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WarRock EU - Code Snippets
Discussion on WarRock EU - Code Snippets within the WarRock forum part of the Shooter category.
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View Poll Results: Wie findet ihr diesen Thread
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Klasse!
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78 |
60.94% |
Geht so
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17 |
13.28% |
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Sinnlos, braucht keiner
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33 |
25.78% |
02/20/2011, 09:38
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#2011
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elite*gold: 1
Join Date: Jun 2010
Posts: 2,843
Received Thanks: 3,724
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xD
Dafür brauch man kein Bypass xDDDDD
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02/20/2011, 09:49
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#2012
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elite*gold: 1
Join Date: Nov 2008
Posts: 576
Received Thanks: 166
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lol man braucht doch für asm n bypass?
ich weiss net ob des noch workt
Zero Delay+UnlAmmo von VIP Bereich Von wr-vip
Code:
void WriteAsm( void* pxAddress, BYTE *code, int size )
{
unsigned long Protection;
VirtualProtect((void*)pxAddress, size, PAGE_READWRITE, &Protection);
memcpy((void*)pxAddress, (const void*)code, size);
VirtualProtect((void*)pxAddress, size, Protection, 0);
}
#define ADR_UNLAMMO1 0x689526
#define ADR_UNLAMMO2 0x689537
#define ADR_UNLAMMO3 0x68953D
#define ADR_NODELAY 0x6A0E64
(October 4. 2009)
int ammo = 0;
int delay = 0;
BYTE zeryoff [] = {0x74, 0x43};
BYTE unlimited_ammo_1_off[] = { 0x89, 0x7E, 0x24 };
BYTE unlimited_ammo_2_off[] = { 0x89, 0x46, 0x20 };
BYTE unlimited_ammo_3_off[] = { 0x89, 0x46, 0x24 };
BYTE NOPS[] = {0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90};
////==================ULLi.AMMO===========
if (ammo==1){
if (ammo){
WriteAsm((void *)ADR_UNAMMO1 ,NOPS,3);
WriteAsm((void *)ADR_UNAMMO2 ,NOPS,3);
WriteAsm((void *)ADR_UNAMMO3 ,NOPS,3);}}
else {
if (!ammo){
WriteAsm((void *)ADR_UNAMMO1 ,unlimited_ammo_1_off,3);
WriteAsm((void *)ADR_UNAMMO2 ,unlimited_ammo_2_off,3);
WriteAsm((void *)ADR_UNAMMO3 ,unlimited_ammo_3_off,3);
}}
////==================Delay====================
if (delay==1){
if (delay){
WriteAsm((void *)ADR_NODELAY,NOPS,2);
}
} else {
if (!delay){
WriteAsm((void *)ADR_NODELAY,zeryoff,2);
}
}
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02/20/2011, 10:37
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#2013
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elite*gold: 21
Join Date: Nov 2010
Posts: 2,062
Received Thanks: 2,320
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Quote:
Originally Posted by CyberRazzer
~~~_5Slot as Asm_~~~
if (CH_SLOT5)
{
if (dwServer!=0)
{
__asm
{
mov eax,dword ptr ds:[ADR_SERVERPOINTER]
mov dword ptr ds:[eax+OFS_SLOT5],1
}
}
}
made by cyberrazzer
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Nice, jeder mit Hirn bekommt das hin xD
@Prosk1ll: Jop es geht aber crasht nach paar Sekunden^^
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02/20/2011, 10:42
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#2014
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elite*gold: 1
Join Date: Nov 2008
Posts: 576
Received Thanks: 166
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Toxic add ma pls skype und mach wieder ne VIP source ich mach grade auch die von wr-vip
jetzt kommt ne ReHook methode
Code:
while(1)
{
if(memcmp((void *)VTable[82], (void *)"\x8B\xFF", 2) == 0 )
{
pDrawIndexedPrimitive = (oDrawIndexedPrimitive) Detour->Create((PBYTE)VTable[82],(LPBYTE)myDrawIndexedPrimitive,7);
}
Sleep(500);
}
Code:
BYTE* DipCheck = (BYTE*)VTable[82];
