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[Release]TWSRO 1.258 Craft System Packet Structures ASM Fix + Bug Fixes
Discussion on [Release]TWSRO 1.258 Craft System Packet Structures ASM Fix + Bug Fixes within the SRO PServer Guides & Releases forum part of the SRO Private Server category.
07/23/2019, 14:31
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#91
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elite*gold: 100
Join Date: Sep 2017
Posts: 1,108
Received Thanks: 903
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Quote:
Originally Posted by ntabkpro
Can you show me how to use this?
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07/24/2019, 03:58
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#92
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elite*gold: 0
Join Date: Sep 2018
Posts: 60
Received Thanks: 5
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Quote:
Originally Posted by MeGaMaX.
i will help too
amazing news
#Thread updated
-My cracked sbot works for this server files, you can try it and report any bugs.
-You can find it
Preview:
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Game crashing when use features autopotion HP MP
Quote:
Originally Posted by #HB
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Oh my god. You are great. Thanks you so much
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08/22/2019, 21:10
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#93
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elite*gold: 0
Join Date: Dec 2015
Posts: 119
Received Thanks: 16
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How to fix the billing server on normal way? I get this error on global manager that he cant connect to billing server but everything is correct?
BillingMgr- Session Established!
BillingMgr- Billing Server Session Closed!
and its repeating the whole time is there something different on the billing server on twsro files? can someone upload his billing server working for this files would be great thank you
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09/13/2019, 01:21
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#94
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elite*gold: 0
Join Date: Mar 2010
Posts: 209
Received Thanks: 30
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Gateway server is giving error. '' Offıcal Ip Detected.. '' That's why I cant start game the from the launcher.How can I solve this?
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09/16/2019, 10:10
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#95
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elite*gold: 0
Join Date: Mar 2010
Posts: 733
Received Thanks: 87
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Great as always
Keep it up
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09/28/2019, 15:04
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#96
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elite*gold: 0
Join Date: Aug 2009
Posts: 45
Received Thanks: 12
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can't seem to be able to spawn mobs, does anyone else have the issue or am I that big of a newbie  tried via /loadmonster MOB_ , F1 or F2 same result - nothing happens when I hit enter, the mob doesn't spawn and there is no message (cheat key failure or success)
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01/08/2020, 13:27
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#97
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elite*gold: 0
Join Date: Aug 2007
Posts: 438
Received Thanks: 181
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hows the progress going for anyone working on these still? encountered any more issues/bugs?
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01/08/2020, 14:07
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#98
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elite*gold: 15
Join Date: Jul 2014
Posts: 1,614
Received Thanks: 1,375
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The swap to these files should've happened years ago when we still had people around who were willing to work on them and cared about moving forward, both gameplay wise and from a technological stand point, however all these people left because the community gave everyone **** over time.
Like I'm sitting here with 130 cap CSRO-R files for about 2 years now but there's no point in doing anything with them, nobody cares about evolving.
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01/08/2020, 17:58
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#99
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elite*gold: 1
Join Date: May 2008
Posts: 493
Received Thanks: 184
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Quote:
Originally Posted by WickedNite.
The swap to these files should've happened years ago when we still had people around who were willing to work on them and cared about moving forward, both gameplay wise and from a technological stand point, however all these people left because the community gave everyone **** over time.
Like I'm sitting here with 130 cap CSRO-R files for about 2 years now but there's no point in doing anything with them, nobody cares about evolving.
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I would like to have them
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01/08/2020, 20:22
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#100
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elite*gold: 0
Join Date: Jun 2008
Posts: 701
Received Thanks: 213
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Sro-R is much less popular than normal sro. In my opinion br cap 120 files will be top for private server. But noone have client. We have only 1.040 11d client.
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01/09/2020, 17:35
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#101
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elite*gold: 15
Join Date: Jul 2014
Posts: 1,614
Received Thanks: 1,375
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Quote:
Originally Posted by janicka
Sro-R is much less popular than normal sro. In my opinion br cap 120 files will be top for private server. But noone have client. We have only 1.040 11d client.
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Because it doesn't exist.
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01/12/2020, 21:30
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#102
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elite*gold: 0
Join Date: Aug 2007
Posts: 438
Received Thanks: 181
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Quote:
Originally Posted by WickedNite.
The swap to these files should've happened years ago when we still had people around who were willing to work on them.
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Yeah problem is that most people who had them kept the files private and didnt do anything with them or help the community, there is only vsro 188 and vsro 193 that would make a decent server and possibly twsro 258.
Hopefully these files get alot more attention and people start using them, we need some knowledgeable people working on these or release some better files that arent missing some of its features like these files are.. still way better than vsro in its current stage tho.
What is your opinion on the current state of this community and these files?
@#HB still working on twsro 258?
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01/14/2020, 03:23
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#103
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elite*gold: 29890
Join Date: Sep 2006
Posts: 1,086
Received Thanks: 2,566
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Quote:
Originally Posted by silkroadbotter
Yeah problem is that most people who had them kept the files private and didnt do anything with them or help the community, there is only vsro 188 and vsro 193 that would make a decent server and possibly twsro 258.
Hopefully these files get alot more attention and people start using them, we need some knowledgeable people working on these or release some better files that arent missing some of its features like these files are.. still way better than vsro in its current stage tho.
What is your opinion on the current state of this community and these files?
@#HB still working on twsro 258?
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No one is going to bother doing a server with these files by any reasons.
Files:
-They are mixed files. No matter what everyone says its mixed. Since modules doesnt match also some packets shows errors in modules.
-They can run a server tho, pretty much no one is giving attention because, look at silkroad community as virtual machine. Everyone is copying and pasting an already released files, or database to work on. Very rare people will even bother to help fixing these files. I, and some of the members here fixed the hardest bugs, yet no one give a single duck.
Community:
-Dont bother talking to ghosts, Only strong exist here i refere to server owners. All other fans are just either playing, or they just host a local server.
-Server owners will not transfer to these files because, they are not sure these files can milk the players with a good stability, or not. They wont bother upgrading their dlls, or filter to match untested files. Pretty much if you wanna do something from now on do it for your self. Take for example most of the hard working devs here that share their reverse engineering code, and yet all they get is the middle finger for just sharing it no one gives a single duck. Nothing will force these people to move on. We are in 2020 and they are still making millions per servers. So why the hell would they change, or even bother. Dont waste your time. I tried to encourge and yet look at the thread, it was bumped by a stranger to gain some posts. If you want to work on it find the most interested people and work private, otherwise move on with your life, or keep using vsro until you figure out all bugs and make them stable.
Greetings
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01/14/2020, 06:27
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#104
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elite*gold: 100
Join Date: Sep 2017
Posts: 1,108
Received Thanks: 903
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I did not test other bugs in the files, however I have the intention to fix bugs, work on them and make these files a good project. We can make a live test server, but I need somebody with me to make that, we also need people to test.
The files can be a great project, but we also need a proper bot for them, otherwise people wouldn't be interested.
I can adapt my filter on these files as well, if anybody is interested in making a test server, I can be in.
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02/02/2020, 22:46
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#105
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elite*gold: 0
Join Date: Sep 2007
Posts: 17
Received Thanks: 1
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Guys i got a bug with this files, cant create guild.
i ques its abusefilter but what i can do?
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