perhaps the mining counter starts at a lower number when you have "your spot."

Also, the theory of having the "randomness" based on time is very believable.* For all of you programmers out there, think about this:* Randomize(Timer).* This little function was built into VB and set the random seed for the random number generator.* But, what if the CO programmers didnt use the exact time, but only the minute or hour and minute and second?* And perhaps they were foolish and used Randomize for every single random number generation.* This would reset the generators to the same place for everyone if they performed an action at the same time.* It's just a theory, but it makes sense. -t3hn00bz0r
Quote:
both of my miners on the same level of a mine like 5 feet from each other mined a gem at the same time i belive him- speedsolar
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Old 01/20/2006, 17:17   #2
 
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Quote:
Originally posted by Albert Einstein@Jan 20 2006, 10:12
Conquer Theorys- Only on ElitePvpers! (report if stolen)

Tq is probably the worst gamemakers out there, there ideas are wonderful, but there game sucks.

First of all, they dont have a random generator, and this can be proven...

Ever been told that a socket in anything other than a weapon can be made during a certain period of time? Or, a Moonbox will contain a socket, if you open a certain amount at a time, well, some of these facts may not be true, but I am here to prove some!

You ever have worked hard, for a long time in the same sky pass level, trying to get 1 token! And when you kill 2 at once 2 drop at the same time! Ever been hunting in the same map as your friend, and then tell him that you?ve found a met, and he did too! It has said to be a coincidence, and CO uses a ?Random Generator? But I can prove you wrong!

I?m sure you have heard the silly fact about ?socket chances are higher after maintenance? but maybe, it isn?t so silly after all, as discussed above, 2 of the same things, usually happen at once? So my guess is, an old rumor by some newbie was passed saying ?socket chances are higher after maintenance.? It has been proven, and it does work, ever thought why?

After the rumor was heard, people started trying it, and they started by buying the normal boots, necklaces, rings, etc from the npc in twin city?. Nowadays, there is a chance of up to 5 people, trying to up the SAME item as you, after maintenance (if bought in the store) it appears, the way the CO random generator works is, it splits things between the people doing something, if 5 people are putting the same item into the upgrading machine, and 2 click improve at the same time, maybe the socket will be randomly given too, 1 of the 2

If you are in sky pass, and 2 people kill 2 monsters at the EXACT same chance, there is a MUCH higher chance of 1 of the killed monsters will drop a token, the prize was generated between 1 of you, TRY IT!

I was in dis city one day, my friend and I were killing the wraiths, so then we both kill them at the same time, and BOTH get night devils, COINSIDENCE? I THINK NOT!


It has also been said, that the more people in a map, the worse the chances are, this can also prove the maintenance theory, but I can prove, the more people in a map, the worse the chances are!

#1 have you ever been in a sky pass with more than 1 person? And have to wait in line for your turn, have you noticed it takes up to 15 minutes or MORE! For 1 guy to get a token, when by your self in a sky pass, it takes less than 5! This was obviously made to avoid mass production of tokens, by others using ?Teamwork? to gain a large amount, which obviously was stupid.

#2 If you are hunting in ac, and it is after maintenance, you notice your drops are a lot better? Maybe is this because the map is more empty?

So we have learned, that when a map is more full, luck is reduced, when more than 1 are doing the same thing, desired prize is randomly generated between them all, the more people the better luck.

Now I am going to talk about ?speed? the faster you are doing something, the higher your luck is.

When you rapidly improve your items in the upgrading machine, your socket chances may increase to as much as 5%, which isn?t much, but that chance of a socket can be reduced to as much as 0.5%, if you are doing something wrong. So maybe, if you were to rapidly put meteors, in the same item at the same time as 5 friends, at the same speed, after maintenance, when the map is empty, maybe your chances can increase to as much as 30%? Which would help a lot, try it you?ve got nothing to lose!

Theory #4 ? The more the better

Have you ever noticed, your last minutes of hunting are usually your best? Maybe if you use more meteors before logging out, your luck will be increased?

What I am saying is, maybe there is a luck bar, the more hours of work you put into something, the higher your luck is increased, Maybe, whenever you login you start with the number ?1? and this number is increased by, the longer you play, the more kills you have, the more meteors you have put into a machine. If you were to put 200 meteors into a machine, maybe your number will be increased to 4, the max is 10, and if u killed about 5000 monsters, it?ll be 6, and if you play for 30 hours straight, it?ll be 8, this theory is probably very untrue, compared to my others, but it may be true.