do
{
if ( DipCheck[0] == 0x8B )
{
(oDrawIndexedPrimitive)Detour->Create((PBYTE)VTable[82],(LPBYTE)myDrawIndexedPrimitive);
}
Sleep(-0);
}
while(TRUE);
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02/20/2011, 10:56
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#2015
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elite*gold: 21
Join Date: Nov 2010
Posts: 2,062
Received Thanks: 2,320
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Auf den ReHook kommt auch jeder mit Hirn xD
Code:
while (1) // Funktion in einer Endlosschleife laufen lassen
Code:
sleep (milisekunden) // Die Funktion pausiert "milisekunden" was bei DIP leider nicht richtig funzt xD
Aber dennoch Ty^^
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02/20/2011, 10:59
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#2016
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elite*gold: 1
Join Date: Nov 2008
Posts: 576
Received Thanks: 166
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ja np ich poste noch mehr xD^^
ehm Toxic add mich ma plox skype(itzy0urandy) ich brauch DRINGENST Hilfe bei meinem D3D iwie klappts nimmer^^
also hier ma AutoAmmo/Medic/Repair[Menu/Nomenu]
Code:
Nopes:
CODE
BYTE 90NOPE [] {0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,};
Off Nopes:
CODE
BYTE RepairOff [] = { 0x0F, 0x85, 0xBA, 0x00, }; //Auto Repair Off
BYTE AmmoOff [] = { 0x0F, 0x85, 0xA1, 0x00, }; //Auto Ammo Off
BYTE MedicOff [] = {0x0F, 0x85, 0xA6, 0x00, }; //Auto Medic Off
Auto Ammo:
No Menu:
CODE
void AutoA()
{
if(GetAsyncKeyState(/*HotkeyHere*/))
{
WriteAsm((void *)Ammo,90NOPE,6);
}}
void AutoAOff()
{
if(GetAsyncKeyState(/*HotkeyHere*/))
{
WriteAsm((void *)Ammo,AmmoOff,4);
}}
Auto Medic
No Menu
CODE
void AutoM()
{
if(GetAsyncKeyState(/*HotkeyHere*/))
{
WriteAsm((void *)Medic,90NOPE,6);
}}
void AutoMOff() //Auto Medic Off
{
if(GetAsyncKeyState(/*HotkeyHere*/))
{
WriteAsm((void *)Medic,MedicOff,4);
}}
Auto Repair:
No Menu
CODE
void AutoR()
{
if(GetAsyncKeyState(/*HotkeyHere*/))
{
WriteAsm((void *)Repair,90NOPE,6);
}}
void AutoROff() //Auto repair Off
void AutoR()
{
if(GetAsyncKeyState(/*HotkeyHere*/))
{
WriteAsm((void *)Repair,RepairOff,4);
}}
With Menu:
Auto Medic:
CODE
int medica;
if(medica==1) //On
{
WriteAsm((void *)Medic,90NOPE,6);
}
if(medica==0)
{
WriteAsm((void *)Medic,MedicOff,4);
}
Auto Ammo
CODE
int ammoa;
if(ammoa==1) //On
{
WriteAsm((void *)Ammo,90NOPE,6);
}
if(ammoa==0)
{
WriteAsm((void *)Ammo,AmmoOff,4);
}
CODE
int repaira;
if(repaira==1) //On
{
WriteAsm((void *)Repair,90NOPE,6);
}
if(repaira==0)
{
WriteAsm((void *)Repair,RepairOff,4);
}
€:KA OBS KLAPPT HAB KEIN BYPASS ZUM TESTEN -.-"
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02/20/2011, 11:22
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#2017
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elite*gold: 21
Join Date: Nov 2010
Posts: 2,062
Received Thanks: 2,320
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Jetzt fehlt nurnoch AutoMedic Addy xD
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02/20/2011, 11:43
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#2018
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elite*gold: 1
Join Date: Nov 2008
Posts: 576
Received Thanks: 166
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ya iwie schon hiers ne FPS source^^
Code:
/* #include */
#include <time.h>
float fLastTickCount=0.0f;
float fCurrentTickCount;
char CH_FPS [20];
/* MENU[MENUMAXITEMS]; */
int CH_NoFPS=0;
/* void RebuildMenu(void) */
MenuAddItem("Framerate:",(char **)CH_FPS,0,0,MENUTEXT);
/* HRESULT WINAPI myPresent */
if(CH_FPS){
fCurrentTickCount=clock() * 0.001f;
CH_NoFPS++;
if((fCurrentTickCount - fLastTickCount)>1.0f){
fLastTickCount=fCurrentTickCount;
sprintf(CH_FPS, "%d", CH_NoFPS);
CH_NoFPS=0;}}
Time.h
Code:
/***
*time.h - definitions/declarations for time routines
*
* Copyright (c) Microsoft Corporation. All rights reserved.
