habe jetzt mal ein kleines Waypoint-Script erstellt. Das ganze funktioniert auch soweit, nur dass er in eine total andere Richtung als in die gespeicherte läuft
Jetzt wollte ich euch mal fragen ob ihr kurz drüber gucken könnt und Fehler entdeckt! Danke schonmal.
Code:
#include <ButtonConstants.au3>
#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <nomadmemory.au3>
#RequireAdmin
Global $wpField[1000]
Global $i =0
Global $countMax=0
Global $Run = False
Global $openmem = 0
global $status
global $rot_down = "a down"
global $rot_up = "a up"
global $pi = "3.14159265358979323846264338327950"
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("Form1", 311, 122, 192, 124)
$WpsaveInput = GUICtrlCreateInput("", 16, 16, 97, 21)
$Button1 = GUICtrlCreateButton("Button1", 16, 40, 97, 25)
$Wpfileinput = GUICtrlCreateInput("", 176, 16, 89, 21)
$Button2 = GUICtrlCreateButton("Button2", 176, 40, 97, 25)
$Button3 = GUICtrlCreateButton("Button3", 104, 96, 73, 25)
$status = GUICtrlCreateLabel("", 8, 64, 244, 25)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
While 1
$nMsg = GUIGetMsg()
Switch $nMsg
case $Button1
OpenAionMemory()
AddWp()
case $Button2
readWP()
case $Button3
OpenAionMemory()
$Run = True
while $Run = True
walkPoints()
wend
Case $GUI_EVENT_CLOSE
Exit
EndSwitch
WEnd
Func OpenAionMemory()
$pid = ProcessExists("AION.bin")
If $pid == -1 Then
Return
EndIf
$openmem = _MemoryOpen($pid)
If @error Then
Return
EndIf
$AionRun = True
EndFunc
Func MemReadDLLFloat($offset)
$StaticOffset = Dec($offset)
Global $pid
Global $CUROffset[1]
$CUROffset[0] = 0
$baseADDR = _MemoryModuleGetBaseAddress($pid, "Game.dll")
$finalADDR = "0x" & Hex($baseADDR + $StaticOffset)
$MemTest = _MemoryRead($finaladdr,$openmem,"float")
Return $MemTest
EndFunc
Func PlayerXPos()
return MemReadDLLFloat("BF0A9C")
EndFunc
Func PlayerYPos()
return MemReadDLLFloat("BF0AA0")
EndFunc
Func PlayerZPos()
return MemReadDLLFloat("BF0AA4")
EndFunc
Func GetPlayerPos()
Return MemReadDLLFloat("BECC6C")
EndFunc
Func addWP()
$playerX = PlayerXPos()
$playerY = PlayerYPos()
$playerZ = PlayerZPos()
$WPFile = "wp"
$openFile = GuiCtrlRead($wpSaveInput)
$wpSave = FileOpen($openFile, 1)
FileWriteLine($wpSave ,Round($playerX,2))
FileWriteLine($wpSave ,Round($playerY,2))
FileWriteLine($wpSave ,Round($playerZ,2))
FileClose($wpSave)
_toolTip("WayPoint: "&Round($playerX,0)&" - "&Round($playerY,0)&" - "&Round($playerZ,0)&" added")
EndFunc
Func readWP()
$countMax=0
$count = 1
$openFile = GuiCtrlRead($wpFileInput)
$readWPfile = FileOpen($openFile, 0)
While 1
$x1 = FileReadLine($readWPfile,$count)
if $x1 = "" Then
$count = 1
ExitLoop
EndIf
If @error = -1 Then ExitLoop
$count = $count +1
$countMax = $countMax +1
$x2 = FileReadLine($readWPfile,$count)
$count = $count +1
$countMax = $countMax +1
$x3 = FileReadLine($readWPfile,$count)
$count = $count +1
$countMax = $countMax +1
Wend
FileClose($readWPfile)
$openFile = GuiCtrlRead($wpFileInput)
$readWPfile = FileOpen($openFile, 0)
While 1
$x1 = FileReadLine($readWPfile,$count)
if $x1 = "" Then
$count = 1
ExitLoop
EndIf
If @error = -1 Then ExitLoop
$wpField[$count-1] = $x1
$count = $count +1
$x2 = FileReadLine($readWPfile,$count)
$wpField[$count-1] = $x2
$count = $count +1
$x3 = FileReadLine($readWPfile,$count)
$wpField[$count-1] = $x3
$count = $count +1
Wend
_toolTip("Waypoints loaded ... "&$countMax/3&" found" )
FileClose($readWPfile)
EndFunc
Func walkPoints()
while $i < ($countMax-1)
WinActivate("AION Client")
WinWaitActive("AION Client")
_toolTip("Move to waypoint "&($i/3)+1)
$xCoord=$wpField[$i]
$yCoord=$wpField[$i+1]
$zCoord=$wpField[$i+2]
$i=$i+3
$Distance = calcDist($xCoord,$yCoord)
while $Distance > 3
alignRotaion($xCoord, $yCoord, true)
WEnd
If $Run = False Then
Send("{w up}")
ExitLoop
EndIf
WEnd
EndFunc
Func _toolTip($msg)
GUICtrlSetData($status,$msg)
EndFunc
Func calcDist($xa,$ya)
$distCalc = sqrt( ($xa-PlayerXPos())^2 + ($ya-PlayerYPos())^2 )
if($distCalc > 15) Then
EndIf
return $distCalc
EndFunc
Func alignRotaion($x, $y, $move = false)
$playerXcoord = PlayerXPos()
$playerYcoord = PlayerYPos()
$diffY = Round($y - $playerYcoord,2)
$diffX = Round($x - $playerXcoord,2)
$angle = getAngle($diffX, $diffY)
$nowAng = getThreeSixty(GetPlayerPos(), true)
_switchRotate($angle, $nowAng)
While ($angle + 5) < $nowAng OR ($angle - 5) > $nowAng
if $move Then
Send("{w down}")
EndIf
Send("{"&$rot_down&"}")
$nowAng = getThreeSixty(GetPlayerPos(), true)
WEnd
if $move Then
if(($angle + 5) < $nowAng AND ($angle - 5) > $nowAng) Then
Send("{w up}")
EndIf
EndIf
Send("{"&$rot_up&"}")
EndFunc
Func getAngle($diffX, $diffY)
$angle = ATan($diffY/$diffX)
$angle = ($angle * 180.0 )/ $pi
if $diffX > 0 and $diffY > 0 Then
return getThreeSixty((180 -$angle),true)
ElseIf $diffX > 0 and $diffY < 0 Then
return getThreeSixty((-180 -$angle),true)
ElseIf $diffX < 0 and $diffY < 0 Then
return getThreeSixty((0 -$angle),true)
ElseIf $diffX < 0 and $diffY > 0 Then
return getThreeSixty((0 -$angle),true)
EndIf
EndFunc
Func getThreeSixty($angle, $flag = false)
If($flag) Then
If($angle < 0) Then
$angle = (360 - ($angle * -1))
EndIf
Else
If($angle > 360)Then
$angle = $angle - 360
ElseIf($angle < 0)Then
$angle = $angle + 360
EndIf
EndIf
Return $angle
EndFunc
Func _switchRotate($target, $now)
if($target < $now) Then
If(($now - $target) > 180) Then
$rot_down = "a down"
$rot_up = "a up"
Else
$rot_down = "d down"
$rot_up = "d up"
EndIf
Else
If(($target - $now) > 180) Then
$rot_down = "d down"
$rot_up = "d up"
Else
$rot_down = "a down"
$rot_up = "a up"
EndIf
EndIf
EndFunc