A proven FACT

Meteors are probably the number 1 needed items in Conquer Online, have you ever wondered, if they have there own effect?

These are PROVEN facts, that I will show below!

- It is impossible to get meteors to upgrade hats, Caps, Helmets, Coronets from meteor zone!
- and meteors for armor from sky pass.
- Meteors from lab work well on weapons rings, bags and necklaces.

Try it, take 50 meteors from sky pass, take a unique level 57 trojan armor, and I dare you to try and upgrade it to level 70, IT WONT WORK!

Try it, take 40 meteors from meteor zone, and try to upgrade a hat and get it to the level closest to 70, IT WONT WORK!

If you used 5 lab meteors on a high level quality weapon I bet your chances will be much higher for upgrading it than every other met.

Now if we know this is true, it probably means each met has its own effect.

Each meteor/dragon ball contains a number for example:

- Makes socket, doesn?t fail 3
- Fails on armor, doesn?t make socket 2
- Fails on Weapons, rings, boots doesn?t make socket 1
- Makes socket on boots?

Well you get the point! Now if you were to take all my theories, try them together, I bet you, your chances of luck will increase!
man good points i bet your smarter than einstein and i give you Karma for the work u put in keep it up.
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Old 01/20/2006, 18:19   #3
 
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Very nice work on the topic. If I may add something, there is also an "invisible" mining statistic. Every time you swing your pickaxe in CO, the server sends you a packet. In this packet there is a number. When you start mining, this numer is around 100. As you mine, the number starts to drop. The lower the number gets, the slower it drops. If you move (or do anything else for that matter) the number is reset to something around 100 again. Many people believe that returning to the same spot to mine improves your chances and maybe this is the case. Perhaps the mining counter starts at a lower number when you have "your spot."

Also, the theory of having the "randomness" based on time is very believable. For all of you programmers out there, think about this: Randomize(Timer). This little function was built into VB and set the random seed for the random number generator. But, what if the CO programmers didnt use the exact time, but only the minute or hour and minute and second? And perhaps they were foolish and used Randomize for every single random number generation. This would reset the generators to the same place for everyone if they performed an action at the same time. It's just a theory, but it makes sense.
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Old 01/21/2006, 01:23   #4
 
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Quote:
Originally posted by @(-__-)@+Jan 20 2006, 17:17--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (@(-__-)@ @ Jan 20 2006, 17:17)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Albert Einstein@Jan 20 2006, 10:12
Conquer Theorys- Only on ElitePvpers! (report if stolen)

Tq is probably the worst gamemakers out there, there ideas are wonderful, but there game sucks.

First of all, they dont have a random generator, and this can be proven...

Ever been told that a socket in anything other than a weapon can be made during a certain period of time? Or, a Moonbox will contain a socket, if you open a certain amount at a time, well, some of these facts may not be true, but I am here to prove some!

You ever have worked hard, for a long time in the same sky pass level, trying to get 1 token! And when you kill 2 at once 2 drop at the same time! Ever been hunting in the same map as your friend, and then tell him that you?ve found a met, and he did too! It has said to be a coincidence, and CO uses a ?Random Generator? But I can prove you wrong!

I?m sure you have heard the silly fact about ?socket chances are higher after maintenance? but maybe, it isn?t so silly after all, as discussed above, 2 of the same things, usually happen at once? So my guess is, an old rumor by some newbie was passed saying ?socket chances are higher after maintenance.? It has been proven, and it does work, ever thought why?

After the rumor was heard, people started trying it, and they started by buying the normal boots, necklaces, rings, etc from the npc in twin city?. Nowadays, there is a chance of up to 5 people, trying to up the SAME item as you, after maintenance (if bought in the store) it appears, the way the CO random generator works is, it splits things between the people doing something, if 5 people are putting the same item into the upgrading machine, and 2 click improve at the same time, maybe the socket will be randomly given too, 1 of the 2

If you are in sky pass, and 2 people kill 2 monsters at the EXACT same chance, there is a MUCH higher chance of 1 of the killed monsters will drop a token, the prize was generated between 1 of you, TRY IT!

