has anyone gotten banned on NA aion recently? I just lost one of my aether bots yesterday...I have 3 characters ready to take their place but just thought I would ask.
Be careful out there, it could be a banwave.
Did you lose a character on aethertapping? Where? How does a ban look? You log in and see a screen that you are banned, or you can't log in or what?
Strange things happen to me today on a new place (Red Mane Cavern in Beluslan).
1. I recorded a very good Return way, even 2 versions. I recorded a very long Normal way which is discontinued cause I didn't find the way to close the circle of roads. But it's possible to grind there for hours and I wouldn't mind if they used Return skill every time the waypoints end and start again. But when I start with my Return way and Normal way in the list, the bot drives a character not by the Return waypoints but tries to do Normal waypoints, stops against the wall near the obelisk and uses the skill Return or writes "Return to the Obelisk and restart the bot" - it's so stupid cause they are near the obelisk. But if I change the Normal points to None in the list and close and open the bot again, they complete the Return waypoints. On the way I somewhere stop and change "None" to my Normal way, and it continues working. They won't do the Return waypoints without me, when I sleep. Why does it happen so, what to do??
2. The bot is very bad at gathering fish in deep water. I never saw it so bad before. It stops very often, writes "Selecting resource - Carpen, Failure, The resource is not selected" and stands there for a long time not going to anywhere. Is it difficult for the bot to select through deep water? I thought it's just difficult for human.
Is there a limitation on the length of Normal Waypoints? Can it glitch when it's very long? What will happen during recording if it exceeds the limit?
I have never tried an insanely long waypoint , because if you record a mistake / bad jump / falling from cliff in a bad way - you have to record it all over.
But hronos (dev) once said there is a unrealistic high limit of nodes.
I have never tried an insanely long waypoint , because if you record a mistake / bad jump / falling from cliff in a bad way - you have to record it all over.
But hronos (dev) once said there is a unrealistic high limit of nodes.
So try it if you want
Regards
Thanks, it's not because I do want it to be long, but because such is the road if I want to make something like a circle. Otherwise I need to go there and back. I'm trying to do so now, cause I saw on my yesterday's waypoints that characters fell into a canyon, even though I didn't record anything like that. There may be glitchy hidden resources on the slope, I suppose. I saw a hidden resource on this waypoint, there's Mithrill inside a big stone, it's impossible to get into there, and it's normally not seen, but when the bot is near, it shows like the boundary of the stone is thin and I see what is inside and there's Mithrill. Another such resource could throw my characters into a canyon.
Yea also something similar for rift areas , when rifts are active it can happen that obstacles spawn such as fences with guard npc's near - so you might get stuck in it if you recorded it when no rifts were up.
Yea also something similar for rift areas , when rifts are active it can happen that obstacles spawn such as fences with guard npc's near - so you might get stuck in it if you recorded it when no rifts were up.
Regards
Thanks. I saw them fall into a canyon not because of a resource but because of fighting near a canyon. They are in gathering mode now, and I recorded it the 3d time, trying to do everything safe, not approach the edges with mobs, still they find a way to fall into a canyon when fighting a mob sometimes. They run around too far probably, the mobs aren't birds but all on the ground where they fall.
And here is my screenshot of a Mithril ore inside a stone:
Sometimes characters deviate from their waypoints considerably, like 6-8 meters, I record all waypoints with 6 m step, it's most precise that the bot allows me. I used to see them fall from gathering near an edge, from fighting near an edge, and even from simply running along waypioints, which aren't about to fall. I even saw them falling from a wide bridge once (you know, such black bridges above canyons in Beluslan), although I recorded an absolutely straight way in the middle of the bridge. Is it possible to do anything about it?
ruBot 07/30/2010 - Silkroad Online - 3 Replies sorry..."ribot" =)
i have a warlock cleric at rsro...
but i cant use the dots...because when the bot use a dot...he make 2-3 sek break and then start again to attack
is it normaly or a bug at me??
dot = Blaze , Toxin ... etc