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Warrock - Code Snippets

Discussion on Warrock - Code Snippets within the WarRock forum part of the Shooter category.

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Old 08/06/2012, 00:53   #106
 
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Hello !
How is it fix this :


@n4n033 Very thanks. ;d
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Old 08/06/2012, 02:01   #107
 
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Quote:
Originally Posted by D4rkevi1 View Post
Hello !
How is it fix this :
you used wrong POS to show ESP
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Old 08/06/2012, 02:09   #108
 
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Hatt jemand vieleicht mal Lust die ganzen Sources jetz hier aus dem Thread in ein Post aufzunehmen? Damit man da durch noch durchblättern muss! Hätt sich ein Thank´s von mir aufjedenfall gesichert!

Greetze
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Old 08/06/2012, 16:23   #109
 
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My Supernospread crashes in my Nomenu hack could somebody help me?

Code:
//addy
#define ADR_SUPERNOSPREAD		0x890E70

//function
*(double*)ADR_SUPERNOSPREAD = 0;
Also my nospawn wait doesnt work(no crash) but does nothing.
Code:
//addy
#define ADR_NoSpawn1			0xA36084

//function
*(INT*)(ADR_NoSpawn1) = 0;
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Old 08/06/2012, 17:13   #110
 
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Quote:
Originally Posted by jeffrey1994 View Post
My Supernospread crashes in my Nomenu hack could somebody help me?

Code:
//addy
#define ADR_SUPERNOSPREAD		0x890E70

//function
*(double*)ADR_SUPERNOSPREAD = 0;
Also my nospawn wait doesnt work(no crash) but does nothing.
Code:
//addy
#define ADR_NoSpawn1			0xA36084

//function
*(INT*)(ADR_NoSpawn1) = 0;
I'm not sure, but i think Super No Spread, is patched.
And your No Spawn-Adress is fail.

Regards, BuRn3R!
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Old 08/06/2012, 17:48   #111
 
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Quote:
Originally Posted by _BuRn3R_ View Post
I'm not sure, but i think Super No Spread, is patched.
And your No Spawn-Adress is fail.

Regards, BuRn3R!
SuperNoSpread is Patched but NoSpawn Source is not fail LOL :P

if (NOxxxx)
{
*(float*) (ADR_NoSpawnWait) = 0;
}

or type int -
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Old 08/06/2012, 17:54   #112
 
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hallo,
habe ne frage und zwar
wen ich eine hack funktion in mein hack schreibe
und dann save und warrock starte, schließt sich WarRock wieder sofort.
könnte ihr mir helfen?
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Old 08/06/2012, 18:59   #113
 
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Quote:
Originally Posted by Hanfi™ View Post
hallo,
habe ne frage und zwar
wen ich eine hack funktion in mein hack schreibe
und dann save und warrock starte, schließt sich WarRock wieder sofort.
könnte ihr mir helfen?
könnte ich vlt wissen welche Funktion du machst ?

und achte drauf das du immer die aktuelle addys benutzt
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Old 08/06/2012, 19:06   #114
 
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Quote:
Originally Posted by Instiinqzx3™ View Post
könnte ich vlt wissen welche Funktion du machst ?

und achte drauf das du immer die aktuelle addys benutzt
Egal was für eine Funktion, es crasht immer, außer bei funktionen ohne addys , wie chams & wallhack usw.
Ich benutze pumios public base.
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Old 08/06/2012, 22:48   #115
 
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kann sein das du stw,stamina,speed,boneshot, upernospread, oder so benutzt wenn ja dann wird crashen da die patched sind
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Old 08/06/2012, 23:05   #116
 
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I'm trying to make Quickplant/defuse + Plant/defuse anywhere with a nomenu hack so im using Hotkey F4 to activate the function

but when im ingame i need to HOLD F4 + F to plant

Code:
if(GetAsyncKeyState(VK_F4)){
	*(BYTE*)ADR_PLANTANYWHERE = 0x1;
	*(WORD*)ADR_DEFUSEANYWHERE = 0x1;
	*(float*) ADR_QUICKPD = 20;
}
also nospawn wait is still not working
Code:
#define ADR_NoSpawn1			0xB71E98 //wrong addy?

*(float*) (ADR_NoSpawn1) = 0;
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Old 08/06/2012, 23:09   #117

 
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Quote:
Originally Posted by jeffrey1994 View Post
I'm trying to make Quickplant/defuse + Plant/defuse anywhere with a nomenu hack so im using Hotkey F4 to activate the function

but when im ingame i need to HOLD F4 + F to plant

Code:
if(GetAsyncKeyState(VK_F4)){
	*(BYTE*)ADR_PLANTANYWHERE = 0x1;
	*(WORD*)ADR_DEFUSEANYWHERE = 0x1;
	*(float*) ADR_QUICKPD = 20;
}
also nospawn wait is still not working
Code:
#define ADR_NoSpawn1			0xB71E98 //wrong addy?

*(float*) (ADR_NoSpawn1) = 0;
try this:

Code:
if(GetAsyncKeyState(VK_F4) &1)
{
	*(BYTE*)ADR_PLANTANYWHERE = 0x1;
	*(WORD*)ADR_DEFUSEANYWHERE = 0x1;
	*(float*) ADR_QUICKPD = 20;
}
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Old 08/06/2012, 23:47   #118
 
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Quote:
Originally Posted by xxfabbelxx View Post
try this:

Code:
if(GetAsyncKeyState(VK_F4) &1)
{
	*(BYTE*)ADR_PLANTANYWHERE = 0x1;
	*(WORD*)ADR_DEFUSEANYWHERE = 0x1;
	*(float*) ADR_QUICKPD = 20;
}
That doesn't work either, now when I hold F and spam F4 it tries to plant but simply does nothing
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Old 08/07/2012, 00:23   #119
 
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Quote:
Originally Posted by ~ExoduS~* View Post
kann sein das du stw,stamina,speed,boneshot, upernospread, oder so benutzt wenn ja dann wird crashen da die patched sind
Stw isn't patched. Only the public Way is patched.
I am not sure, but i think the functions; Boneshot & Stamina aren't patched

Regards, BuRn3R!
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Old 08/07/2012, 00:33   #120
 
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Quote:
Originally Posted by _BuRn3R_ View Post
Stw isn't patched. Only the public Way is patched.
I am not sure, but i think the functions; Boneshot & Stamina aren't patched

Regards, BuRn3R!
who said they are :P
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