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AfterBurns Realease Just for fun Stat Watcher

Discussion on AfterBurns Realease Just for fun Stat Watcher within the 12Sky2 Hacks, Bots, Cheats & Exploits forum part of the 12Sky2 category.

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Old   #1
 
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Smile AfterBurns Realease Just for fun Stat Watcher





12Sky2 Aeria Stat Watcher Version 1.0 Visit Website to get it for free today on the Updates & Trials Page

Download for free members only now view your Stats in real time no more opening and closing windows in game. Comes with Auto Updater so when game patch is applied just run the updater to update Stat Watcher.


Enjoy

PRESS THANKS IF YOU LIKE
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Old 09/23/2010, 12:55   #2

 
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Interesting I guess but Im not sure to trust it or not . I don't really have a need for it so won't bother downloading that and im capped atm so my nets slow.

Someone should virus scan it and also check with a debugger or wpe pro to see if it steals passwords or not

If you want to view your stats you can just press C... silver and merits don't show there though lol merits can be found in memory and silver in inventory. So its not hard to make a stat reader.

But its a good idea so gratz if this is for real .
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Old 09/23/2010, 14:12   #3
 
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Quote:
Originally Posted by Mega Byte View Post
Interesting I guess but I'm not sure to trust it or not . I don't really have a need for it so won't bother downloading that and I'm capped atm so my nets slow.

Someone should virus scan it and also check with a debugger or wpe pro to see if it steals passwords or not

If you want to view your stats you can just press C... silver and merits don't show there though lol merits can be found in memory and silver in inventory. So its not hard to make a stat reader.

But its a good idea so gratz if this is for real .
Appreciate the post but come on man seriously a password stealer thats like me saying map fun has a virus, its just not going to happen. I enjoy programming and playing around with games not stealing from people or messing with there computers just for the insult I will post the source code for this one its in autoit so its simple.
Code:
#RequireAdmin
#Region
#AutoIt3Wrapper_Version=beta
#AutoIt3Wrapper_Icon=IMG\ICN.ico
#AutoIt3Wrapper_UseX64=n
#AutoIt3Wrapper_Res_Fileversion=1.0.0.1
#AutoIt3Wrapper_Res_FileVersion_AutoIncrement=p
#AutoIt3Wrapper_res_requestedExecutionLevel=requireAdministrator
#EndRegion

#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <Nomadmemory.au3>

$cp11 = IniRead(@ScriptDir & "\IMG\configaeria.nht", "Key", "31", "")
$cp22 = IniRead(@ScriptDir & "\IMG\configaeria.nht", "Key", "32", "")
$cp33 = IniRead(@ScriptDir & "\IMG\configaeria.nht", "Key", "33", "")
$cp44 = IniRead(@ScriptDir & "\IMG\configaeria.nht", "Key", "34", "")
$cp55 = IniRead(@ScriptDir & "\IMG\configaeria.nht", "Key", "35", "")
$cp66 = IniRead(@ScriptDir & "\IMG\configaeria.nht", "Key", "36", "")
$cp77 = IniRead(@ScriptDir & "\IMG\configaeria.nht", "Key", "37", "")

SetPrivilege("SeDebugPrivilege", 1)
$ProcessID = WinGetProcess("TwelveSky2", "")
$ID = _MemoryOpen(ProcessExists("TwelveSky2.exe"))
$iWINDOW_WIDTH = 148
$iWINDOW_HEIGHT = 220

HotKeySet("{F4}", "Terminate")