I was in dis city one day, my friend and I were killing the wraiths, so then we both kill them at the same time, and BOTH get night devils, COINSIDENCE? I THINK NOT!


It has also been said, that the more people in a map, the worse the chances are, this can also prove the maintenance theory, but I can prove, the more people in a map, the worse the chances are!

#1 have you ever been in a sky pass with more than 1 person? And have to wait in line for your turn, have you noticed it takes up to 15 minutes or MORE! For 1 guy to get a token, when by your self in a sky pass, it takes less than 5! This was obviously made to avoid mass production of tokens, by others using ?Teamwork? to gain a large amount, which obviously was stupid.

#2 If you are hunting in ac, and it is after maintenance, you notice your drops are a lot better? Maybe is this because the map is more empty?

So we have learned, that when a map is more full, luck is reduced, when more than 1 are doing the same thing, desired prize is randomly generated between them all, the more people the better luck.

Now I am going to talk about ?speed? the faster you are doing something, the higher your luck is.

When you rapidly improve your items in the upgrading machine, your socket chances may increase to as much as 5%, which isn?t much, but that chance of a socket can be reduced to as much as 0.5%, if you are doing something wrong. So maybe, if you were to rapidly put meteors, in the same item at the same time as 5 friends, at the same speed, after maintenance, when the map is empty, maybe your chances can increase to as much as 30%? Which would help a lot, try it you?ve got nothing to lose!

Theory #4 ? The more the better

Have you ever noticed, your last minutes of hunting are usually your best? Maybe if you use more meteors before logging out, your luck will be increased?

What I am saying is, maybe there is a luck bar, the more hours of work you put into something, the higher your luck is increased, Maybe, whenever you login you start with the number ?1? and this number is increased by, the longer you play, the more kills you have, the more meteors you have put into a machine. If you were to put 200 meteors into a machine, maybe your number will be increased to 4, the max is 10, and if u killed about 5000 monsters, it?ll be 6, and if you play for 30 hours straight, it?ll be 8, this theory is probably very untrue, compared to my others, but it may be true.

A proven FACT

Meteors are probably the number 1 needed items in Conquer Online, have you ever wondered, if they have there own effect?

These are PROVEN facts, that I will show below!

- It is impossible to get meteors to upgrade hats, Caps, Helmets, Coronets from meteor zone!
- and meteors for armor from sky pass.
- Meteors from lab work well on weapons rings, bags and necklaces.

Try it, take 50 meteors from sky pass, take a unique level 57 trojan armor, and I dare you to try and upgrade it to level 70, IT WONT WORK!

Try it, take 40 meteors from meteor zone, and try to upgrade a hat and get it to the level closest to 70, IT WONT WORK!

If you used 5 lab meteors on a high level quality weapon I bet your chances will be much higher for upgrading it than every other met.

Now if we know this is true, it probably means each met has its own effect.

Each meteor/dragon ball contains a number for example:

- Makes socket, doesn?t fail 3
- Fails on armor, doesn?t make socket 2
- Fails on Weapons, rings, boots doesn?t make socket 1
- Makes socket on boots?

Well you get the point! Now if you were to take all my theories, try them together, I bet you, your chances of luck will increase!
man good points i bet your smarter than einstein and i give you Karma for the work u put in keep it up. [/b][/quote]
[img]text2schild.php?smilienummer=1&text=agreed' border='0' alt='agreed' />
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Old 01/21/2006, 01:35   #5
 
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nice theory man props
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Old 01/21/2006, 12:45   #6
 
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I think this theory should be stickied , as it is quite believable, and makes alot of sense.
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Old 01/21/2006, 21:58   #7
 
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Quote:
Originally posted by Albert Einstein@Jan 20 2006, 10:12
Conquer Theorys- Only on ElitePvpers! (report if stolen)

Tq is probably the worst gamemakers out there, there ideas are wonderful, but there game sucks.

First of all, they dont have a random generator, and this can be proven...

Ever been told that a socket in anything other than a weapon can be made during a certain period of time? Or, a Moonbox will contain a socket, if you open a certain amount at a time, well, some of these facts may not be true, but I am here to prove some!

You ever have worked hard, for a long time in the same sky pass level, trying to get 1 token! And when you kill 2 at once 2 drop at the same time! Ever been hunting in the same map as your friend, and then tell him that you?ve found a met, and he did too! It has said to be a coincidence, and CO uses a ?Random Generator? But I can prove you wrong!

