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[AlchemyProxy] Basic botting functionality

Discussion on [AlchemyProxy] Basic botting functionality within the CO2 Bots & Macros forum part of the Conquer Online 2 category.

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Old 11/14/2010, 06:30   #76
 
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So guess what...

Speed settings were resetting every time xp auto activated.


Enjoy tweaking your speed settings

AKa... you can go SO ******* MUCH FASTER! ahaha

I just kinda blew my mind with fatal strike... lemme see if I can get a vid
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Old 11/14/2010, 06:48   #77
 
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does TQ ainti bot system detects this?
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Old 11/14/2010, 06:50   #78
 
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how do u change the bot speed?

/bot speed loot/attack/action/jump value <<<<

and whats the value? 1000= 1 seconds?
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Old 11/14/2010, 06:54   #79
 
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ty
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Old 11/14/2010, 06:55   #80
 
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Quote:
Originally Posted by gunite69 View Post
how do u change the bot speed?

/bot speed loot/attack/action/jump value <<<<

and whats the value? 1000= 1 seconds?
Yes it's in ms.

So like...


/bot speed loot 250


Action- Limits time between each action (attacking, moving, looting). DO NOT GO BELOW 75 MS EVER. 80-90 seems to work fine though

Jump- Not used atm cause you don't really jump except for looting... In superman/cyclone you can do high speed but fatal/normal move you need 750-800+

Attack- depends on class, you are limited by action. I've had no problem using super low values (IE: 25-50..) you're still being limited by the action speed though so it's more making attack take priority over other actions.

Loot- Client will only let you drop things so often so that can be an issue.... I need to re-write it a bit cause bot slows down SOOO much if you have items (cause it tries to stop attacking to drop)


Hitstokill: if you can 1 hit in xp, use 1. It makes it SO much faster.



@ being detected. No, there is no program on your computer so how would they scan for it? (other than the loader which I've never heard of it being detected)
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Old 11/14/2010, 07:03   #81
 
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Quote:
Originally Posted by pro4never View Post
Yes it's in ms.

So like...


/bot speed loot 250


Action- Limits time between each action (attacking, moving, looting). DO NOT GO BELOW 75 MS EVER. 80-90 seems to work fine though

Jump- Not used atm cause you don't really jump except for looting... In superman/cyclone you can do high speed but fatal/normal move you need 750-800+

Attack- depends on class, you are limited by action. I've had no problem using super low values (IE: 25-50..) you're still being limited by the action speed though so it's more making attack take priority over other actions.

Loot- Client will only let you drop things so often so that can be an issue.... I need to re-write it a bit cause bot slows down SOOO much if you have items (cause it tries to stop attacking to drop)


Hitstokill: if you can 1 hit in xp, use 1. It makes it SO much faster.



@ being detected. No, there is no program on your computer so how would they scan for it? (other than the loader which I've never heard of it being detected)
so the reason im dcing is due to speed? not the distance in the jump? it keeps giving me and error saying, "cannot reach: 13" but ill give it a try.just playing around atm
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Old 11/14/2010, 07:06   #82
 
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Quote:
Originally Posted by gunite69 View Post
so the reason im dcing is due to speed? not the distance in the jump? it keeps giving me and error saying, "cannot reach: 13" but ill give it a try.just playing around atm
That would be because my dmaps were not loading height

Not used to maps that have height values ahaha. Next restart it will be fixed.

Also minor changes to xp activation so that it won't dc you as easily (sometimes you would try to do actions while it was casting skill.)
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Old 11/14/2010, 07:12   #83
 
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Quote:
Originally Posted by pro4never View Post
That would be because my dmaps were not loading height

Not used to maps that have height values ahaha. Next restart it will be fixed.

Also minor changes to xp activation so that it won't dc you as easily (sometimes you would try to do actions while it was casting skill.)
sweet yeh.. Bi works perfectly fine..

mystic castle getting dcs alot more after changing speeds to slower >.>
same as grotto ><

edit: other than that, this is somewhat very simple, easy to install and the fastest FREE bot.
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Old 11/14/2010, 07:18   #84
 
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Ok, threw updated version online.

Dmap height implimented

Auto loot is better but not perfect... Basically I need to sort out the priorities... atm loot comes before hunting so depending on priorities it will go for all the items on the ground before killing anything meaning you lose the chain.

I had a better version before, just need to re-write it lol.
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Old 11/14/2010, 07:19   #85
 
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ive been dc'ing evry 20 mins or so. i run win xp .net ver 4
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Old 11/14/2010, 07:22   #86
 
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Quote:
Originally Posted by sharinggan View Post
ive been dc'ing evry 20 mins or so. i run win xp .net ver 4
its because of the heights... if ur going near anything that has stairs (mystic castle) or invalid jumps such as ditches in the map due to height.... it dcs..
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Old 11/14/2010, 07:35   #87
 
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it dcs with my miner. well maybe i should try staying off the walls.
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Old 11/14/2010, 07:46   #88
 
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it dcs with my miner. well maybe i should try staying off the walls.
oh does it? no idea... i was talking about hunting
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Old 11/14/2010, 08:04   #89
 
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it still dcs even if i stay off the walls. im mining in metdove mine area.
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Old 11/14/2010, 08:08   #90
 
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Ok so possible issue with my new movement system. It works great to move you towards a target coord efficiently... problem is as I only have bound coords it keeps trying to move there even once you are there.

Aka... I'm now coding paths


Quote:
Originally Posted by sharinggan View Post
it still dcs even if i stay off the walls. im mining in metdove mine area.

Probably because I keep restarting the proxy to apply updates.

I've been writing updates for the last 4-5 hours.
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