$tp1 = 0
$tp2 = 0
$tp3 = 0
$tp4 = 0
$tp5 = 0
$tp6 = 0
$tp7 = 0

Global $oWINDOW = GUICreate('', $iWINDOW_WIDTH, $iWINDOW_HEIGHT, -1, -1, BitOR($WS_POPUP, $WS_SYSMENU), $WS_EX_TOPMOST) 
GUISetFont(8, 400, 0, 'Tahoma')
GUICtrlCreatePic(@ScriptDir & "\IMG\bottom.jpg", 0, 20, 148, 200)
GUICtrlSetState(-1, $GUI_DISABLE)
GUICtrlCreatePic(@ScriptDir & '\IMG\lefttop.jpg', 0, 0, $iWINDOW_WIDTH - 20, 20, $SS_NOTIFY, $GUI_WS_EX_PARENTDRAG)
Global $oCLOSE = GUICtrlCreatePic(@ScriptDir & '\IMG\righttop.jpg', $iWINDOW_WIDTH - 20, 0, 20, 20, $SS_NOTIFY, $GUI_WS_EX_PARENTDRAG)
GUICtrlSetColor(-1, 0xD8DED3)
GUICtrlCreatePic(@ScriptDir & '\IMG\leftttop.jpg', 0, 0, 128, 20, $SS_NOTIFY, $GUI_WS_EX_PARENTDRAG)
Global $Label1 = GUICtrlCreateLabel($tp1, 62, 22, 75, 15) 
GUICtrlSetFont(-1, 9, 200, 0, 'Tahoma')
GUICtrlSetBkColor(-1, 0x2A2A2A)
GUICtrlSetColor(-1, 0xFFFFFF)
Global $Label2 = GUICtrlCreateLabel($tp2, 62, 48, 75, 15) 
GUICtrlSetFont(-1, 9, 200, 0, 'Tahoma')
GUICtrlSetBkColor(-1, 0x2A2A2A)
GUICtrlSetColor(-1, 0xFFFFFF)
Global $Label3 = GUICtrlCreateLabel($tp3, 62, 74, 75, 15) 
GUICtrlSetFont(-1, 9, 200, 0, 'Tahoma')
GUICtrlSetBkColor(-1, 0x2A2A2A)
GUICtrlSetColor(-1, 0xFFFFFF)
Global $Label4 = GUICtrlCreateLabel($tp4, 62, 100, 75, 15) 
GUICtrlSetFont(-1, 9, 200, 0, 'Tahoma')
GUICtrlSetBkColor(-1, 0x2A2A2A)
GUICtrlSetColor(-1, 0xFFFFFF)
Global $Label5 = GUICtrlCreateLabel($tp5, 62, 126, 75, 15)
GUICtrlSetFont(-1, 9, 200, 0, 'Tahoma')
GUICtrlSetBkColor(-1, 0x2A2A2A)
GUICtrlSetColor(-1, 0xFFFFFF)
Global $Label6 = GUICtrlCreateLabel($tp6, 62, 152, 75, 15) 
GUICtrlSetFont(-1, 9, 200, 0, 'Tahoma')
GUICtrlSetBkColor(-1, 0x2A2A2A)
GUICtrlSetColor(-1, 0xFFFFFF)
Global $Label7 = GUICtrlCreateLabel($tp7, 62, 178, 75, 15) 
GUICtrlSetFont(-1, 9, 200, 0, 'Tahoma')
GUICtrlSetBkColor(-1, 0x2A2A2A)
GUICtrlSetColor(-1, 0xFFFFFF)
GUISetBkColor(0xffffff, $oWINDOW);
WinSetTrans($oWINDOW, "", 220)
GUISetBkColor(0xffffff);
WinSetTrans($oWINDOW, "$Pic1", 220)
GUISetState(@SW_SHOW)

Func GUI()
	Global $eMSG = GUIGetMsg()
	Switch $eMSG
		Case $GUI_EVENT_CLOSE
			Exit
		Case $oCLOSE
			Exit
	EndSwitch
EndFunc  

Func stats()
	$cp1 = _MemoryRead($cp11, $ID, "char[25]")
	$tp1 = $cp1
	GUICtrlSetData($Label1, $tp1)
	Sleep(250)
	$cp2 = _MemoryRead($cp22, $ID)
	$tp2 = $cp2
	GUICtrlSetData($Label2, $tp2)
	Sleep(250)
	$cp3 = _MemoryRead($cp33, $ID)
	$tp3 = $cp3
	GUICtrlSetData($Label3, $tp3)
	Sleep(250)
	$cp4 = _MemoryRead($cp44, $ID)
	$tp4 = $cp4
	GUICtrlSetData($Label4, $tp4)
	Sleep(250)
	$cp5 = _MemoryRead($cp55, $ID)
	$tp5 = $cp5
	GUICtrlSetData($Label5, $tp5)
	Sleep(250)
	$cp6 = _MemoryRead($cp66, $ID)
	$tp6 = $cp6
	GUICtrlSetData($Label6, $tp6)
	Sleep(250)
	$cp7 = _MemoryRead($cp77, $ID)
	$tp7 = $cp7
	GUICtrlSetData($Label7, $tp7)
	Sleep(5500)
EndFunc   