I?m sure you have heard the silly fact about ?socket chances are higher after maintenance? but maybe, it isn?t so silly after all, as discussed above, 2 of the same things, usually happen at once? So my guess is, an old rumor by some newbie was passed saying ?socket chances are higher after maintenance.? It has been proven, and it does work, ever thought why?

After the rumor was heard, people started trying it, and they started by buying the normal boots, necklaces, rings, etc from the npc in twin city?. Nowadays, there is a chance of up to 5 people, trying to up the SAME item as you, after maintenance (if bought in the store) it appears, the way the CO random generator works is, it splits things between the people doing something, if 5 people are putting the same item into the upgrading machine, and 2 click improve at the same time, maybe the socket will be randomly given too, 1 of the 2

If you are in sky pass, and 2 people kill 2 monsters at the EXACT same chance, there is a MUCH higher chance of 1 of the killed monsters will drop a token, the prize was generated between 1 of you, TRY IT!

I was in dis city one day, my friend and I were killing the wraiths, so then we both kill them at the same time, and BOTH get night devils, COINSIDENCE? I THINK NOT!


It has also been said, that the more people in a map, the worse the chances are, this can also prove the maintenance theory, but I can prove, the more people in a map, the worse the chances are!

#1 have you ever been in a sky pass with more than 1 person? And have to wait in line for your turn, have you noticed it takes up to 15 minutes or MORE! For 1 guy to get a token, when by your self in a sky pass, it takes less than 5! This was obviously made to avoid mass production of tokens, by others using ?Teamwork? to gain a large amount, which obviously was stupid.

#2 If you are hunting in ac, and it is after maintenance, you notice your drops are a lot better? Maybe is this because the map is more empty?

So we have learned, that when a map is more full, luck is reduced, when more than 1 are doing the same thing, desired prize is randomly generated between them all, the more people the better luck.

Now I am going to talk about ?speed? the faster you are doing something, the higher your luck is.

When you rapidly improve your items in the upgrading machine, your socket chances may increase to as much as 5%, which isn?t much, but that chance of a socket can be reduced to as much as 0.5%, if you are doing something wrong. So maybe, if you were to rapidly put meteors, in the same item at the same time as 5 friends, at the same speed, after maintenance, when the map is empty, maybe your chances can increase to as much as 30%? Which would help a lot, try it you?ve got nothing to lose!

Theory #4 ? The more the better

Have you ever noticed, your last minutes of hunting are usually your best? Maybe if you use more meteors before logging out, your luck will be increased?

What I am saying is, maybe there is a luck bar, the more hours of work you put into something, the higher your luck is increased, Maybe, whenever you login you start with the number ?1? and this number is increased by, the longer you play, the more kills you have, the more meteors you have put into a machine. If you were to put 200 meteors into a machine, maybe your number will be increased to 4, the max is 10, and if u killed about 5000 monsters, it?ll be 6, and if you play for 30 hours straight, it?ll be 8, this theory is probably very untrue, compared to my others, but it may be true.

A proven FACT

Meteors are probably the number 1 needed items in Conquer Online, have you ever wondered, if they have there own effect?

These are PROVEN facts, that I will show below!

- It is impossible to get meteors to upgrade hats, Caps, Helmets, Coronets from meteor zone!
- and meteors for armor from sky pass.
- Meteors from lab work well on weapons rings, bags and necklaces.

Try it, take 50 meteors from sky pass, take a unique level 57 trojan armor, and I dare you to try and upgrade it to level 70, IT WONT WORK!

Try it, take 40 meteors from meteor zone, and try to upgrade a hat and get it to the level closest to 70, IT WONT WORK!

If you used 5 lab meteors on a high level quality weapon I bet your chances will be much higher for upgrading it than every other met.

Now if we know this is true, it probably means each met has its own effect.

Each meteor/dragon ball contains a number for example:

- Makes socket, doesn?t fail 3
- Fails on armor, doesn?t make socket 2
- Fails on Weapons, rings, boots doesn?t make socket 1
- Makes socket on boots?

Well you get the point! Now if you were to take all my theories, try them together, I bet you, your chances of luck will increase!
Most of the things you said are very reasonable and cleared up alot of questions i had about sockets. Nice Theory.

