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Find player IP
Discussion on Find player IP within the WarRock forum part of the Shooter category.
02/20/2013, 01:49
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#1
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Find player IP
Hi guys , I am very intressted how to find Gamer IP inside the game , is it possible to do without any hacks ? p
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02/20/2013, 06:44
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#2
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You can ask the Player
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02/20/2013, 23:13
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#3
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Go to your ressource monitor, tab "Network"
Here you can find all connections. War Rock is P2P so you connect to other players.
Just filter the IP's used by WarRock.exe
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02/20/2013, 23:24
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#4
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In addition to what xxfabbelxx said: You might also log packets from warrock.exe sent over some unique port and decrypt them, then you'll just need to search for the nicknames, which are being sent from time to time.
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02/21/2013, 00:01
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#5
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Download a hack and go under "Player ..." and search your Gamer and klick IP
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02/21/2013, 19:47
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#6
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Easiest way are hacks - fabbel's method is not that good, cuz you'll see the IP from all players connected. You can't filter that one out.
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02/21/2013, 20:13
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#7
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Quote:
Originally Posted by LamerDev
Easiest way are hacks - fabbel's method is not that good, cuz you'll see the IP from all players connected. You can't filter that one out.
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Simply use a sniffer, catch playerlist packet (29952, contains player information like nickname, userid, sessionid, remote/local ip/port, exp, k/d, ...).
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02/21/2013, 20:41
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#8
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Quote:
Originally Posted by LamerDev
Easiest way are hacks - fabbel's method is not that good, cuz you'll see the IP from all players connected. You can't filter that one out.
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Seemingly you don't know anything about that. It's irrelevent whether you get the IP by filtering packets or by accessing warrock.exe's memory.
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02/21/2013, 21:19
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#9
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how can i filter them ? anyone have any tutorial ?
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02/22/2013, 01:57
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#10
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Why would you bother looking up someone's IP if not to do some naughty things that are most likely illegal? Another reason would be of course to turn a specific player in, however you were really dumb just thinking about that. So what's left is that whatever you need it for, we should probably not give a single flying duck.
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02/23/2013, 10:22
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#11
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@Nomad.. i thought for something like.. route player udp traffic through wr game servers (for non uPnP players)?
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