Func Terminate() 
	Sleep(1000)
	Exit
EndFunc   

While 1
	GUI()
	stats()
WEnd
But of course you still need the config file and the images. But there you go I thought I had a better reputation and trust even Master Shouter can tell you I am here to help not hurt people.
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Old 09/24/2010, 15:35   #4

 
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lol sorry didn't mean to disrespect as i said i have not tested it my self, and you gotta be careful now days... everyone should scan everything and all that thanks for posting the code though.
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Old 09/24/2010, 18:41   #5
 
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Quote:
Originally Posted by Mega Byte View Post
lol sorry didn't mean to disrespect as i said i have not tested it my self, and you gotta be careful now days... everyone should scan everything and all that thanks for posting the code though.
No problem on posting the source code, I never had any problems with ya Mega I think I was more tired then anything when I read your post and you know how you can get after a long day of coding. I do agree with you now days you do need to scan everything and it is sad that its come to that. You will get 2 false postive on mine ones for the downloader wich I dont understand because it just downloads the new config file when you run it for when they patch the game and one is just simply because I wrote it in Autoit got to love those generic Autoit tags. But ya I hope some one likes it I just figured I post it cause its easier then open you stat window then your inventory window to view your stats I like it for wars lets me see how many cp I am getting without opening the stat window everytime I kill some one. Well enjoy and have fun.
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Old 09/24/2010, 18:54   #6
 
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Downloaded it yesterday works great, I did scan it and got nothing when I used Norton got a gen.autoit and a downloader trojan when I used virustotal.

I checked your downloader you said it downloads the config file so I deleted my config file to test it ran the updater and got a new config file.

So after running the stat watcher and updater I scaned my computer with Nortons and MalwareBytes Free Version showed nothing so all is good thanks again AfterBurn.
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Old 09/25/2010, 06:27   #7

 
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Yeah its quite a cool idea' maybe I could build one into map fun or something for fun later.
Good job on it
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Old 09/25/2010, 12:38   #8
 
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hey nice little tool. i got faith in this guy. he is trying to make a name for himself just the same as me with his afterburn bot (which is a knock off of skybot ). I doubt he would ruin all that just to jack a few accounts.

I think maybe people should just rely on one and others own intelligence in the matter. If your a doof your going to get a virus some day. If not you shouldn't have to worry about it. Live and let die
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Old 09/25/2010, 12:55   #9

 
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Yeah i suppose lolz
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Old 09/25/2010, 18:06   #10
 
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Hey there AFK I like the Knock off of the afk bot, it is funny how they have some of the same functions. Truth is I didn't even know what functions your Bot implemented when I started on mine 4 months ago, I had played around with map fun a little and I liked it ( Good Work there Mega ) P.S I got stuck trying to telly to labby when it wasn't time LOL and map fun isnt really a Bot. But I just got tired of using crappy or non working free bots so I made my own for my own use.

Then I started reading the threads here a little more often and decided to make mine public so I released it about 3 months ago and I just keep adding stuff to it got it working good on Aeria so I decided to tackle Mayn, then I moved on to PH had to IP tunnel to make it look like I am from the Philippines to hook into that version and I did got all three versions working and now I just keep a making them better starting with the new graphical interface of the Aeria and Mayn versions 2.5 and 2.8.