*
*Purpose:
* This file has declarations of time routines and defines
* the structure returned by the localtime and gmtime routines and
* used by asctime.
* [ANSI/System V]
*
* [Public]
*
****/
#if _MSC_VER > 1000
#pragma once
#endif
#ifndef _INC_TIME
#define _INC_TIME
#include <crtdefs.h>
#if !defined(_WIN32)
#error ERROR: Only Win32 target supported!
#endif
#ifdef _MSC_VER
/*
* Currently, all MS C compilers for Win32 platforms default to 8 byte
* alignment.
*/
#pragma pack(push,_CRT_PACKING)
#endif /* _MSC_VER */
#ifdef __cplusplus
extern "C" {
#endif
#if !defined(_W64)
#if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
#define _W64 __w64
#else
#define _W64
#endif
#endif
/* Define _CRTIMP */
#ifndef _CRTIMP
#ifdef _DLL
#define _CRTIMP __declspec(dllimport)
#else /* ndef _DLL */
#define _CRTIMP
#endif /* _DLL */
#endif /* _CRTIMP */
/* Define __cdecl for non-Microsoft compilers */
#if ( !defined(_MSC_VER) && !defined(__cdecl) )
#define __cdecl
#endif
#ifndef _WCHAR_T_DEFINED
typedef unsigned short wchar_t;
#define _WCHAR_T_DEFINED
#endif
#ifndef _TIME32_T_DEFINED
typedef _W64 long __time32_t; /* 32-bit time value */
#define _TIME32_T_DEFINED
#endif
#ifndef _TIME64_T_DEFINED
typedef __int64 __time64_t; /* 64-bit time value */
#define _TIME64_T_DEFINED
#endif
#ifndef _TIME_T_DEFINED
#ifdef _USE_32BIT_TIME_T
typedef __time32_t time_t; /* time value */
#else
typedef __time64_t time_t; /* time value */
#endif
#define _TIME_T_DEFINED /* avoid multiple def's of time_t */
#endif
#ifndef _CLOCK_T_DEFINED
typedef long clock_t;
#define _CLOCK_T_DEFINED
#endif
#ifndef _SIZE_T_DEFINED
#ifdef _WIN64
typedef unsigned __int64 size_t;
#else
typedef _W64 unsigned int size_t;
#endif
#define _SIZE_T_DEFINED
#endif
/* Define NULL pointer value */
#ifndef NULL
#ifdef __cplusplus
#define NULL 0
#else
#define NULL ((void *)0)
#endif
#endif
#ifndef _TM_DEFINED
struct tm {
int tm_sec; /* seconds after the minute - [0,59] */
int tm_min; /* minutes after the hour - [0,59] */
int tm_hour; /* hours since midnight - [0,23] */
int tm_mday; /* day of the month - [1,31] */
int tm_mon; /* months since January - [0,11] */
int tm_year; /* years since 1900 */
int tm_wday; /* days since Sunday - [0,6] */
int tm_yday; /* days since January 1 - [0,365] */
int tm_isdst; /* daylight savings time flag */
};
#define _TM_DEFINED
#endif
/* Clock ticks macro - ANSI version */
#define CLOCKS_PER_SEC 1000
/* Extern declarations for the global variables used by the ctime family of
* routines.
