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[Release] Grepolis 2 bot

Discussion on [Release] Grepolis 2 bot within the Browsergames forum part of the Other Online Games category.

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Old 05/16/2012, 16:30   #1411
 
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I need help
I had used the bot for 3 days and it worked .
today I opened the rar file and I double clicked the grepolis bot application as usuall but I recieved a menssage saying that bot stopped working .....

Please help me What should i do ? i reinstall but nothing works
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Old 05/16/2012, 21:28   #1412
 
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You shouldn't run it directly from the archive. Extract it first and after that you can run it.

~Uthar
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Old 05/16/2012, 22:45   #1413
 
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I send you a PM with all kinds of data about shipment times
Hope you can use it...
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Old 05/17/2012, 15:49   #1414
 
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Thanks, maybe I can work on it next month.

~Uthar
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Old 05/19/2012, 08:49   #1415
 
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Hey

I have a problem with the bot.
I'm using it for several weeks now an it worked fine but the last days i cant use the browser window annymore.
I can switch through my citys but i cant click to build by my self.
In the past i could fix it with clicking f5 to refresh the site but this doesn't work now annymore
Do you know anny solution to fix this problem?
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Old 05/19/2012, 15:03   #1416
 
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With the package you see an a file named: Enable_IE9.reg
Did you import it and then started the bot? Then it should work

If that doesn't work, something else is going on.
You could try a Registry cleaner like



To fix the most common problems with your computer.
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Old 05/19/2012, 18:46   #1417
 
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i tried to put something in the building que but it is not working anyone got it working? farm works great but he is building nothing



and what means that box below?
best regards
1337gang
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Old 05/20/2012, 00:25   #1418
 
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The buildings work on a cycle of 20 minutes.
I don't know if that timer starts when everything is loaded or when your bot starts.
If you got enough resources, it should work. (make sure you filled in the numbers below the buildings(building-queue) on queue tab... or add buildings to the target-queue.)

That icon means that you can call out your City Milty, automatically xx min's before an attack on that city(you selected) arrives)
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Old 05/20/2012, 03:33   #1419
 
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thanks ok i figuered all out
all is working so my last question are

is the box below the timer for the mility and what is a good number for that??

so that means before i get attacked they prepare for the fight and call the milty?

and what means hero world? that box that you can select?


best regards
1337gang and thanks to A.Nimo
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Old 05/20/2012, 10:11   #1420
 
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The time is in minutes before the attack on you arrives
So I wouldn't put in 300 pf 40000
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Old 05/20/2012, 13:43   #1421
 
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@A.Nimo
Thanks for answering the questions

@1337gang
160 is a good value for the militia.

~Uthar
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Old 05/20/2012, 23:30   #1422
 
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suggest

add the option to stop the queue if you don't have a certain number of recurses
that would be usefull if you want to, for example, investigate something in the academy. so you tell the bot not to queue anything until you have enough resourses to do it, and obiously not to spend more than that limit.

another suggestion

add some ------------------------------------------------ in the log after each refresh, it would make it easier to controll what does the bot do on each refresh
(i already had posted this one in bots.uthar, but for some reason it doesnt apear to be there)
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Old 05/21/2012, 00:41   #1423
 
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Is it not easier then to just disable the queue for that town?
But I found your other question, it is answered here:


~Uthar
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Old 05/21/2012, 07:19   #1424
 
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Quote:
Originally Posted by Utharnl View Post
Is it not easier then to just disable the queue for that town?

~Uthar
i had thought it to long ausence periods

i have some others suggests (i have a test tomorrow, because of that mi mind is working very fast, too bad it isn't working on what it should -.-)

-in the overview, in the resources columns, add a bar or a percentage which shows how full is the stock
(useful to administrate many citys)

-in overview add a column for gods, how much favor do they have and how much do they earn per hour

-add a units queue (im kinda sure someone has already suggested this, so count me as a supporter of the idea jeje)

-when adding building to the bot queue, show a clock showing the time needed to finish all the buildings (it would be great if it also considered the time needed to get the resourses, but that would be to complicated to make, i guess)

if something upside doesn't have sense tell me and i'll try translating it in google instead of writing it myself
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Old 05/22/2012, 00:08   #1425
 
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Haha good luck with the test

Quote:
-in the overview, in the resources columns, add a bar or a percentage which shows how full is the stock
(useful to administrate many citys)
The overview is created using html/css, I'll see if I can create something fancy for that.
Quote:
-in overview add a column for gods, how much favor do they have and how much do they earn per hour
Already there, but it is a bit hidden. You can see it when hovering your mouse over the *** icon.
Quote:
-add a units queue (im kinda sure someone has already suggested this, so count me as a supporter of the idea jeje)
I think there was a problem with that, not sure any more why I didn't implement that. I'll check it again someday.
Quote:
when adding building to the bot queue, show a clock showing the time needed to finish all the buildings (it would be great if it also considered the time needed to get the resources, but that would be to complicated to make, I guess)
I could add the building timers but I'm not going to add the time needed to get enough resources.

~Uthar
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