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[Release] Derp Lite
Discussion on [Release] Derp Lite within the ArcheAge Hacks, Bots, Cheats & Exploits forum part of the ArcheAge category.
03/20/2016, 17:21
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#226
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I guess the best method to test this would to be get an item with cheap regrade. Take .dmp before the regrade and after the upgrade. Would nee 3 success, 3 fails, and 3 major fails and compare the code to see if there is a pattern. There are unexplained variables though. Do regular scrolls have the great success number and just do a regular success if this is rolled and such?I guess you can say there are 4 outcomes, Success, Major Success, Fail no downgrade, Major Fail Full Down Grade. However in the coding it is seen that there is possibly 6 options 3 upgrades and 3 downgrades. Just ideas and such.
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03/20/2016, 18:18
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#227
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Quote:
Originally Posted by GWraith
I guess the best method to test this would to be get an item with cheap regrade. Take .dmp before the regrade and after the upgrade. Would nee 3 success, 3 fails, and 3 major fails and compare the code to see if there is a pattern. There are unexplained variables though. Do regular scrolls have the great success number and just do a regular success if this is rolled and such?I guess you can say there are 4 outcomes, Success, Major Success, Fail no downgrade, Major Fail Full Down Grade. However in the coding it is seen that there is possibly 6 options 3 upgrades and 3 downgrades. Just ideas and such.
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Yep i was exploring that file few months ago and for my suprise you have a sucess better then a major sucess that regrade 3 times the original grade its like a "super major sucess", i did tryed to change the file but i'm noob and i gave up cause my regrade failed on the test xD i will take a look again  good luck man
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03/21/2016, 00:57
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#228
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Changing strings or variables in the client memory wise won't matter, it will still roll however it rolls and you would instead need to look into how to tricking the server end to roll differently as opposed to tampering with the client and trying to see the produced results prior won't give you anything either.
What I have been doing though, is working on how to shift Z cord hit box out of bound/range with a mob but it only seems functional with melee based combat & not magic.. I don't understand if there is a separate box in relation to it or if I'm just missing something
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Nop, Why? Too many GMs on? loool
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Because of the video I showed and what was on the client I was playing with that people might of overlooked
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03/21/2016, 18:21
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#229
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Quote:
Originally Posted by Ploxasarus
Changing strings or variables in the client memory wise won't matter, it will still roll however it rolls and you would instead need to look into how to tricking the server end to roll differently as opposed to tampering with the client and trying to see the produced results prior won't give you anything either.
What I have been doing though, is working on how to shift Z cord hit box out of bound/range with a mob but it only seems functional with melee based combat & not magic.. I don't understand if there is a separate box in relation to it or if I'm just missing something
Because of the video I showed and what was on the client I was playing with that people might of overlooked 
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I'm not talking about the strings manipulation, I'm talking about monitoring the changes that happen client side and interpreting the pattern to give a leg up in deciding to regrade or not. Also keep in mind I'm not doing this to hack the client but to prove to myself if it is or isn't possible to defeat the odds currently in the game. If I do successfully create something that can do this I will handing ONLY my work to trion in hopes of a patch to ensure the game stays fair for everyone. Regrading is the absolute core to this game, it can make you super human or popular in the community. If infact it can be used controlled or predicted then the game is a complete failure and I will no longer play. I hate the regraded system, its frustrating to fail a regrade at arcane 17 times while people are getting great success multiple times a day. Of course this view only comes because we see only the successes. In my 70+ resplendent regrades only 1 has ever gone divine.
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03/21/2016, 18:38
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#230
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Quote:
Originally Posted by GWraith
I'm not talking about the strings manipulation, I'm talking about monitoring the changes that happen client side and interpreting the pattern to give a leg up in deciding to regrade or not.
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You won't see it because it isn't given to the client until the end of the process ( which again is why you see the server message before the client ).
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If I do successfully create something that can do this I will handing ONLY my work to trion in hopes of a patch to ensure the game stays fair for everyone.
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You'd be giving them information that is absolutely useless because all they will do is ignore it or pass it to xl with a bad translation and nothing will become of it ( trust me, I know ).
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the game is a complete failure
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I quoted out the part that is significant outside of the debate and question on regrade prediction simply because it is a failure on alot of aspects but only really to do with the publisher.
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03/22/2016, 09:01
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#231
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if only Archeage had a different publisher perhaps a better or a worse result could have happened for the game (probably better cause trion can't translate ****)
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03/22/2016, 20:58
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#232
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Everything is updated on derp other then the hauler aspects ( I'm waiting to borrow a hauler from someone to update this ) and I will update that as soon as I can but I figured best not to wait an upload everything else for the time being so please be patient and I will get it as soon as I've an account tossed at me to do so.
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03/22/2016, 21:46
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#233
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Do I need to re-download derp or it auto updates?
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03/22/2016, 23:14
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#234
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Quote:
Originally Posted by GWraith
Do I need to re-download derp or it auto updates?
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It should force an update that will download a file to the folder with derp in it, if it doesn't then you will need to manually update it.
I'll be working on something a bit better for that later since I know it can be a bit buggy on some systems and also not fire correctly & also correcting a few other things aswell and still am waiting for a few people on a hauler but no biggie an hope people can be patient on that since I can't update that entirely easily on the fly without one
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03/23/2016, 11:27
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#235
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Quote:
Originally Posted by DeathenShada
Yup can do.
I haven't been playing archeage that much so I didn't try it yet (BDO got me addicted). I can test it with the mod tonight and see how it goes.
UPDATE: I used the edited glyph and ran the mod on my throwaway account for 1 hour and a bit. So far nothing happened, I will check and see if it get's banned later. However considering you said you got banned within 10 min without editing it I am going to assume that the edit seems to be working.
I can repeat the exercise again tomorrow if you like.
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Ya i loving BDO great game
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03/24/2016, 01:19
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#236
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how long i can wait for login and pass?
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03/24/2016, 01:44
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#237
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sent a PM Plox.
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03/24/2016, 09:26
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#238
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Quote:
Originally Posted by tomaszszacko
how long i can wait for login and pass?
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I gave you a response via your pm I do believe, please check it?
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Responded.
Sorry for the delay on the hauler update guys, people are too busy an can't give me a chance to get access in to update it and it isn't something I can just do on the fly like the other stuff
Waiting for people to get unbusy or else wise so I can get a minute to do so, please be patient.
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03/24/2016, 09:48
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#239
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Quote:
Originally Posted by Ploxasarus
I gave you a response via your pm I do believe, please check it?
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Sorry for that but i serious dont have message from you... i send you sugested login : pass via PM
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03/24/2016, 12:26
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#240
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Skype when ya up plox.
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