*/
/* non-zero if daylight savings time is used */
_Check_return_ _CRT_INSECURE_DEPRECATE_GLOBALS(_get_daylight) _CRTIMP int* __cdecl __daylight(void);
#define _daylight (*__daylight())
/* offset for Daylight Saving Time */
_Check_return_ _CRT_INSECURE_DEPRECATE_GLOBALS(_get_dstbias) _CRTIMP long* __cdecl __dstbias(void);
#define _dstbias (*__dstbias())
/* difference in seconds between GMT and local time */
_Check_return_ _CRT_INSECURE_DEPRECATE_GLOBALS(_get_timezone) _CRTIMP long* __cdecl __timezone(void);
#define _timezone (*__timezone())
/* standard/daylight savings time zone names */
_Check_return_ _Deref_ret_z_ _CRT_INSECURE_DEPRECATE_GLOBALS(_get_tzname) _CRTIMP char ** __cdecl __tzname(void);
#define _tzname (__tzname())
_CRTIMP errno_t __cdecl _get_daylight(_Out_ int * _Daylight);
_CRTIMP errno_t __cdecl _get_dstbias(_Out_ long * _Daylight_savings_bias);
_CRTIMP errno_t __cdecl _get_timezone(_Out_ long * _Timezone);
_CRTIMP errno_t __cdecl _get_tzname(_Out_ size_t *_ReturnValue, _Out_z_cap_(_SizeInBytes) char *_Buffer, _In_ size_t _SizeInBytes, _In_ int _Index);
/* Function prototypes */
_Check_return_ _CRT_INSECURE_DEPRECATE(asctime_s) _CRTIMP char * __cdecl asctime(_In_ const struct tm * _Tm);
#if __STDC_WANT_SECURE_LIB__
_Check_return_wat_ _CRTIMP errno_t __cdecl asctime_s(_Out_cap_(_SizeInBytes) _Post_count_c_(26) char *_Buf, _In_ size_t _SizeInBytes, _In_ const struct tm * _Tm);
#endif
__DEFINE_CPP_OVERLOAD_SECURE_FUNC_0_1(errno_t, asctime_s, _Deref_post_count_c_(26) char, _Buffer, _In_ const struct tm *, _Time)
_CRT_INSECURE_DEPRECATE(_ctime32_s) _CRTIMP char * __cdecl _ctime32(_In_ const __time32_t * _Time);
_CRTIMP errno_t __cdecl _ctime32_s(_Out_cap_(_SizeInBytes) _Post_count_c_(26) char *_Buf, _In_ size_t _SizeInBytes, _In_ const __time32_t *_Time);
__DEFINE_CPP_OVERLOAD_SECURE_FUNC_0_1(errno_t, _ctime32_s, _Deref_post_count_c_(26) char, _Buffer, _In_ const __time32_t *, _Time)
_Check_return_ _CRTIMP clock_t __cdecl clock(void);
_CRTIMP double __cdecl _difftime32(_In_ __time32_t _Time1, _In_ __time32_t _Time2);
_Check_return_ _CRT_INSECURE_DEPRECATE(_gmtime32_s) _CRTIMP struct tm * __cdecl _gmtime32(_In_ const __time32_t * _Time);
_Check_return_wat_ _CRTIMP errno_t __cdecl _gmtime32_s(_In_ struct tm *_Tm, _In_ const __time32_t * _Time);
_CRT_INSECURE_DEPRECATE(_localtime32_s) _CRTIMP struct tm * __cdecl _localtime32(_In_ const __time32_t * _Time);
_CRTIMP errno_t __cdecl _localtime32_s(_Out_ struct tm *_Tm, _In_ const __time32_t * _Time);
_CRTIMP size_t __cdecl strftime(_Out_z_cap_(_SizeInBytes) char * _Buf, _In_ size_t _SizeInBytes, _In_z_ _Printf_format_string_ const char * _Format, _In_ const struct tm * _Tm);
