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[Rewokred] Permanent Buffs

Discussion on [Rewokred] Permanent Buffs within the SRO PServer Guides & Releases forum part of the SRO Private Server category.

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Old   #1
 
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[Rewokred] Permanent Buffs

I found , many bugs within his queries and decided to rework it and actually make it work.

it work For Cap 100 Fine


--If Your Game Cap +100
--Get Skillid and Lv skill From _RefSkill
use

and put them in table


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File Type: txt Permanent buffs vsro.txt (5.7 KB, 274 views)
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Old 11/17/2018, 14:53   #2
 
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Why are you giving a scan for a text file?
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Old 11/17/2018, 15:27   #3
 
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****, this is the worst Permanent buffs procedure I have ever seen in my whole life.
Please quit using this way of coding..
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Old 11/17/2018, 21:21   #4
 
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if you have fire shield and you didnt wear shield your Char will get crash and crashing your Game server too

@Aaron Please if you have better give me it i really need
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Old 11/18/2018, 01:11   #5
 
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You can make all these buffs to be passive, you wouldn't need a sp to start with

¯\_(ツ)_/¯
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Old 06/04/2019, 16:04   #6
 
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damage scroll have buff open ? help
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I haven't seen anyone else figuring this out so i'm gonna show you a little trick. Setting the skill time in the AddSkillProp will make buffs permanent, they only get removed on death or if a Billposter uses the hero-skill. The reason why this works is this: buff.cpp BOOL CBuffSkill::IsRemovable( CMover* pMover )



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