|
You last visited: Today at 13:43
Advertisement
[Sammelthread] Addys
Discussion on [Sammelthread] Addys within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.
07/21/2011, 19:17
|
#466
|
elite*gold: 0
Join Date: Jun 2011
Posts: 78
Received Thanks: 49
|
Quote:
|
Welchen addylogger benutzte denn ?
|
Quote:
ganz einfach
|
|
|
07/21/2011, 20:21
|
#467
|
elite*gold: 0
Join Date: May 2011
Posts: 486
Received Thanks: 379
|
Suche:
Playerpointer
NoFallDamage/Selfkill
GMWarning
|
|
|
07/21/2011, 20:37
|
#468
|
elite*gold: 0
Join Date: Jul 2011
Posts: 25
Received Thanks: 19
|
Andere Addylogger:
******/ Pointer /******
unsigned long ADR_PlayerPointer=0x00ABD750;
unsigned long ADR_ServerPointer=0x009B7EA8;
unsigned long ADR_BasePointer=0x009F2508;
******/ Memory /******
unsigned long ADR_SuperNoSpread=0x007ECF00;
unsigned long ADR_Speed=0x007F8784;
unsigned long ADR_Scope=0x008602FC;
unsigned long ADR_ScopeSize=0x00860304;
unsigned long ADR_ImDrunk=0x0096D2E0;
unsigned long ADR_NearFog=0x00943EA0;
unsigned long ADR_FarFog=0x00943EA2;
unsigned long ADR_QuickSpawn1=0x00971638;
unsigned long ADR_QuickSpawn2=0x0097163C;
unsigned long ADR_QuickSpawn3=0x00971640;
unsigned long ADR_NoBounds1=0x00968554;
unsigned long ADR_NoBounds2=0x00968558;
unsigned long ADR_NoBounds3=0x0096855C;
unsigned long ADR_FastAmmo=0x0094140C;
unsigned long ADR_FastMedic=0x00941414;
unsigned long ADR_FastFlag=0x00941424;
******/ D3D Rel. /******
unsigned long ADR_D3D_UserName=0x009F2ECC;
unsigned long ADR_D3D_IP=0x009F2BDC;
******/ Offsets /******
unsigned long OFS_PlayerSize=0x001CF0;
unsigned long OFS_NFD=0x00102C4;
unsigned long OFS_NoRecoil1=0x00C43C;
unsigned long OFS_NoRecoil2=0x00C440;
unsigned long OFS_NoRecoil3=0x00C444;
unsigned long OFS_X=0x00102DC;
unsigned long OFS_Y=0x00102E0;
unsigned long OFS_Z=0x00102E4;
unsigned long OFS_Premium1=0x001C34;
unsigned long OFS_Premium2=0x001C38;
unsigned long OFS_GameMode=0x0011A2A4;
unsigned long OFS_EnableDeathCam=0x0011B7E0;
unsigned long OFS_GameMaster=0x00574;
_______________________________________
|
|
|
07/21/2011, 20:40
|
#469
|
elite*gold: 0
Join Date: Dec 2010
Posts: 100
Received Thanks: 30
|
do u have glass wall auch darbij
|
|
|
07/21/2011, 20:49
|
#470
|
elite*gold: 0
Join Date: Jul 2011
Posts: 25
Received Thanks: 19
|
Quote:
Originally Posted by dannymuis
do u have glass wall auch darbij
|
ne leier nich ...
bräuchte ich auch noch
SUCHE:
GLASSWALLS
|
|
|
07/21/2011, 20:56
|
#471
|
elite*gold: 0
Join Date: Nov 2010
Posts: 9
Received Thanks: 3
|
Was bitte sollen diese Addys bringen? tut mir leid für die blöde frage doch bin in Warrock erst Level 17.
lq asesino
|
|
|
07/21/2011, 21:02
|
#472
|
elite*gold: 0
Join Date: Apr 2011
Posts: 342
Received Thanks: 86
|
Quote:
|
Was bitte sollen diese Addys bringen? tut mir leid für die blöde frage doch bin in Warrock erst Level 17.
|
Die Brauchst du um nen Hack zu coden^^
Für nähere Informationen lies bitte das hier:
Hat jem. Glasswalls?