_CRTIMP size_t __cdecl _strftime_l(_Pre_notnull_ _Post_z_ char *_Buf, _In_ size_t _Max_size, _In_z_ _Printf_format_string_ const char * _Format, _In_ const struct tm *_Tm, _In_opt_ _locale_t _Locale);
_Check_return_wat_ _CRTIMP errno_t __cdecl _strdate_s(_Out_cap_(_SizeInBytes) _Post_count_c_(9) char *_Buf, _In_ size_t _SizeInBytes);
__DEFINE_CPP_OVERLOAD_SECURE_FUNC_0_0(errno_t, _strdate_s, _Deref_post_count_c_(9) char, _Buffer)
__DEFINE_CPP_OVERLOAD_STANDARD_FUNC_0_0(char *, __RETURN_POLICY_DST, _CRTIMP, _strdate, _Out_z_cap_c_(9), char, _Buffer)
_Check_return_wat_ _CRTIMP errno_t __cdecl _strtime_s(_Out_cap_(_SizeInBytes) _Post_count_c_(9) char *_Buf , _In_ size_t _SizeInBytes);
__DEFINE_CPP_OVERLOAD_SECURE_FUNC_0_0(errno_t, _strtime_s, _Deref_post_count_c_(9) char, _Buffer)
__DEFINE_CPP_OVERLOAD_STANDARD_FUNC_0_0(char *, __RETURN_POLICY_DST, _CRTIMP, _strtime, _Out_z_cap_c_(9), char, _Buffer)
_CRTIMP __time32_t __cdecl _time32(_Out_opt_ __time32_t * _Time);
_CRTIMP __time32_t __cdecl _mktime32(_Inout_ struct tm * _Tm);
_CRTIMP __time32_t __cdecl _mkgmtime32(_Inout_ struct tm * _Tm);
#ifdef _POSIX_
_CRTIMP void __cdecl tzset(void);
#else
_CRTIMP void __cdecl _tzset(void);
#endif
_Check_return_ _CRTIMP double __cdecl _difftime64(_In_ __time64_t _Time1, _In_ __time64_t _Time2);
_CRT_INSECURE_DEPRECATE(_ctime64_s) _CRTIMP char * __cdecl _ctime64(_In_ const __time64_t * _Time);
_CRTIMP errno_t __cdecl _ctime64_s(_Out_z_cap_(_SizeInBytes) char *_Buf, _In_ size_t _SizeInBytes, _In_ const __time64_t * _Time);
__DEFINE_CPP_OVERLOAD_SECURE_FUNC_0_1(errno_t, _ctime64_s, char, _Buffer, _In_ const __time64_t *, _Time)
_CRT_INSECURE_DEPRECATE(_gmtime64_s) _CRTIMP struct tm * __cdecl _gmtime64(_In_ const __time64_t * _Time);
_CRTIMP errno_t __cdecl _gmtime64_s(_Out_ struct tm *_Tm, _In_ const __time64_t *_Time);
_CRT_INSECURE_DEPRECATE(_localtime64_s) _CRTIMP struct tm * __cdecl _localtime64(_In_ const __time64_t * _Time);
_CRTIMP errno_t __cdecl _localtime64_s(_Out_ struct tm *_Tm, _In_ const __time64_t *_Time);
_CRTIMP __time64_t __cdecl _mktime64(_Inout_ struct tm * _Tm);
_CRTIMP __time64_t __cdecl _mkgmtime64(_Inout_ struct tm * _Tm);
_CRTIMP __time64_t __cdecl _time64(_Out_opt_ __time64_t * _Time);
/* The Win32 API GetLocalTime and SetLocalTime should be used instead. */
_CRT_OBSOLETE(GetLocalTime) unsigned __cdecl _getsystime(_Out_ struct tm * _Tm);
_CRT_OBSOLETE(SetLocalTime) unsigned __cdecl _setsystime(_In_ struct tm * _Tm, unsigned _MilliSec);
#ifndef _SIZE_T_DEFINED
typedef unsigned int size_t;
#define _SIZE_T_DEFINED
#endif
#ifndef _WTIME_DEFINED
