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[Release] Grepolis 2 bot
Discussion on [Release] Grepolis 2 bot within the Browsergames forum part of the Other Online Games category.
01/28/2015, 20:03
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#2341
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elite*gold: 0
Join Date: Jan 2014
Posts: 33
Received Thanks: 3
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I just can't figure out how queue thing works.. How do I set it up? I've selected my city, enabled building queue under configs, pressed that yellow "+" on a buildings I want to queue, an icon adds to the grey area, but they never start to build..
It tells me Remaining: 95 (-105).. What does that even mean?
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01/29/2015, 23:57
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#2342
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Join Date: Aug 2009
Posts: 1,656
Received Thanks: 703
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I have written a nice guide for that, see the first post of this topic. Also you can find the guide at:
Let me know if you still have questions after that.
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01/30/2015, 09:40
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#2343
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Join Date: Jan 2014
Posts: 33
Received Thanks: 3
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Thank you very much  Turns out building target was enabled by accident.
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02/02/2015, 19:43
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#2344
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Join Date: Dec 2014
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Hi, I noticed that the bot doesn't resume after solving a Captcha.
I have to click on the button "Pause" and then "Resume" for the bot to start again.
And I have a suggestion for the combo tab.
Could you add the population count, i'ts very useful when setting up your unit queue.
And even though you may not like it, planned auto attacks would make your bot perfect ;-)
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02/02/2015, 19:52
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#2345
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Join Date: Jan 2014
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^ noticed that too.
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02/02/2015, 20:14
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#2346
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Join Date: Aug 2009
Posts: 1,656
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@Philonimbus
I noticed it a few times but it is hard to debug. It looks like it depends on the moment the captcha is detected.
When a captcha is detected by the notification message it works fine but when the captcha is detected by the captcha window it remains paused.
I'm planning to release a new version next weekend but I'm not sure if this problem is already fixed by then.
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02/03/2015, 00:13
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#2347
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elite*gold: 0
Join Date: Dec 2014
Posts: 2
Received Thanks: 0
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One more thing, the spell auto-cast feature seems to be broken.
The bot just skips the unit queue if the spell isn't active, which makes the feature pointless.
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02/04/2015, 19:54
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#2348
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elite*gold: 0
Join Date: Jan 2014
Posts: 33
Received Thanks: 3
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One feature would be very useful and Im even ready to donate for it (donator's feature).
Automatic-attacks.
You add to some kind of list all the cities that bot should attack and it launches periodical attacks to these cities all the time.
Say I add to list 3 cities
First city to attack with 200 swordman
Second city to attack with 10 medusa
Third city to attack with 50 Hoplite
and bot launches the attack every few hours (configurable) to all of those cities as long as there are enough units.
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02/05/2015, 00:21
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#2349
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elite*gold: 0
Join Date: Aug 2009
Posts: 1,656
Received Thanks: 703
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@Philonimbus
That is a known bug (  )
Unfortunately it looks like I can't do much about this. So far I haven't found a solution for it.
@FoEGuy1337
Regarding the captcha solver, the bot will only solve captchas when you are a donator. If not, it will pause itself so you can solve them yourself.
The attack planner is something that is requested a lot. However, this bot is created to do all the boring/repetitive tasks. Planning attacks is something you will have to do yourself.
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02/06/2015, 10:22
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#2350
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elite*gold: 0
Join Date: Feb 2015
Posts: 2
Received Thanks: 0
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HEllo all,
First thanx for your work, the tool is really good.
I have a problem with the brownser. The borwser freeze, ressource freeze, building queue freeze, messages alliance freeze.
All the browser stop to update.. ??
Maybe i 'am doing something wrong ?
i'am on 8.1 x64, and ie 11.0.9600.17498
Thanx you
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02/06/2015, 10:42
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#2351
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elite*gold: 0
Join Date: Aug 2009
Posts: 1,656
Received Thanks: 703
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You're welcome!
First of all make sure you have used the Enable_IE10.reg file, this allows the bot to use the latest version of IE (IE11 in your case).
Not sure what you mean by "freeze". Normally it means that a program becomes unresponsive, i.e. that you can't do anything any more. (Often followed by a crash if you continue clicking).
If you mean that the resources on the browser tab are outdated and that the queue shows no information you can solve it by pressing F5.
Also when using the browser for an extended time I suggest to pause the bot first and start the bot again when you are done with the browser.
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02/06/2015, 10:48
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#2352
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elite*gold: 0
Join Date: Feb 2015
Posts: 2
Received Thanks: 0
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Yes my issue was regarding the F5 and pause unpause.
Thanx you very much.
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02/09/2015, 00:15
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#2353
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elite*gold: 0
Join Date: Aug 2009
Posts: 1,656
Received Thanks: 703
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Version: 2.79.02 Date: 08-02-2015
-Improved combo tab
-Fixed transport boat capacity.
-Fixed trading feature.
-Farmers are now sorted in the same order for all towns on island.
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02/09/2015, 20:16
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#2354
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elite*gold: 0
Join Date: Sep 2012
Posts: 57
Received Thanks: 1
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Can you explain the new trading features a little? Especially the Quick Set options. How to use them, what do they do?
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02/10/2015, 10:57
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#2355
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elite*gold: 0
Join Date: Aug 2009
Posts: 1,656
Received Thanks: 703
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Hmm, I think the GUI is confusing. The quick set option has nothing to do with trade.
I'll move it to another location in the next release.
The combo tab is more of an experiment and with the quick set option you can quickly change some settings and move to the next town. Could be useful when you have many towns. If you move your mouse over the textbox you get a tooltip explaining the feature further.
The trading feature is still the same, the available modes are 'send', 'receive', and 'spy cave'.
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