Antispam:
#define OFS_Y 0x00102EC
#define OFS_Z 0x00102E4
|
|
|
07/21/2011, 21:19
|
#473
|
elite*gold: 0
Join Date: Jul 2011
Posts: 49
Received Thanks: 26
|
Quote:
Andere Addylogger:
******/ Pointer /******
unsigned long ADR_PlayerPointer=0x00ABD750;
unsigned long ADR_ServerPointer=0x009B7EA8;
unsigned long ADR_BasePointer=0x009F2508;
******/ Memory /******
unsigned long ADR_SuperNoSpread=0x007ECF00;
unsigned long ADR_Speed=0x007F8784;
unsigned long ADR_Scope=0x008602FC;
unsigned long ADR_ScopeSize=0x00860304;
unsigned long ADR_ImDrunk=0x0096D2E0;
unsigned long ADR_NearFog=0x00943EA0;
unsigned long ADR_FarFog=0x00943EA2;
unsigned long ADR_QuickSpawn1=0x00971638;
unsigned long ADR_QuickSpawn2=0x0097163C;
unsigned long ADR_QuickSpawn3=0x00971640;
unsigned long ADR_NoBounds1=0x00968554;
unsigned long ADR_NoBounds2=0x00968558;
unsigned long ADR_NoBounds3=0x0096855C;
unsigned long ADR_FastAmmo=0x0094140C;
unsigned long ADR_FastMedic=0x00941414;
unsigned long ADR_FastFlag=0x00941424;
******/ D3D Rel. /******
unsigned long ADR_D3D_UserName=0x009F2ECC;
unsigned long ADR_D3D_IP=0x009F2BDC;
******/ Offsets /******
unsigned long OFS_PlayerSize=0x001CF0;
unsigned long OFS_NFD=0x00102C4;
unsigned long OFS_NoRecoil1=0x00C43C;
unsigned long OFS_NoRecoil2=0x00C440;
unsigned long OFS_NoRecoil3=0x00C444;
unsigned long OFS_X=0x00102DC;
unsigned long OFS_Y=0x00102E0;
unsigned long OFS_Z=0x00102E4;
unsigned long OFS_Premium1=0x001C34;
unsigned long OFS_Premium2=0x001C38;
unsigned long OFS_GameMode=0x0011A2A4;
unsigned long OFS_EnableDeathCam=0x0011B7E0;
unsigned long OFS_GameMaster=0x00574;
|
@Tibolus™ muss man immer dieses unsigned long davor eingeben oder wie gewöhnlich nur #define ADR/OFS_... 0x00 ?
|
|
|
07/21/2011, 21:22
|
#474
|
elite*gold: 0
Join Date: May 2011
Posts: 486
Received Thanks: 379
|
Quote:
Originally Posted by l3L4cK0uT™
@Tibolus™ muss man immer dieses unsigned long davor eingeben oder wie gewöhnlich nur #define ADR/OFS_... 0x00 ?
|
Wie gewöhnlich.
|
|
|
07/21/2011, 21:29
|
#475
|
elite*gold: 0
Join Date: Jul 2011
Posts: 25
Received Thanks: 19
|
eingendlich wie gewöhnt aber wenn man das so eingibt mit long könnte es auch funzen xD
aber besser mit #define ...
long hat mein addylogger nur so ausgegeben
antispamm:
unsigned long OFS_EnableDeathCam=0x0011B7E0;
unsigned long OFS_GameMaster=0x00574;
|
|
|
07/21/2011, 21:31
|
#476
|
elite*gold: 0
Join Date: Dec 2010
Posts: 100
Received Thanks: 30
|
any glass wall addy? my hack:
|
|
|
07/21/2011, 21:31
|
#477
|
elite*gold: 0
Join Date: Oct 2010
Posts: 555
Received Thanks: 44
|
hat wer glasswals unsigned long ADR_NearFog=0x00943EA0;
unsigned long ADR_FarFog=0x00943EA2;
|
|
|
07/21/2011, 21:38
|
#478
|
elite*gold: 0
Join Date: Jul 2011
Posts: 49
Received Thanks: 26
|
Danke an .BuRn3R' & Tibolus™
|
|
|
07/22/2011, 03:08
|
#479
|
elite*gold: 0
Join Date: Aug 2010
Posts: 19
Received Thanks: 0
|
Trigger
Hat einer die ADR_Trigger addy?
