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[AlchemyProxy] Basic botting functionality

Discussion on [AlchemyProxy] Basic botting functionality within the CO2 Bots & Macros forum part of the Conquer Online 2 category.

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Old 11/14/2010, 08:15   #91
 
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Quote:
Originally Posted by pro4never View Post
Ok so possible issue with my new movement system. It works great to move you towards a target coord efficiently... problem is as I only have bound coords it keeps trying to move there even once you are there.

Aka... I'm now coding paths





Probably because I keep restarting the proxy to apply updates.

I've been writing updates for the last 4-5 hours.
lol youve been doing allot then huh?
coz ive gotten over 10dc in a row in the past 2hours.
but not complaining. if it means that this bot will stay for a bit longer then update it as much as u want we love u here.
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Old 11/14/2010, 08:29   #92
 
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anyone can tell me the TurkeyEgg ID?
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Old 11/14/2010, 08:35   #93
 
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Quote:
Originally Posted by pro4never View Post
Ok so possible issue with my new movement system. It works great to move you towards a target coord efficiently... problem is as I only have bound coords it keeps trying to move there even once you are there.

Aka... I'm now coding paths





Probably because I keep restarting the proxy to apply updates.

I've been writing updates for the last 4-5 hours.
that explains it all. thanks man
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Old 11/14/2010, 08:43   #94
 
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Going to start using a version system... feel it may help me keep better track of updates/changelog.


Current version will be considered 0.51. Version will be printed when you log in. If you notice it change I strongly recommend that you look in the thread to see what I've updated.

Paths are going to be tested now (IE: lots of restarts). I'm adding a handy close cmd from console though so that it broadcasts to all players that I'm shutting it down for updates. Should solve some of the confusion you guys were having.
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Old 11/14/2010, 09:13   #95
 
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Thumbs up

This man rocks
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Old 11/14/2010, 09:49   #96
 
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how long does these updates go for?

and just checking, is it down atm? (10-20 mins now)

edit: cuz i cant log in
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Old 11/14/2010, 09:50   #97
 
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Originally Posted by gunite69 View Post
how long does these updates go for?

and just checking, is it down atm? (10-20 mins now)

edit: cuz i cant log in
Seems certain servers are having problems. Works on others.
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Old 11/14/2010, 10:16   #98
 
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Seems certain servers are having problems. Works on others.
mmm whats the issue for this?
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Old 11/14/2010, 10:20   #99
 
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cant login to Sunshine server -.- sad..
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Old 11/14/2010, 10:24   #100
 
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Quote:
Originally Posted by pro4never View Post
Seems certain servers are having problems. Works on others.
Quote:
Originally Posted by kungfugecko90 View Post
cant login to Sunshine server -.- sad..
Here you are
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Old 11/14/2010, 10:49   #101
 
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Ok so this is a really strange problem...


Certain characters seem unable to log in...

It's not servers, it's not ip addresses, it's not server groups...


Very, very strange.


Path system is coded, use /path ## to select one (only added min maq and birdmen so far)

Using an invalid path number will list ones for your current map.
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Old 11/14/2010, 10:56   #102
 
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Errorisconneted with game server.
Why?
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Old 11/14/2010, 11:08   #103
 
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there are some problems

please any one help me


when i open the loader it get me that




i edited the loader (LoaderSet.ini) and it become that



then when i logen to the game no any hunting happen




please any one know how to fix this problems help me
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Old 11/14/2010, 11:10   #104
 
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Quote:
Originally Posted by moatazali View Post
there are some problems

please any one help me


when i open the loader it get me that




i edited the loader (LoaderSet.ini) and it become that



then when i logen to the game no any hunting happen




please any one know how to fix this problems help me
Install microsoft net framework 3.5 or higher , run as admin , disable UAC.
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Old 11/14/2010, 11:12   #105
 
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thx very much i will try but what do you mean with UAC


and how to run at admin
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