/* wide function prototypes, also declared in wchar.h */
_CRT_INSECURE_DEPRECATE(_wasctime_s) _CRTIMP wchar_t * __cdecl _wasctime(_In_ const struct tm * _Tm);
_CRTIMP errno_t __cdecl _wasctime_s(_Out_cap_(_SizeInWords) _Post_count_c_(26) wchar_t *_Buf, _In_ size_t _SizeInWords, _In_ const struct tm * _Tm);
__DEFINE_CPP_OVERLOAD_SECURE_FUNC_0_1(errno_t, _wasctime_s, _Deref_post_count_c_(26) wchar_t, _Buffer, _In_ const struct tm *, _Time)
_CRT_INSECURE_DEPRECATE(_wctime32_s) _CRTIMP wchar_t * __cdecl _wctime32(_In_ const __time32_t *_Time);
_CRTIMP errno_t __cdecl _wctime32_s(_Out_cap_(_SizeInWords) _Post_count_c_(26) wchar_t* _Buf, _In_ size_t _SizeInWords, _In_ const __time32_t * _Time);
__DEFINE_CPP_OVERLOAD_SECURE_FUNC_0_1(errno_t, _wctime32_s, _Deref_post_count_c_(26) wchar_t, _Buffer, _In_ const __time32_t *, _Time)
_CRTIMP size_t __cdecl wcsftime(_Out_z_cap_(_SizeInWords) wchar_t * _Buf, _In_ size_t _SizeInWords, _In_z_ _Printf_format_string_ const wchar_t * _Format, _In_ const struct tm * _Tm);
_CRTIMP size_t __cdecl _wcsftime_l(_Out_z_cap_(_SizeInWords) wchar_t * _Buf, _In_ size_t _SizeInWords, _In_z_ _Printf_format_string_ const wchar_t *_Format, _In_ const struct tm *_Tm, _In_opt_ _locale_t _Locale);
_CRTIMP errno_t __cdecl _wstrdate_s(_Out_cap_(_SizeInWords) _Post_count_c_(9) wchar_t * _Buf, _In_ size_t _SizeInWords);
__DEFINE_CPP_OVERLOAD_SECURE_FUNC_0_0(errno_t, _wstrdate_s, _Deref_post_count_c_(9) wchar_t, _Buffer)
__DEFINE_CPP_OVERLOAD_STANDARD_FUNC_0_0(wchar_t *, __RETURN_POLICY_DST, _CRTIMP, _wstrdate, _Out_z_cap_c_(9), wchar_t, _Buffer)
_CRTIMP errno_t __cdecl _wstrtime_s(_Out_cap_(_SizeInWords) _Post_count_c_(9) wchar_t * _Buf, _In_ size_t _SizeInWords);
__DEFINE_CPP_OVERLOAD_SECURE_FUNC_0_0(errno_t, _wstrtime_s, _Deref_post_count_c_(9) wchar_t, _Buffer)
__DEFINE_CPP_OVERLOAD_STANDARD_FUNC_0_0(wchar_t *, __RETURN_POLICY_DST, _CRTIMP, _wstrtime, _Out_z_cap_c_(9), wchar_t, _Buffer)
_CRT_INSECURE_DEPRECATE(_wctime64_s) _CRTIMP wchar_t * __cdecl _wctime64(_In_ const __time64_t * _Time);
_CRTIMP errno_t __cdecl _wctime64_s(_Out_cap_(_SizeInWords) _Post_count_c_(26) wchar_t* _Buf, _In_ size_t _SizeInWords, _In_ const __time64_t *_Time);
__DEFINE_CPP_OVERLOAD_SECURE_FUNC_0_1(errno_t, _wctime64_s, _Deref_post_count_c_(26) wchar_t, _Buffer, _In_ const __time64_t *, _Time)
#if !defined(RC_INVOKED) && !defined(__midl)
#include <wtime.inl>
#endif
#define _WTIME_DEFINED
#endif
#if !defined(RC_INVOKED) && !defined(__midl)
#include <time.inl>
#endif
#if !__STDC__ || defined(_POSIX_)
/* Non-ANSI names for compatibility */
#define CLK_TCK CLOCKS_PER_SEC
/*
daylight, timezone, and tzname are not available under /clr:pure.
