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[Release] Grepolis 2 bot

Discussion on [Release] Grepolis 2 bot within the Browsergames forum part of the Other Online Games category.

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Old 11/28/2014, 17:19   #2311
 
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@Hujijiji
Yes, I'll do that.
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Old 11/29/2014, 23:41   #2312
 
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Old 12/01/2014, 12:56   #2313
 
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2.75.0.2
-Removed risky server request
-Changed server request order and added some randomization

Bugs:
-Capacity warehouse is incorrect
-*** powers are not working correctly (Favor only updated at startup/reconnect)
-Resources can show incorrect values (Not updated frequently enough)
-Trade feature broken (Needs more testing)
-Buildings at max lvl show wrong lvl
-Unit data only updated at startup/reconnects
-Building name not shown when added to the queue
-Bot doesn’t recognize when town is being conquered
-Downgrade not working properly (Need more feedback)

//edit
If you notice any bugs please report them. I had to remove an important server request so a lot of information is currently missing.
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Old 12/04/2014, 23:30   #2314
 
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Fixed a number of bugs, still a few remaining though.

Version: 2.75.0.3 Date: 04-12-2014
-Fixed building lvls for buildings at max level
-Fixed building name was not shown when added to the queue
-Fixed downgrading of buildings
-Fixed warehouse capacity

Known bugs:
-*** powers are not working correctly (Favor only updated at startup/reconnect)
-Resources can show incorrect values (Not updated frequently enough)
-Trade feature broken (Needs more testing)
-Unit queue not working/Unit data only updated at startup/reconnects
-Bot doesn’t recognize when town is being conquered
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Old 12/05/2014, 00:45   #2315
 
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Glitches

Que, target, and soldier training not working.
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Old 12/05/2014, 19:24   #2316
 
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Started the 2.75.0.4 bot again. Lets see if they can still detect it...

Created a new account for this on the grepolis server. Will report if getting banned
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Old 12/05/2014, 23:13   #2317
 
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@SlySlasher24
Building queue/target mode is already working. Unit queue is fixed in 2.75.0.4

@Hellymutus
Have been running the bot 24/7 since version 2.75.0.2, no problems so far.

Version: 2.75.0.4 Date: 05-12-2014
-Fixed unit queue

Known bugs:
-Some town data can be outdated (e.g. resources/units)
-*** powers are not working correctly (Favor only updated at startup/reconnect)
-Trade feature broken (Needs more testing)
-Bot doesn’t recognize when town is being conquered
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Old 12/06/2014, 02:24   #2318
 
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Next update

Nice fixing it, when will the new version come out, and also what language are you using to program this bot?
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Old 12/06/2014, 13:39   #2319
 
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@SlySlasher24
2.75.0.4 is already released, which fixes the unit queue.
The bot is written in C#, you can find an old version of the source code at my blog.
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Old 12/06/2014, 23:46   #2320
 
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Any anticipated problems with the new update to Grepolis?
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Old 12/07/2014, 13:07   #2321
 
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That is hard to say. However, some users play on the beta servers and I haven't heard about any problems so it looks like it will work fine.
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Old 12/08/2014, 07:18   #2322
 
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Is the Combo tab still beta? I can't select any towns.
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Old 12/09/2014, 00:30   #2323
 
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Yes that is correct, but it is on my todo list for next weekend
Only if the Grepolis update from tomorrow causes a lot of problems it might be delayed.
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Old 12/09/2014, 21:31   #2324
 
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Looking forward to it
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Old 12/13/2014, 18:05   #2325
 
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In the log these keep popping up
12/13/2014 10:40:22 AM Timeout - Server didn't respond for over 23 seconds. (locatefarmers),

12/13/2014 12:02:41 PM Timeout - Server didn't respond for over 23 seconds. (checkprenavyarmyqueue)

land units don't work for me, and the building queue is now starting to add stuff to the "ingame queue" for me, but it is not actually in the in game queue.
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