But ya I do agree we should be able to rely on one another and have faith in the ones who have been around for awhile and helping the community, and then again I agree with Mega that you do have to scan and decompile and worry now days because there is alot of dumb A**^s out there now days. So I think with common sense and safety and security of faithful programmers all will be safe. Well talk to you guys laterZ and keep up the good work AFK and Mega, see ya around on the forums.
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Old 09/25/2010, 22:29   #11
 
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Quote:
Originally Posted by jjjcr View Post
Hey there AFK I like the Knock off of the afk bot, it is funny how they have some of the same functions. Truth is I didn't even know what functions your Bot implemented when I started on mine 4 months ago, I had played around with map fun a little and I liked it ( Good Work there Mega ) P.S I got stuck trying to telly to labby when it wasn't time LOL and map fun isnt really a Bot. But I just got tired of using crappy or non working free bots so I made my own for my own use.

Then I started reading the threads here a little more often and decided to make mine public so I released it about 3 months ago and I just keep adding stuff to it got it working good on Aeria so I decided to tackle Mayn, then I moved on to PH had to IP tunnel to make it look like I am from the Philippines to hook into that version and I did got all three versions working and now I just keep a making them better starting with the new graphical interface of the Aeria and Mayn versions 2.5 and 2.8.

But ya I do agree we should be able to rely on one another and have faith in the ones who have been around for awhile and helping the community, and then again I agree with Mega that you do have to scan and decompile and worry now days because there is alot of dumb A**^s out there now days. So I think with common sense and safety and security of faithful programmers all will be safe. Well talk to you guys laterZ and keep up the good work AFK and Mega, see ya around on the forums.
Yea you first released your bot about 3 months after mine, at that time I was in a "dead zone" as far as updating and advertising. One day I popped on these forums and saw your bot and was like "wtf someone jacked my ideas". At first it kinda pissed me off but then I realized it was my own fault for having such a long dead zone. In that time you where able to release your bot with almost as much functionality as mine, except you had already released your drop junk (and move grind which i have yet to try). At that point I decided it was time for me to get back into the game. Now SkyBot V3 is superior again (has yet to be released). After I release it will be your turn to make your bot better than mine again Healthy competition
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Old 09/25/2010, 23:10   #12

 
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Sounds good to me I will enter the competition later when I have the time and understand how those 8 bytes work... :P

You should add a feature to make bot's co-operate like 4 or more walking in an arrangement so that monsters in dungeons or w/e get lured into a V pattern then aoe'd they would get owned fast.
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Old 09/26/2010, 22:20   #13
 
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Originally Posted by Mega Byte View Post
Sounds good to me I will enter the competition later when I have the time and understand how those 8 bytes work... :P

You should add a feature to make bot's co-operate like 4 or more walking in an arrangement so that monsters in dungeons or w/e get lured into a V pattern then aoe'd they would get owned fast.
A long time ago I had a vision of a bot system that worked over multiple clients. The system would work like a server with clients. One type of script could be running on several clients farming gold and botting. The "client scripts" would receive messages from the server script via PM. The messages would give instructions to the clients that allow them to locate the server character and initiate a trade, go back to town, sell all junk, and dump the rest of the items/money into the bank.

I think I might still use this idea to some extent in the future.

EDIT: Another way to do it would be to use HTTP POST and a server script to communicate. You could develop a bot net of bots lol.
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Old 09/26/2010, 22:53   #14

 
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Nawh HTTP sucks for things that need to be responsive you would just open ports and use sockets
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Old 09/27/2010, 01:08   #15
 
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Originally Posted by Mega Byte View Post
Nawh HTTP sucks for things that need to be responsive you would just open ports and use sockets
I dunno how to do that

You could use HTTP for things that don't require an immediate response, like the bot thing I was talking about. It wouldn't need to receive the message instantly.

Imagine there is a bunch of bots running and they are all grinding. When they get a full inventory (or close too) they send a signal via HTTP to the "runner" bot which queues each request. The runner bot goes to the location defined by each grinding bot, when at the location it sends a signal via HTTP back to the grinder bot to notify that it is waiting to trade. The grinder receives the signal and sets trade requests to accept, sends a signal back notifying the runner that trades are now allowed. The runner initiates trade, at this point the rest of the trading is done with responses back and forth from the game. At the end of the trade the runner bot goes back to town and sells/dumps/stores, then moves to the next queued grinder.

In this instance none of the signals need to be received right away.
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