+1k
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Old 01/22/2006, 00:02   #8
 
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GREAT WORK MATE...
...
...
shame you couldn't spell Theories

xD thanks for the work
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Old 01/22/2006, 03:30   #9
 
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Quote:
Originally posted by Albert Einstein@Jan 20 2006, 10:12
Conquer Theorys- Only on ElitePvpers! (report if stolen)




- It is impossible to get meteors to upgrade hats, Caps, Helmets, Coronets from meteor zone!
- and meteors for armor from sky pass.
- Meteors from lab work well on weapons rings, bags and necklaces.

Try it, take 50 meteors from sky pass, take a unique level 57 trojan armor, and I dare you to try and upgrade it to level 70, IT WONT WORK!

Try it, take 40 meteors from meteor zone, and try to upgrade a hat and get it to the level closest to 70, IT WONT WORK!

If you used 5 lab meteors on a high level quality weapon I bet your chances will be much higher for upgrading it than every other met.

Now if we know this is true, it probably means each met has its own effect.

Each meteor/dragon ball contains a number for example:

- Makes socket, doesn?t fail 3
- Fails on armor, doesn?t make socket 2
- Fails on Weapons, rings, boots doesn?t make socket 1
- Makes socket on boots?
I upped my tro armor 110-120 with skypass meteors...
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Old 01/22/2006, 04:19   #10
 
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both of my miners on the same level of a mine like 5 feet from each other mined a gem at the same time i belive him
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Old 01/22/2006, 07:18   #11
 
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Quote:
Originally posted by Yay+Jan 22 2006, 03:30--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Yay @ Jan 22 2006, 03:30)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Albert Einstein@Jan 20 2006, 10:12
Conquer Theorys- Only on ElitePvpers! (report if stolen)




- It is impossible to get meteors to upgrade hats, Caps, Helmets, Coronets from meteor zone!
- and meteors for armor from sky pass.
- Meteors from lab work well on weapons rings, bags and necklaces.

Try it, take 50 meteors from sky pass, take a unique level 57 trojan armor, and I dare you to try and upgrade it to level 70, IT WONT WORK!

Try it, take 40 meteors from meteor zone, and try to upgrade a hat and get it to the level closest to 70, IT WONT WORK!

If you used 5 lab meteors on a high level quality weapon I bet your chances will be much higher for upgrading it than every other met.

Now if we know this is true, it probably means each met has its own effect.

Each meteor/dragon ball contains a number for example:

- Makes socket, doesn?t fail 3
- Fails on armor, doesn?t make socket 2
- Fails on Weapons, rings, boots doesn?t make socket 1
- Makes socket on boots?
I upped my tro armor 110-120 with skypass meteors... [/b][/quote]
ops I did not notice I said impossible, thanks for the correction.
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Old 01/22/2006, 09:08   #12
 
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nice nice, mustve took you awhile XD, well did you guys notice that somedays when you hunt you get mets about 1met to 200-300kill ratio, and some days you get mets at a ratio of 1met to 700-1000kills? there probably could be met days too, can they?
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Old 01/22/2006, 13:38   #13
 
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posibly but read the part where he said about the people on the map, which ive always bleived, it makes so much since its like simple
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Old 01/23/2006, 00:52   #14
 
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hmm...on ur meteor chances heres another one iv tried and tested alot
-Dragonballs from 110 promo almost NEVER fail i got an eli +4 1 soc coat super in tc...and it was lvl 115! iv also done on eli 2 soc blade lvl 65, eli +3 coat lvl 97, uni 1 soc coat lvl 97, another uni 1 soc coat had this done to it..and he got a 2nd socket aswell as elite

o and nice work +1k for the time
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Old 01/23/2006, 06:18   #15
 
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Quote:
Originally posted by Saxasolt@Jan 23 2006, 00:52
hmm...on ur meteor chances heres another one iv tried and tested alot
-Dragonballs from 110 promo almost NEVER fail i got an eli +4 1 soc coat super in tc...and it was lvl 115! iv also done on eli 2 soc blade lvl 65, eli +3 coat lvl 97, uni 1 soc coat lvl 97, another uni 1 soc coat had this done to it..and he got a 2nd socket aswell as elite

o and nice work +1k for the time
i will try that.. need to up my L115 bow to super

Great Theories btw E=mc2
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