|
|
|
07/22/2011, 22:35
|
#480
|
elite*gold: 0
Join Date: Jun 2011
Posts: 141
Received Thanks: 46
|
Sind ned von mir Credits to NikM
Code:
//=========================================\
//=============== NikM Logger =============\
//============= v.4.0 ============\
//============= Start logging =============\
//=========================================\
//~~~~~~~~~~~~Pointers~~~~~~~~~~~~
#define Playerpointer_Ptr 0x00ABD750
#define Serverpointer_Ptr 0x00943DC8
#define Basepointer_Ptr 0x009F2508
#define Healthpointer_Ptr 0x009F409C
#define Weaponpointer_Ptr 0x009B97EC
#define Slotpointer_Ptr 0x00 //Failed to log Slotpointer_Ptr
#define Userpointer_Ptr 0x00 //Failed to log Userpointer_Ptr
#define Angelview_Ptr 0x00 //Failed to log Angelview_Ptr
//~~~~~~~~~~~~Memory~~~~~~~~~~~~~
#define FastAmmo_Mem 0x0094140C
#define FastHealth_Mem 0x00941414
#define FastRepair_Mem 0x00941418
#define FastFlag_Mem 0x00941424
#define Map_Bounds1_Mem 0x00968554
#define Map_Bounds2_Mem 0x00968558
#define Map_Bounds3_Mem 0x0096855C
#define Spawnwait1_Mem 0x00971638
#define Spawnwait2_Mem 0x0097163C
#define Spawnwait3_Mem 0x00971640
#define WaterHight_Mem 0x00 //Failed to log WaterHight_Mem
#define NoWater_Mem 0x00ADBA08
#define SuperNoSpread_Mem 0x007ECF00
#define Scope_Mem 0x008602FC
#define ScopeSize_Mem 0x00860304
#define PlayerSpeed_Mem 0x007F8784
#define FullBright1_Mem 0x00943DF0
#define FullBright2_Mem 0x00943DF4
#define FullBright3_Mem 0x00943DF8
#define NearFog_Mem 0x00943EA0
#define FarFog_Mem 0x00943EA2
#define GlassWalls_Mem 0x00805A24
#define SeeThroughGround_Mem 0x00 //Failed to log SeeThroughGround_Mem
#define ForceKick_Mem 0x000F99B8
#define AntiAFK_Mem 0x0093DF70
#define VirtualYAxis_Mem 0x007EAE28
#define PlantAnyWhere_Mem 0x00 //Failed to log PlantAnyWhere_Mem
#define ImDrunken_Mem 0x00943D7C
#define UnlAmmo_Mem 0x00ADD640
#define WeaponGravity_Mem 0x008258D8
#define Stamina1_Mem 0x00 //Failed to log Stamina1_Mem
#define Stamina2_Mem 0x007EAE08
#define Stamina3_Mem 0x00 //Failed to log Stamina3_Mem
#define Stamina4_Mem 0x007F5FBC
#define Stamina5_Mem 0x007EAE1C
#define ExtraAmmo1_Mem 0x56000AE4
#define ExtraAmmo2_Mem 0x56000AE5
#define SniperPX_Mem 0x56000AE6
#define AssaultPX_Mem 0x56000AE8
#define BandagePX_Mem 0x56000AEA
#define GMWarning_Mem 0x009F4074
//~~~~~~~~~~~~Offsets~~~~~~~~~~~~
#define Slot1_Ofs 0x001021A0
#define Slot2_Ofs 0x001021A1
#define Slot3_Ofs 0x001021A2
#define Slot4_Ofs 0x001021A3
#define Slot5_Ofs 0x001021A4
#define Slot6_Ofs 0x001021A5
#define Slot7_Ofs 0x001021A6
#define Slot8_Ofs 0x001021A7
#define XAxis_Ofs 0x000102DC
#define YAxis_Ofs 0x000102E0
#define ZAxis_Ofs 0x000102E4
#define NoFallDamage_Ofs 0x000102C4
#define GravityX_Ofs 0x00 //Failed to log GravityX_Ofs
#define GravityY_Ofs 0x00 //Failed to log GravityY_Ofs
#define GravityZ_Ofs 0x0000008C
#define Recoil1_Ofs 0x0000C43C