Please use _daylight, _timezone, and _tzname or
_get_daylight, _get_timezone, and _get_tzname instead.
*/
#if !defined(_M_CEE_PURE)
_CRT_INSECURE_DEPRECATE_GLOBALS(_get_daylight) _CRTIMP extern int daylight;
_CRT_INSECURE_DEPRECATE_GLOBALS(_get_timezone) _CRTIMP extern long timezone;
_CRT_INSECURE_DEPRECATE_GLOBALS(_get_tzname) _CRTIMP extern char * tzname[2];
#endif /* !defined(_M_CEE_PURE) */
_CRT_NONSTDC_DEPRECATE(_tzset) _CRTIMP void __cdecl tzset(void);
#endif /* __STDC__ */
#ifdef __cplusplus
}
#endif
#ifdef _MSC_VER
#pragma pack(pop)
#endif /* _MSC_VER */
#endif /* _INC_TIME */
KA OBS KLAPPT
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02/20/2011, 12:06
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#2019
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elite*gold: 17
Join Date: Apr 2010
Posts: 1,174
Received Thanks: 839
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Guten Morgen!
Hat denn jemand mal die AntiAFK und GM Warning Addy?
Möchte meine neue Version in ein paar Stunden updaten.
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02/20/2011, 12:08
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#2020
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elite*gold: 1
Join Date: Nov 2008
Posts: 576
Received Thanks: 166
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#define ADR_ANTIAFK 0x00A44888
die gm warning such ich auch^^
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02/20/2011, 13:21
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#2021
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elite*gold: 17
Join Date: Apr 2010
Posts: 1,174
Received Thanks: 839
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Quote:
Originally Posted by •~•Pr0Sk1ll•~•
#define ADR_ANTIAFK 0x00A44888
die gm warning such ich auch^^
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Geil danke !!!
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02/20/2011, 13:30
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#2022
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elite*gold: 900
Join Date: Apr 2009
Posts: 14,981
Received Thanks: 11,403
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Quote:
Originally Posted by •~•Pr0Sk1ll•~•
fabbel ich habe schon einige Coder drüberschauen lassen
(.xD1997,Ccommander(hat sogar n bypass gecodet)
un die sagen sin keine Fehler -.-"
könnts daran liegen?
Code:
while( 1 )
{
funktionen
sleep(200);
}
€: Cyber 1. GZ zu asm nomenubase nur bringt die keinem
schwein was ohne bypass xP stell deinen doch public^^
2. add mich pls skype brauch deine Hilfe.(itzy0urandy)
COOL besser als playspan thread^^ was is der nächst bessere thread?
den knacken wir
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der nächstbessere ist Promocode mit über 200k
versuchs mal damit:
Code:
for(;;){
funktionen;
Sleep(35);
}
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02/20/2011, 13:55
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#2023
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elite*gold: 1
Join Date: Nov 2008
Posts: 576
Received Thanks: 166
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fabbel habs probiert geht auch net -.-"
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02/20/2011, 14:08
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#2024
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elite*gold: 17
Join Date: Apr 2010
Posts: 1,174
Received Thanks: 839
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Quote:
Originally Posted by •~•Pr0Sk1ll•~•
#define ADR_ANTIAFK 0x00A44888
die gm warning such ich auch^^
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Hast du GM WArning Addy gefunden?^^
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02/20/2011, 14:13
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#2025
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elite*gold: 0
Join Date: Jan 2011
Posts: 349
Received Thanks: 431
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such doch mal selber als nur zu betteln -.-
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