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[Release]TWSRO 1.258 Craft System Packet Structures ASM Fix + Bug Fixes

Discussion on [Release]TWSRO 1.258 Craft System Packet Structures ASM Fix + Bug Fixes within the SRO PServer Guides & Releases forum part of the SRO Private Server category.

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Old 03/28/2021, 22:44   #121
 
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1.258 Client language is "Taiwan"
Client text content is in English
So is the language modified directly in SRO_? If I want to change to other languages, is there a corresponding operation method?
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Old 03/29/2021, 00:24   #122
 
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Quote:
Originally Posted by only16859 View Post
1.258 Client language is "Taiwan"
Client text content is in English
So is the language modified directly in SRO_? If I want to change to other languages, is there a corresponding operation method?
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Old 04/03/2021, 10:57   #123
 
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After long-term testing, Taiwan 1.258
The following issues need to be fixed
1. The map is fully open. The number of mobs refreshed is very high. At the same time, mobs appeared, which also caused the pets to be used abnormally. Need to delete the refresh quantity of mobs.
2. "Samarkand", "Prince Map" and "Alexander" three maps. Characters close to the portal will cause the client to crash.
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Old 09/02/2021, 16:27   #124
 
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job exp working ?
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Old 09/07/2021, 06:08   #125
 
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Quote:
Originally Posted by only16859 View Post
After long-term testing, Taiwan 1.258
The following issues need to be fixed
1. The map is fully open. The number of mobs refreshed is very high. At the same time, mobs appeared, which also caused the pets to be used abnormally. Need to delete the refresh quantity of mobs.
2. "Samarkand", "Prince Map" and "Alexander" three maps. Characters close to the portal will cause the client to crash.
The problem must be in Tab_RefNest
use this query
Code:
SELECT SUM(dwMaxTotalCount) 
FROM Tab_RefNest
if the result is higher than 50k objects means the problem comes from Nest
to fix it use this simple query
Code:
UPDATE Tab_RefNest 
SET dwMaxTotalCount = 1 
WHERE dwMaxTotalCount >1
if it's just for testing purpose
or use syloxx query which is avoiding uniques , instance uniques and mobs
Code:
DECLARE @RARE FLOAT = 0.75 /*_#2 = 200%, 1 = 100%, 0.5 = 50%*/

UPDATE TRN 
    SET TRN.dwMaxTotalCount *= @RARE
    FROM Tab_RefNest TRN
    JOIN Tab_RefTactics TRT ON TRN.dwTacticsID = TRT.dwTacticsID
    JOIN _RefObjCommon ROC ON TRT.dwObjID = ROC.ID
WHERE ROC.CodeName128 LIKE 'MOB%'
AND ROC.Rarity = 0
AND dwDelayTimeMin < 600
AND dwDelayTimeMin != 0
AND dwMaxTotalCount != 1
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Old 09/07/2021, 12:24   #126
 
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how to add new pets ?
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Old 12/28/2024, 15:40   #127
 
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Hello friends, there is a game server limit of 50000 objects for TWSRO 258 version. Is there an offset to exceed this? If anyone has information, please share it. Thank you.
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Old 12/28/2024, 18:08   #128
 
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Quote:
Originally Posted by senol44 View Post
Hello friends, there is a game server limit of 50000 objects for TWSRO 258 version. Is there an offset to exceed this? If anyone has information, please share it. Thank you.
I have the version, but I will tell you something. I use vsro 274
It is the best so far
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Old 12/28/2024, 21:57   #129
 
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vsro274

Is there a full fix version of vsro 274, all maps, items, triggers, etc. 50000 objects, offset will exceed the limit?
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