Quote:
Originally Posted by P5yl0
CAM HP Mana i have to...
already postet thnx chefes
here .. mine
DP Current / 2 byte / Game.dll+A329C6
Exp Current / 4 byte / Game.dll+A329A8
Exp Recoverable / 4 byte / Game.dll+A329A0
POS X / float / Game.dll+A2A3C8
POS Z / float / Game.dll+A2A3D0
(not really sure.. its +/- 1-2)
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if you got Z value... start calculator... switch to HEX mode... put in A2A3D0 ... press minus 4 and you get X value i think... again minus
4 is Y value ... how i got my offsets... think they are correct ;D
Now input the new z value to calculator... A2A3D0 and substract the old value of Z A2A3C8
gives you result 8 ...
do it for other adresses... ;D ... some moved by 8 ! ...
Best Window Tool ever... Calculator! lol
________________________________________________
Version 1.5.1.14
[Offset]
CHECKCASTING=A28730
GETCASTTIME=A28734
GETENEMYNAME=0x36
CheckEnemyDead=0x34
GETENEMYTYPE=0x168
GetEnemyLvl=0x32
PLAYERXPOS=A2A3C8
PLAYERYPOS=A2A3CC
PLAYERZPOS=A2A3D0
GETPLAYERCLASS=A32A00
GETPLAYERNAME=A699B0
playerCurrectHp=A329B8
playerMaxHP=A329B4
playerCurrectMana=A329C0
playerMaxMana=A329BC
playerCurrectEP=A329A8
playerMaxEP=A32998
gettargetstate=0x20C
TargetPointer=639BBC
gatherprogressbar=639BC4
onflight=A329D0
flighttimeleft=A329CC
flighttimemax=A329C8
camx=A27B34
GetPlayerPos=A27B34
camy=A27B30
Cam Y is not correct yet... searching for it now... !!!!!!!!!!
Switch X and Y Adress of PlayerPos !!!!!!!!!!!