#define Recoil2_Ofs 0x0000C440
#define Recoil3_Ofs 0x0000C444
#define Level_Ofs 0x0011A280
#define Dinar_Ofs 0x0011A290
#define RoomMaster_Ofs 0x0011B7E0
#define SuperMaster_Ofs 0x0011B3C8
#define Premium1_Ofs 0x00001C34
#define Premium2_Ofs 0x00001C38
#define Max_Players_Ofs 0x000FCD1C
#define Invisible_Ofs 0x00 //Failed to log Invisible_Ofs
#define GameMode_Ofs 0x000FC8C0
#define Slot_Ofs 0x00 //Failed to log Slot_Ofs
//~~~~~~~~~~~~ASM~~~~~~~~~~~~
#define WalkThroughWalls_Asm 0x006BD977
#define ShootThroughWalls_Asm 0x00 //Failed to log ShootThroughWalls_Asm
#define Stamina5_Asm 0x00426F65
#define CQC_Prone_Asm 0x00 //Failed to log CQC_Prone_Asm
#define QuickPlant_Asm 0x004E989A
#define QuickDefuse_Asm 0x004E89D0
#define UnlAmmo_Asm 0x004E3AE5
#define NoDelay_Asm 0x004F178C
#define NoReload_Asm 0x00 //Failed to log NoReload_Asm
#define Bullets_Asm 0x00 //Failed to log Bullets_Asm
#define BoneShot_Asm 0x00 //Failed to log BoneShot_Asm
#define MineView1_Asm 0x00 //Failed to log MineView1_Asm
#define MineView2_Asm 0x00 //Failed to log MineView2_Asm
#define AntiM14_Asm 0x00 //Failed to log AntiM14_Asm
#define HeadShot1_Asm 0x00 //Failed to log HeadShot1_Asm
#define HeadShot2_Asm 0x00 //Failed to log HeadShot2_Asm
#define Escalator1_Asm 0x006BE3A7
#define Escalator2_Asm 0x006BE4E4
#define AutoMedic1_Asm 0x00 //Failed to log AutoMedic1_Asm
#define AutoMedic2_Asm 0x00 //Failed to log AutoMedic2_Asm
//~~~~~~~~~~~~Structs~~~~~~~~~~~~
struct SPlayer
{
//failed
};
Addys loggged: 60
Addys failed to log: 39
//Creditz:\
//NoName (Logger Source)\
//NikM (Pattern)\
//Special Thanks:\
//Son_Goten (For Showing me how to search f*ck'n' Bytes & Quick Plant)\
//IceVersionzX (For some really good ideas ^^
//=========================================\
//============= End of logging ============\
//======= Visit www.~Zensiert~.net =======\
//=========================================\
//============== Next logging ===========\
|
|
|
Similar Threads
|
[Sammelthread] Addys
11/22/2010 - WarRock Hacks, Bots, Cheats & Exploits - 54 Replies
Hi leute,
ich hab mir einfach mal gedacht das wir auch ein sammelthread für addys machen könnten(falls es so was schon gibt bitte closen).
Ja also wie der Threadname schon sagt sollten hier ausschließlich Addys geposted werden.
Ich hab mich nur noch nicht entschieden ob ich sie imemr hier oben hin schreiben soll(also die aktuellen Addys), oder ob man einfach immer auf die letzte seite gehen soll um die addys dann so zu finden.
Aber ihr könnt mir eine pn schicken damit meine wahl...
|
[Sammelthread]PSN addys
09/16/2010 - Consoles - 2 Replies
so daher das ich noch kein theard gesehen habe erstelle ich so einen theard mal.
So hier kann jeder seine PSN
addy hinschreiben:
ich fange mal an:err0rC0de123
so jetzt seit ihr dran^^
|
All times are GMT +1. The time now is 13:44.
|
|