Soon & the mod is going to come with it ( so to speak ) - still resetting everything up on my tower then going to update a ton of **** ( posts/info/pics/code/mod/other stuff ).
Not quite sure I follow, but I checked everything and it's working fine and I also looked into the issue with black in the water & that does infact just revolve around shader issues.
Not quite sure I follow, but I checked everything and it's working fine and I also looked into the issue with black in the water & that does infact just revolve around shader issues.
Is there anyway to fix it in-game? Like turn shadows off or something like that?
Update: Just answered my own question. If you put your Shader Detail on Normal or under you don't get the black screen at all. High or Ultra gives it. So it's something with that. When you're in the water on low or normal you don't see that weird white water effect across the screen. When you have it on high or ultra you do. So I'm thinking it's something with that.
Not quite sure I follow, but I checked everything and it's working fine and I also looked into the issue with black in the water & that does infact just revolve around shader issues.
I think he's trying to get rid of the water top and isn't quite understanding through the language barrier. Plox is saying that by just clicking on the Water text (not the slider!!) the water top will be gone.
Also to note, since people are asking about the fog an ect in PM, this only runs with the dx9 version of the client. I have updated the main post as such and will add a note aswell as a client check later to avoid people not understanding why some things don't work.