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War Rock Cheat Programming Discussion

Discussion on War Rock Cheat Programming Discussion within the WarRock forum part of the Shooter category.

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Old 09/12/2013, 17:08   #121
 
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#request Bypss
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Old 09/14/2013, 22:00   #122
 
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correct me if smth is wrong blablabla, enjoy.
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Old 09/28/2013, 14:34   #123
 
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Weis einer wo ich die DSETUP.DLL Source finden kann?
Oder noch besser kann sie mir einer Senden? Danke
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Old 09/28/2013, 15:00   #124
 
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Quote:
Originally Posted by xXrussXx View Post
Weis einer wo ich die DSETUP.DLL Source finden kann?
Oder noch besser kann sie mir einer Senden? Danke
Davon gibts keine Source. Für DLLs habe ich aber generell ein Tool womit man automatisch Source Code erstellt der die DLL spoof'd Willst haben? PM mich an und wir handeln den Preis aus ;D
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Old 09/28/2013, 18:21   #125
 
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Quote:
Originally Posted by .BlackHat View Post
Davon gibts keine Source. Für DLLs habe ich aber generell ein Tool womit man automatisch Source Code erstellt der die DLL spoof'd Willst haben? PM mich an und wir handeln den Preis aus ;D
Dafür einen Preis zu verlangen ist eine Schande. Man muss einfach nur eine DLL nehmen, die die Exports weiterleitet (vgl. ) und einen Hook auf die Funktion connect oder WSAConnect aus WinSock2 legt und die IP-Adresse auf die des eigenen Servers ändert.
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Old 10/01/2013, 09:47   #126
 
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#request scan patterns for addy logger
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Old 10/03/2013, 15:26   #127
 
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#request

Ofs_ip
Ofs_health
Ofs_name
Ofs_team
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Old 10/07/2013, 09:29   #128
 
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shouldn't this be translated by now?
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Old 10/07/2013, 12:06   #129
 
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Quote:
Originally Posted by Basser View Post
shouldn't this be translated by now?
We just forgot about that. Anyways, the threads focus is on discussion about War Rock cheat development with some quite obvious rules.

I guess you're interested in the packet structure for War Rock? ;-)
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Old 10/07/2013, 18:11   #130
 
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Quote:
Originally Posted by Raz9r View Post
We just forgot about that. Anyways, the threads focus is on discussion about War Rock cheat development with some quite obvious rules.

I guess you're interested in the packet structure for War Rock? ;-)
I am, so far not many people are willing to help / contribute to my project though :/
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Old 10/11/2013, 03:57   #131
 
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PLAYER ANIMATION DIARRHEA
/ NO FAKE !!! - Player Animation / Not Public @ The Moment in WarRock
SPIELER ANIMATION DURCHFALL


Code:
#define PLAYER_ANIMATION_DIARRHEA *(DWORD*)( 0xAEF49C ); // State Addr For Player Animate diarrhea
DWORD dwPlayerPointer = *(DWORD*)( 0x00000000 );
if ( dwPlayerPointer )
{
    *(DWORD*)( dwPlayerPointer + 0xC424 ) |= ( PLAYER_ANIMATION_DIARRHEA );
}
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Old 10/11/2013, 11:55   #132
 
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WarRock Remote KILL Function

All credits going to King7 aka RoBerTo!



Code:
void * DetourCreate ( BYTE *src, const BYTE *dst, const int len ) 
{
	BYTE *jmp =(BYTE*)malloc(len+5);
	DWORD dwBack;
	void* FakeStack = (unsigned char*) src - 1500;
	VirtualProtect(FakeStack,0x3000,PAGE_EXECUTE_READWRITE,&dwBack);
	memcpy(jmp,src,len); 
	jmp += len;
	jmp[0] = 0xE9;
	*(DWORD*)(jmp+1) =(DWORD)(src+len-jmp) - 5;
	src[0] = 0xE9;
	*(DWORD*)(src+1) =(DWORD)(dst - src) - 5;
	for(int i=5; i<len; i++) src[i] = 0x90;
	VirtualProtect(FakeStack,0x3000,dwBack,&dwBack);
	return(jmp-len);
}


//[B][COLOR="Red"]Address and function are updated ![/COLOR][/B]


#define ADR_USERKILL  0x416DA4


DWORD UserKillKJmp = NULL;
DWORD UserID = NULL;
__declspec (naked) void new_userkill(void)
{
	__asm
	{
		mov ecx,UserID
		mov dword ptr [eax+0x1C],ecx
		jmp dword ptr [UserKillKJmp]
	}
}


if ( CH_REMOTEKILL !=0 && CH_USERFINDER !=0 )
{
	UserID       = (CH_USERFINDER-1);
	UserKillKJmp = (ADR_USERKILL+0x6);
	DetourCreate((BYTE*)ADR_USERKILL,(BYTE*)new_userkill,6);
}
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Old 10/11/2013, 16:40   #133
 
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Quote:
//Address and function are updated !


#define ADR_USERKILL 0x416DA4
its wrong here is the correct one ...


#define ADR_USERKILL 0x416D9E // 10.10.13

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Old 10/12/2013, 01:10   #134
 
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Quote:
Originally Posted by Kazbah__ View Post
its wrong here is the correct one ...

#define ADR_USERKILL 0x416D9E // 10.10.13

I haven't tryed mine , but normaly as i compared code should work... maybe i made a n mistake... i didn't tryed the function
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Old 10/12/2013, 13:29   #135
 
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#Request WeaponHack Source .
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