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Nations Horde | Cap 100 | The First ever Nation vs Nation server | EU VS CH
Discussion on Nations Horde | Cap 100 | The First ever Nation vs Nation server | EU VS CH within the SRO PServer Advertising forum part of the SRO Private Server category.
04/17/2017, 19:37
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#31
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elite*gold: 125
Join Date: Aug 2011
Posts: 4,392
Received Thanks: 4,351
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When I kept reading 'but we balanced the chinese race' at first I thought to myself they're another server that will give some more damage and make the chinese PQ and think they buffed it properly. Then I kept reading it and started believing in you guys a little.
Then I read the balance changes. And I'm over here thinking if you guys are serious with this whole CHN vs EU thing with this kind of 'balance' hope you guys are trolling otherwise this might be the biggest fail concept i've ever seen (however the idea itself is amazing)
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04/17/2017, 19:46
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#32
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elite*gold: 26
Join Date: Jan 2009
Posts: 810
Received Thanks: 1,214
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Good luck!
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04/17/2017, 20:00
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#33
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elite*gold: 0
Join Date: Apr 2012
Posts: 458
Received Thanks: 296
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Looks really interesting. I think I'm in.
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04/17/2017, 20:16
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#34
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elite*gold: 0
Join Date: Nov 2007
Posts: 569
Received Thanks: 109
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1- what about the low lvls > ( players who just joined the game after 2 - 3 weeks ) they will be forced to get killed by the older players since they cant take off their job suits.
2-
Quote:
Q: Nice server but there is a major flaw, what will happen if a nation has more players than the other nation?
A: Everything is possible and for everything that might happen we are ready, Thats why we didn't nerf the EU parties but instead we buffed the CH parties and made huge balance changes in the game, now both parties are very strong and CH parties can farm experience / items as fast as Europe (read topic for more info). No only that, if a nation is exceeds the other nation by more than 100 player, that nation character creation will be closed temporary until the other nation catches up to it players count wise.
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so, if i wanna play as chinese and the hunters have exceeded the limit, thats mean i wont be able to join the game till the hunters and thieves became equal to each other
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04/17/2017, 20:32
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#35
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elite*gold: 0
Join Date: Aug 2012
Posts: 529
Received Thanks: 113
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some1 give me a dl link plz
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04/17/2017, 21:03
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#36
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elite*gold: 53
Join Date: Jun 2012
Posts: 694
Received Thanks: 662
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Quote:
Originally Posted by OutlawNL
When I kept reading 'but we balanced the chinese race' at first I thought to myself they're another server that will give some more damage and make the chinese PQ and think they buffed it properly. Then I kept reading it and started believing in you guys a little.
Then I read the balance changes. And I'm over here thinking if you guys are serious with this whole CHN vs EU thing with this kind of 'balance' hope you guys are trolling otherwise this might be the biggest fail concept i've ever seen (however the idea itself is amazing)
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We understand that not perfecting the balance can ruin this concept, that's why we decided to open an open beta so everyone can join and test everything. rates will be higher ofc and the 1 week will also include a fortress war. so you can test all and every aspects of the game, if changes in balance is needed rest assured we will make them before the grand opening. Hope to see you in the beta.
Quote:
Originally Posted by Blue-Phoenix
1- what about the low lvls > ( players who just joined the game after 2 - 3 weeks ) they will be forced to get killed by the older players since they cant take off their job suits.
2-
so, if i wanna play as chinese and the hunters have exceeded the limit, thats mean i wont be able to join the game till the hunters and thieves became equal to each other
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1- We didn't forget that, thats why we enabled FGW so in the long run, new players can still find a way to level up. But you can't always level up safely thats the whole point of the game.
2- Probably a day or two. and if we managed to balance the game correctly i dont think that will happen anyway.
Quote:
Originally Posted by ahmetcamli
some1 give me a dl link plz
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The link is not released yet.
Quote:
Originally Posted by ahmetcamli
I'm ready to test server, if possible to join closed beta
check ur inbox pls
good luck
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Please join our discord.
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04/17/2017, 22:42
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#37
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elite*gold: 0
Join Date: Nov 2011
Posts: 296
Received Thanks: 99
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Nice server, New features that I haven't seen yet in Sro history. would be nice to try this **** out . good job.
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04/18/2017, 01:34
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#38
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elite*gold: 0
Join Date: Jan 2017
Posts: 19
Received Thanks: 0
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cap 100 server down for 1 day omg we want d16 or d17 cap 140 or 145 same new no cap 100 :C R.I.P game :-/
but me going try me like u server ehhh
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04/18/2017, 07:13
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#39
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elite*gold: 0
Join Date: Feb 2013
Posts: 650
Received Thanks: 63
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130 Cap Better bro. More Balanced and have more fun. Because have to D14-D15 and New skills too.
100 Cap 110 Cap crep. Just gain more money for developers. But for players there is nothing have to fun and nothing New....
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04/18/2017, 13:28
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#40
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elite*gold: 0
Join Date: Oct 2010
Posts: 488
Received Thanks: 127
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What will be the server capacity?
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04/18/2017, 15:01
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#41
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elite*gold: 0
Join Date: Jul 2010
Posts: 1,114
Received Thanks: 233
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I'm really curious about the outcome of this server!
I'll be there to try it out!
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04/18/2017, 15:04
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#42
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elite*gold: 53
Join Date: Jun 2012
Posts: 694
Received Thanks: 662
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Thread updated.
Quote:
Originally Posted by weedskater
What will be the server capacity?
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3000, but we will start with 1000.
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04/18/2017, 15:41
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#43
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elite*gold: 0
Join Date: Jun 2009
Posts: 196
Received Thanks: 24
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I'm ready to try this out, i think it'll be fun!
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04/18/2017, 16:15
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#44
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elite*gold: 0
Join Date: Jan 2014
Posts: 237
Received Thanks: 77
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u won me from the first story line !
am joining after long pause with my friends . This idea can revive silkroad again
Good job and keep going forward !
i have an idea , i want to know maybe u can apply it
it also matches with the Nation Vs Nation thingy
how about an event that , Normal mobs + champions + giants will spawn in each nation territory , in huge numbers , and the nation that slay much more in specific event time will win , like there will be results showing how much euros have killed and how much chinese have killed , and please it would be nice to post which guild from each side have killed the highest number of mobs ...
am talking about the the area around jangan will be full , litterly full with endlvl mobs with instant spawn rate ... and this event can be done once per day since its a huge event.
let me know what you think about this
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04/18/2017, 16:19
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#45
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elite*gold: 0
Join Date: Sep 2009
Posts: 33
Received Thanks: 8
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When the beta will be released?
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[Question] Is a character's nation server-sided? Thanks in advance! :)
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Is a character's nation server-sided? Thanks in advance! :)
It would be very useful if it was client-sided :)
... imagine being able to pick respawn points while doing map hacks, it would be easier to reach certain spots
... or being able to pick the winning nation during wars for guaranteed war rewards
i'm guessing though that it is server-sided...
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